setprop debug.sf.latch_unsignaled 1; setprop debug.egl.hw 1; setprop debug.sf.
hw 1;
setprop debug.composition.type vulkan; setprop debug.kill_allocating_task 0;
setprop debug.egl.swapinterval 0; setprop debug.performance.tuning 1; setprop
debug.perf.tuning 1; setprop debug.hwui.renderer vulkan; sh /sdcard/vk.sh
setprop debug.gpu.gldepthrangef.f 8192
setprop debug.gpu.gldepthrangef.n 8192
setprop debug.gpu.gldepthfunc.func 8192
setprop debug.gpu.gldepthmask.flag 8192
setprop debug.gpu.glpolygonoffset.factor 8192
setprop debug.gpu.glpolygonoffset.units 10
setprop debug.gpu.eglconfig.exactalpha 1
setprop debug.sf.max_igbp_list_size 0
setprop debug.rs.visual true
setprop debug.gpu.glviewport.width 9
setprop debug.gpu.glviewport.height 19
setprop debug.rs.shader.uniforms 4096
setprop debug.rs.shader.attributes 2048
setprop debug.gpu.force.aux.path 0.1
setprop debug.rs.reduce true
setprop debug.sf.early_app_phase_offset_ns 70000000000
setprop debug.sf.late.sf.duration 72000000000000
setprop debug.sf.high_fps_late_app_phase_offset_ns 60000000000
setprop debug.sf.phase_offset_threshold_for_next_vsync_ns null
setprop debug.sf.use_frame_rate_priorityconsistent 1
setprop debug.sf.high_fps_late_sf_phase_offset_ns 60000000000
setprop debug.sf.use_phase_offsets_as_durations 1
setprop debug.sf.earlyGl.app.duration 72000000000000
setprop debug.sf.early.app.duration 72000000000000
setprop debug.sf.high_fps_early_gl_phase_offset_ns 60000000000
setprop debug.sf.early.sf.duration 72000000000000
setprop debug.sf.region_sampling_period_ns 72000000000000
setprop debug.sf.high_fps_early_phase_offset_ns 60000000000
setprop debug.sf.high_fps_early_gl_app_phase_offset_ns 60000000000
setprop debug.sf.late.app.duration 72000000000000
setprop debug.sf.high_fps_early_app_phase_offset_ns 60000000000
setprop debug.sf.earlyGl.sf.duration 72000000000000
setprop debug.sf.early_gl_phase_offset_ns 70000000000
setprop debug.sf.disable_client_composition_cache 1
setprop debug.sf.early_phase_offset_ns 70000000000
setprop debug.sf.early_gl_app_phase_offset_ns 70000000000
setprop debug.sf.kernel_idle_timer_update_overlay 72000000000000
setprop debug.sf.early_app_phase_offset_ns 70000000000
setprop debug.sf.enable_gl_backpressure 0
setprop debug.sf.region_sampling_timer_timeout_ns 72000000000000
setprop debug.gpu.force.highp 0.1
setprop debug.sf.latch_unsignaled 1
setprop debug.gpu.enable 1
setprop debug.gpu.specify.app_start com.tencent.ig
setprop debug.perf_cpu_time_max_percent 2
setprop debug.perf_event_max_sample_rate 1000
setprop debug.perf_event_mlock_kb 64
setprop debug.sf.set_idle_timer_ms 72000000000000
setprop debug.rs.max-threads 16
setprop debug.rs.script 1
setprop debug.perf_gpu_pmu_enable 1
setprop debug.perf_gpu_pmu_period 0
setprop debug.perf_enable 1
setprop debug.renderengine.backend threaded
setprop debug.hwc.disabletonemapping true
setprop debug.hwui.initialize_gl_always 0
setprop debug.mediatek.appgamepq_compress 1
setprop debug.mediatek.disp_decompress 1
setprop debug.mediatek.appgamepq 2
setprop debug.mediatek.game_pq_enable 1
setprop debug.mtklog.netlog.enable 0
setprop debug.mtklog.aee.Running 0
setprop debug.mtklog.aee.enable "0"
setprop debug.mtklog.log2sd.path ""
setprop debug.mediatek.performance_mode 1
setprop debug.mediatek.cpu_boost 1
setprop debug.mediatek.scheduler_optimize 1
setprop debug.mediatek.big_core_turbo 1
setprop debug.mediatek.small_core_efficiency 1
setprop debug.mediatek.thermal_control 0
setprop debug.mediatek.fast_charging 1
setprop debug.mediatek.memory_optimization 1
setprop debug.mediatek.io_boost 1
setprop debug.mediatek.task_limit 0
setprop debug.mediatek.composition.type dyn
setprop debug.mediatek.composition_type dyn setprop
debug.mediatek.high_frame_rate_sf_set_big_core_fps_threshold 90
setprop debug.mtk_tflite.target_nnapi 29
setprop debug.mtk.performancemode true
setprop debug.mtk.dynfps.enable false
setprop debug.mediatek.dyn.mf_enable false
setprop debug.mediatek.game_mode.enable true
setprop debug.mediatek.game_mode.optimization true
setprop debug.mediatek.gpu_boost true
setprop debug.mediatek.wifiboost.enable true
setprop debug.mediatek.cpu_scaling true
setprop debug.mediatek.gpu_render_mode performance
setprop debug.mtk.qos.enable true
setprop debug.hwui.renderer vulkan
setprop debug.redroid.fps 120
setprop debug.gr.swapinterval -1
setprop debug.hwui.disabledither false
setprop debug.disable.hwacc 0
setprop debug.disable_sched_boost true
setprop debug.javafx.animation.fullspeed true
setprop debug.rs.default-CPU-driver 1
setprop debug.MB.inner.running 24
setprop debug.MB.running 72
setprop debug.qsg_renderer 1
setprop debug.hwui.render_dirty_regions false
setprop debug.hwc.bq_count 3
setprop debug.systemuicompilerfilter speed
setprop debug.egl.force_msaa false
setprop debug.egl.force_fxaa false
setprop debug.egl.force_taa false
setprop debug.egl.force_ssaa false
setprop debug.egl.force_smaa false
setprop debug.egl.swapinterval 1
setprop debug.mdpcomp.mixedmode.disable false
setprop debug.forceAutoTextureCompression 1
setprop debug.cpurend.vsync false
setprop debug.gpurend.vsync false
setprop debug.choreographer.skipwarning 12500000
setprop debug.egl.buffcount 4
setprop debug.dev.ssrm.turbo true
setprop debug.enabletr true
setprop debug.fb.rgb565 1
setprop debug.disable.computedata true
setprop debug.lldb-rpc-server 0
setprop debug.app.performance_restricted false
setprop debug.mdlogger.Running 0
setprop debug.power.profile high_performance
setprop debug.performance.tuning 1
setprop debug.cpuprio 7
setprop debug.gpuprio 7
setprop debug.ioprio 7
setprop debug.performance_schema 1
setprop debug.performance_schema_max_memory_classes 320
setprop debug.gpu.scheduler_pre.emption 1
setprop debug.stagefright.c2inputsurface -1
setprop debug.stagefright.ccodec 4
setprop debug.stagefright.omx_default_rank 512
setprop debug.performance_schema_max_socket_classes 10
setprop debug.sdm.disable_skip_validate 1
setprop debug.egl.native_scaling true
setprop debug.multicore.processing 1
setprop debug.mediatek.appgamepq_compress 1
setprop debug.mediatek.disp_decompress 1
setprop debug.hwui.target_cpu_time_percent 100
setprop debug.hwui.target_gpu_time_percent 100
setprop debug.hwui.fps_divisor -1
setprop debug.hwui.use_hint_manager 1
setprop debug.hwui.disabledither false
setprop debug.hwui.disable_vsync true
setprop debug.hwui.skip_empty_damage true
setprop debug.hwui.disable_draw_defer true
setprop debug.hwui.use_partial_updates true
setprop debug.hwui.disable_draw_reorder true
setprop debug.hwui.filter_test_overhead true
setprop debug.OVRManager.cpuLevel 1
setprop debug.OVRManager.gpuLevel 1
setprop debug.gralloc.gfx_ubwc_disable false
setprop debug.mdpcomp.mixedmode false
setprop debug.hwc.fbsize XRESxYRES
setprop debug.sdm.support_writeback 1
setprop debug.power_management_mode pref_max
setprop debug.sf.disable_backpressure 1
setprop debug.sf.latch_unsignaled 1
setprop debug.sf.enable_hwc_vds 1
setprop debug.sf.early_phase_offset_ns 500000
setprop debug.sf.early_app_phase_offset_ns 500000
setprop debug.sf.early_gl_phase_offset_ns 3000000
setprop debug.sf.early_gl_app_phase_offset_ns 15000000
setprop debug.sf.high_fps_early_phase_offset_ns 6100000
setprop debug.sf.high_fps_early_gl_phase_offset_ns 650000
setprop debug.sf.high_fps_late_app_phase_offset_ns 100000
setprop debug.sf.phase_offset_threshold_for_next_vsync_ns 6100000
setprop debug.sf.showupdates 0
setprop debug.sf.showcpu 0
setprop debug.sf.showbackground 0
setprop debug.sf.showfps 0
setprop debug.performance.profile 1
setprop debug.hwui.renderer.disable.vramlimit true
setprop debug.hwui.max_texture_overdraw 4
setprop debug.hwui.max_texture_size 4096
setprop debug.hwui.pipeline_cache_size 6
setprop debug.hwui.use_hint_manager 1; setprop debug.renderer.process compound;
setprop debug.hwui.disable_draw_defer true; setprop
debug.scenegraph.batching_performance 1; setprop
debug.sf.disable_client_composition_cache 1; setprop debug.dev.disable_sched_boost
true; setprop debug.rs.default-CPU-buffer 262144: setprop
debug.javafx.animation.framerate 120; setprop debug.rs.precision rs_fp_full;
setprop debug.qctwa.preservebuf 1; setprop debug.rs.max-threads 8; setprop
debug.rs.min-threads 8; setprop debug.gr.numframebuffer 0; setprop
debug.power_management_mode pref_max; setprop
debug.sf.kernel_idle_timer_update_overlay true; setprop
debug.sf.support_kernel_idle_timer_enabled true; setprop
debug.hwui.multi_renderer.use true; setprop debug.sf.enable_fb_ubwc 1; setprop
debug.hwc.perf_mode 3; setprop debug.hwui.force_async true; setprop
debug.hwui.optimized_texture_upload false; setprop debug.touchscreen.latency.scale
0,5
setprop debug.renderer.process_compound false
setprop debug.renderengine.graphite true
setprop debug.renderengine.capture_skia_ms 0
setprop debug.renderengine.skia_use_perfetto_track_events false
setprop debug.renderengine.skia_tracing_enabled false
setprop debug.renderengine.backend vulkanthreaded
setprop debug.renderthread.skia.reduceopstasksplitting true
setprop debug.skia.threaded_mode true
setprop debug.skia.num_render_threads 4
setprop debug.skia.render_thread_priority true
setprop debug.angle.backend vulkan
setprop debug.angle.overlay ""
setprop debug.angle.feature_overrides_enabled
disableFlipping:forceDirectComposition
setprop debug.angle.rules /data/local/tmp/a4a_rules.json
setprop debug.hwc.winupdate 0
setprop debug.sf.use_content_detection_v2 true
setprop debug.hwui.disable_vsync 0
setprop debug.hwui.fps_divisor 1
setprop debug.sf.hwc_full_composition_vsync_override 0
setprop debug.hwui.disable_sync_to_composition true
setprop debug.hwui.disable_cache true
setprop debug.cpurend.vsync false
setprop debug.hwui.disable_vsync 1
setprop debug.hwui.disable_vulkan 0
setprop debug.vulkan.validation 1
setprop debug.hwui.use_glsl_shaders 1
setprop debug.vulkan.layer_path /sdcard/Ques/vk
settings put system peak_refresh_rate 1
android_properties=(
"debug.mediatek.composition.type dyn"
"debug.egl.composition_type dyn"
"debug.hwui.composition_type dyn"
"debug.hwui.render_type dyn"
"debug.composition.type vulkan"
"debug.sf.composition_type dyn"
"debug.gr.composition_type dyn"
"debug.composition.7x27A.type dyn"
"debug.composition.7x25A.type dyn"
"debug.composition.8x25.type dyn"
"debug.gles.composition_type dyn"
"debug.gles.render_type dyn"
"debug.hwui.use_gpu_pixel_buffers true"
"debug.hwui.disable_vsync true"
"debug.cpurend.vsync false"
"debug.gpurend.vsync false"
"debug.hwui.force_no_vsync true"
"debug.hwui.skip_vsync true"
"debug.hwc.force_gpu_vsync false"
"debug.egl.swapinterval 0"
"debug.sf.swapinterval 0"
"debug.vulkan.swapinterval 0"
"debug.renderengine.swap_interval 0"
"debug.composition.enable_egl_swap_interval 0"
"debug.hwui.profile true"
"debug.renderengine.backend_threaded true"
"debug.renderengine.gles_backend gles3"
"debug.renderengine.gles_fbo_format RGB_565"
"debug.egl.force_vr_api 1"
"debug.egl.hw 1"
"debug.egl.surfaceless_context true"
"debug.egl.disable_fallback 1"
"debug.egl.enable_frontbuffer 1"
"debug.hwui.drop_shadow_cache false"
"debug.hwui.texture_cache_size 256"
"debug.hwui.layer_cache_size 128"
"debug.hwui.path_cache_size 64"
"debug.hwui.r_buffer_cache_size 10"
"debug.hwui.gradient_cache_size 5"
"debug.hwui.shape_cache_size 5"
"debug.hwui.text_large_cache_height 2048"
"debug.hwui.text_large_cache_width 4096"
"debug.hwui.text_small_cache_width 2048"
"debug.hwui.text_small_cache_height 1024"
"debug.hwui.enable_mipmap_cache true"
"debug.hwui.cpu_tuner 1"
"debug.hwui.filter_cache_size 20"
"debug.hwui.font_cache_size 4"
"debug.renderengine.multithread true"
"debug.sf.hw 1"
"debug.sf.latch_unsignaled 1"
"debug.sf.disable_backpressure 1"
"debug.sf.enable_gl_backpressure 0"
"debug.sf.disable_client_composition_cache 1"
"debug.sf.early_phase_offset_ns 0"
"debug.sf.late_phase_offset_ns 0"
"debug.fb.linear 1"
"debug.fb.early_display 1"
"debug.fb.disable_dyn_overlay 1"
"debug.hwui.overdraw false"
"debug.hwui.fps_overlay 0"
"debug.egl.disable_triple_buffering false"
"debug.egl.triple_buffering true"
"debug.hwc.dynThreshold 0"
"debug.hwui.profile_gpu_render true"
"debug.hwui.force_gpu_for_2d true"
"debug.hwui.force_gpu_for_3d false"
"debug.hwui.force_gpu 1"
"debug.hwui.target_gpu_time_percent 0"
"debug.egl.trace 0"
"debug.egl.profiler 1"
"debug.egl.enable_hwc_vsync false"
"debug.overlayui.enable_gpu true"
"debug.IOMFB.wait_for_gpu 0"
"debug.sf.gpuoverlay 0"
"debug.sf.gpu_freq_index 7"
"debug.sf.enable_egl_image_tracker 0"
"debug.sf.disable_gl_fence true"
"debug.hwui.trace_gpu_resources false"
"debug.hwui.skip_eglmanager_telemetry true"
"debug.force_rtl 0"
"debug.renderer.process_compound true"
"debug.renderthread.reduceopstasksplitting true"
"debug.renderthread.skia.reduceopstasksplitting true"
"debug.egl.native_scaling false"
"debug.sf.force_cursor_gpu 1"
"debug.sf.enable_gpu_security 1"
"debug.graphics.game_default_frame_rate.disabled true"
"debug.sf.dyn_comp_tiling 1"
"debug.dyncomp.enable 1"
"debug.dyncomp.maxlayer 4"
"debug.dyncomp.cache 1"
"debug.dyncomp.perf 1"
"debug.dyncomp.logs 0"
"debug.dyncomp.maxpermixer -1"
"debug.dyncomp.mixedmode.disable 1"
"debug.dyncomp.idletime 0"
"debug.dyncomp.4k2kSplit 0"
"debug.qctwa.preservebuf 1"
"debug.qctwa.statusbar 1"
"debug.qc.hardware 1"
"debug.hwui.fbo_cache_size 16"
"debug.disable.bwc 1"
"debug.egl.force_msaa false"
"debug.egl.force_fxaa false"
"debug.egl.force_taa false"
"debug.egl.force_ssaa false"
"debug.egl.force_smaa false"
"debug.egl.force_mlaa false"
"debug.egl.force_txaa false"
"debug.egl.force_csaa false"
"debug.egl.disallow_fp16 0"
"debug.gralloc.enable_fb_ubwc 0"
"debug.gralloc.gfx_ubwc_disable 1"
"debug.sf.numframebuffers 3"
"debug.gr.numframebuffers 3"
"debug.sf.earlyGl.app.duration 0"
"debug.sf.earlyGl.sf.duration 0"
"debug.sf.high_fps.earlyGl.sf.duration 0"
"debug.sf.high_fps.earlyGl.app.duration 0"
"debug.sf.120_fps.earlyGl.sf.duration 0"
"debug.sf.120_fps.earlyGl.app.duration 0"
"debug.c2.use_dmabufheaps=1"
"debug.stagefright.c2inputsurface=-1"
"debug.hwui.render_ahead=2"
"debug.hwui.render_dirty_regions=true"
"debug.hwui.use_gpu_pixel_buffers=true"
"debug.hwui.trace_gpu_resources=false"
"debug.egl.buffcount=3"
"debug.gr.numframebuffers=3"
"debug.sf.use_phase_offsets_as_durations=0"
"debug.sf.vsync_reactor_ignore_present_fences=0"
"debug.sf.enable_advanced_sf_phase_offset=0"
"debug.sf.disable_backpressure=0"
"debug.sf.multithreaded_present=1"
"debug.sf.enable_gl_backpressure=0"
"debug.sf.enable_layer_caching=1"
"debug.sf.luma_sampling=1"
"debug.sf.kernel_idle_timer_update_overlay=1"
"debug.sf.ddms=0"
"debug.sf.predict_hwc_composition_strategy=1"
"debug.sf.showupdates=0"
"debug.sf.disable_client_composition_cache=0"
"debug.sf.enable_transaction_tracing=0"
"debug.fwk.enable_adpf_cpu_hint=true"
"debug.sf.enable_changezorder_flag=true"
"debug.sf.enable_adpf_cpu_hint=true"
"debug.sf.enable_gpu_security=false"
"debug.hwui.disable_draw_defer=true"
"debug.hwui.use_hint_manager=true"
"debug.hwui.disable_vsync=true"
"debug.hwui.skip_empty_damage=true"
"debug.hwui.use_buffer_age=true"
"debug.hwui.use_partial_updates=true"
"debug.hwui.skip_eglmanager_telemetry=true"
"debug.hwui.app_memory_policy=balanced"
"debug.cpu_burst_perf_factor=1.0"
"debug.cpu_core_ctl_active=1"
"debug.cpu_core_ctl_busy_down_thres=30"
"debug.cpu_core_ctl_busy_up_thres=60"
"debug.cpu_core_ctl_max_cores=8"
"debug.cpu_core_ctl_offline_delay_ms=500"
"debug.cpu_efficiency=0.8"
"debug.choreographer.frametime=false"
"debug.thermal.throttle.support=false"
"debug.cpurend.vsync=true"
"debug.display.render_frame_rate_is_physical_refresh_rate=true"
"debug.kill_allocating_task=0"
)
for prop in "${android_properties[@]}"; do
setprop $prop > /dev/null 2>&1
done