Equipment Modifiers
Material Modifiers Steel : The standard material assumed to be used in all metal weapons and armor unless stated otherwise. No Special Effects CF +0 Ironwood: As strong and durable as steel, but takes enchantments like regular wood. No special effects, but counts as wood for the Staff enchantment and other spells. CF +2 Mithril : Strong as steel, but light as a feather, not suitable for crushing weapons. Weapons: +1 per die impaling and piercing damage, -1 to crushing damage, -20% to weight. Armor: Only for mail. Reduces the armor bulk by one category. -20% to weight. Tools: -20% weight. CF +29 Abyssal Scales : Scales of beast from the depths under the sea. Extremely dense metal, makes for great weaponry for superhuman fighters, but it's too heavy to make useful armor. Weapons: Multiply damage bonus and weight by 2.5 Armor: Reduce bulk by one category but double the weight. CF: +1.5 Adamantine : Stronger than steel, but considerably heavi...