JavaScript setInterval() method either call a function evaluates an expression at specified number of milliseconds. This method continues to call/evaluate the expression until window is called. Another way to stop this method is by calling clearInterval()... (more…)
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Displays the current time in a seven-segment style, embedded within its own JavaScript source code. (321 bytes)... (more…)
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A lot of times while writing features, I have come across cases where essentially all I’m doing is writing a rule engine. A rule engine is… (more…)
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A JavaScript procedural generator for Mazes, Terrains, and Biomes. Designed for game developers and professional hobbyists, Labyrinthos.js offers a very simple-to-use API for crafting complex, cust... (more…)
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We take a look at the evolution of JavaScript, arguably one of the most important languages of today, and tomorrow... (more…)
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