Category: JavaScript
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JS1024 – Ants, Storms, and Floods
JS1024 is an annual JavaScript code golfing competition where the goal is to make 1 kilobyte demos. The theme for this year was “Creepy” and I submitted 3 separate projects. I ended up winning 1st place and all 3 of my entries were in the top 10!
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Crafting a 13KB Game: The Story of Space Huggers
One of my favorite game jams is the legendary Js13kGames competition, where participants have one month to make a web browser game that fits in a 13 kilobyte zip file. To put that into perspective, a floppy disk from the before times could hold 1.44 MB, enough to fit over 100 JS13K games! In 2021
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JavaScript Haikus – My Live Talk for Nerd Nite
Last week I gave a talk about tiny code for Nerd Nite in Austin Texas! This is a more refined version of my previous talk and a great introduction to creative coding and recreational programming. I hope it inspires you to write some of your own tiny programs!
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LittleJS Game Jam and New Logo
Big LittleJS news! We have a game jam announcement, new logo, and some community contributions including an insane rendering speed boost. Announcing LittleJS Game Jam First of all I’d like to invite you all to participate in the first LittleJS game jam! It will be an exciting opportunity to unleash your creativity and develop games
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City In A Bottle – A 256 Byte Raycasting System
Hello size coding fans. Today, I have something amazing to share: A tiny raycasting engine and city generator that fits in a standalone 256 byte html file. In this post I will share all the secrets about how this magical program works. Here’s my tweet that contains the code and a video of the output…
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Bitwise 📼 Liminal – A Short Film in 256 Bytes
… I found an old VHS tape at a yard sale. It was labeled “Bitwise Liminal” in sharpie. But when I watched the video it was only static. Then I started having vivid and surreal dreams. While awake I couldn’t stop thinking about that weird VHS tape. After researching I learned it was a digital
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