So another surprise Roadmap has come and with it comes some interesting stuff to analyse.
We've known about 5.9.3 for some time courtesy of an interview done by Bad Feeling Podcast with Eric Musco and two PvP Developers, David Demaree and Brett Hoffman, and the section of the Roadmap dedicated to it is understandably short and sweet; all that's coming in this update is the new Huttball Arena on Vandin.
The subsequent big Patch, 5.10, has got a lot more stuff included, however.
Showing posts with label Roadmap. Show all posts
Showing posts with label Roadmap. Show all posts
05/09/2018
17/05/2018
On the Road to Somewhere (Summer 2018 Edition)
The last few Roadmaps we've received for SWtOR have been built up over a few weeks - sometimes even a couple of months - before they're released and people can discuss their expectations and other feelings.
The most recent Roadmap, released today, received no such build-up. It was just released without any pre-announcements whatsoever, just 'boom' there it was.
So with this pleasant surprise, what have we learned?
The most recent Roadmap, released today, received no such build-up. It was just released without any pre-announcements whatsoever, just 'boom' there it was.
So with this pleasant surprise, what have we learned?
15/02/2018
The Road to Somewhere: Spring 2018 Edition
So the most recent Roadmap has been posted by Keith, pertaining to Game Updates 5.8 and 5.9. As per usual, it's now the time for the blogging community to pick the most recent news apart and see what's interesting, unexpected, or potentially worrisome.
Let's get started!
02/10/2017
We're on the Road to Somewhere [October 2017 Edition]
So earlier today we got the new Roadmap covering 5.5 to 5.6.1 and (slightly) beyond. We got some interesting stuff revealed, so let's dive right in, shall we?
22/07/2017
5.4: Shadows, Shuttles, and Scoundrels
So again I come up with a post idea immediately before BioWare announces something that's worth commenting on. Oh, my timing, you never improve.
Yesterday, Keith Kanneg revealed more details about what's coming with 5.4. This Patch will be, as we've been aware for quite some time, the first Patch to contain an actual new Flashpoint since Blood Hunt and Battle of Rishi waaaaaaaaaaaay back in 3.0.
It was also promised in the new Roadmap to continue the trends seen since 5.2.2 and 5.3; Class Changes and Companion Customisations.
Finally, it also promised to herald the end of Season 8 of Ranked PvP.
So, with all that riding on it, what's there that's interesting and/or surprising?
Yesterday, Keith Kanneg revealed more details about what's coming with 5.4. This Patch will be, as we've been aware for quite some time, the first Patch to contain an actual new Flashpoint since Blood Hunt and Battle of Rishi waaaaaaaaaaaay back in 3.0.
It was also promised in the new Roadmap to continue the trends seen since 5.2.2 and 5.3; Class Changes and Companion Customisations.
Finally, it also promised to herald the end of Season 8 of Ranked PvP.
So, with all that riding on it, what's there that's interesting and/or surprising?
31/05/2017
We're on the Road to Somewhere
After a few weeks of promising the Roadmap at the end of this month, it seemed for a brief amount of time that Keith Kanneg would unfortunately be unable to deliver it within his promised schedule. The exact reasons for the delay were not specified, which is a shame because it would have been nice to know at least some specific details regarding the various hoops which he had to jump through, but there it is.
Thankfully, he was able to circumvent these delays and posted the Roadmap earlier today. So, as several bloggers will doubtless be doing, I'll be diving in to take a closer look.
Thankfully, he was able to circumvent these delays and posted the Roadmap earlier today. So, as several bloggers will doubtless be doing, I'll be diving in to take a closer look.
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