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Gauntlet Tests - video recording
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5
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78
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January 18, 2026
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Out Of Memory Crash by MRQ render 16K
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16
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162
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January 17, 2026
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Hold Feedback on CommonBoundActionButton
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3
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120
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January 16, 2026
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The bake_transform_with_settings method works in 5.6 but not 5.7
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6
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19
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January 15, 2026
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Epic的专家们好,我们这边遇到一例 仅在IOS 18.4上大量出现的,疑似MallocBinned相关的crash
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4
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149
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January 15, 2026
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ios 16上new/delete不匹配导致的崩溃
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2
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54
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January 15, 2026
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Lumen (GI) hit lighting channel issue
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4
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101
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January 14, 2026
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Request for Guidance on Multi-GPU Support and Hardware Recommendations for Cinematic Rendering in Unreal Engine 5.6
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6
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175
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January 13, 2026
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Textures not loading until opened
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12
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255
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January 12, 2026
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Evaluating the Virtual assets feature (Is it good for integrate/merge in source control? and some other questions)
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9
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157
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January 12, 2026
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Soft / falloff shadows for UMG or Common UI Text?
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2
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69
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January 12, 2026
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UMG Widgets preventing Touch Released events from firing
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12
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119
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January 10, 2026
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Enabling Nanite on AnimToTexture Crowd Assets causes stretched VAT animations.
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13
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334
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January 9, 2026
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MarkCompilationComplete CheckCompilingPSOs result assert
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2
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61
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January 9, 2026
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MetaHuman UV Seam Skin Tone Inconsistency with Static Lighting Settings
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9
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169
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January 9, 2026
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Pose Search DDC Questions
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21
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230
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January 8, 2026
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Error opening asset on 5.6 - bCustomPropertyListForPostConstructionInitialized - Custom Property List Not Initialized
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24
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559
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January 8, 2026
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Exporting Undistorted Masks with Colmap Sparse Point Cloud
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4
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218
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January 8, 2026
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Warnings in WindForce uasset due to module dependencies
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4
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97
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January 7, 2026
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Constant invalidation of VSM dynamic shadows in 5.7.0
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3
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115
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January 7, 2026
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We would like to fully manage what threads certain tasks get assigned to, what is the preferred method of doing this?
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5
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146
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January 7, 2026
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WPO validation in headless builds
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2
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10
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January 7, 2026
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Chaos Contact Modification behaves oddly with CCD.
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19
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25
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January 7, 2026
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Cancelling Async Loads on a Forced Engine Exit produces a Fatal Error
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3
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93
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January 7, 2026
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When Adding Custom Bindings, I frequently get ensure that "Multiple persistent shared references detected for Sequencer..."
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6
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43
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January 7, 2026
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AddLinkedStateTreeOverrides and SetLinkedStateTreeOverrides schema validation seems to be reversed
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5
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76
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January 5, 2026
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Character motion on moving bodies with mover chaos backend
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5
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269
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January 5, 2026
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RVT showing invalid tiles on terrain after material parameter change.
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20
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195
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January 2, 2026
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5.6.1 slate global invalidation (still) not updating hittest grid correctly based on parent widget visibility changes
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27
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145
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January 2, 2026
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Failed import for MassComponentHitSubsystem
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6
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120
|
December 31, 2025
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