Posts: 5,213
Threads: 178
Joined: Jul 2011
RE: Blue King Head
Yesterday, 19:03
(Yesterday, 13:36)Carl Rodabaugh Wrote: Phillipe, any chance of getting a paragraph of your workflow to create these?
A
VERY rough description of my process...
- find a "good enough" image, seen from front
- vectorize this image. I used CorelDraw, but I guess that other free tools can do the job (Inkscape?), export as SVG.
- launch Blender, import a LDraw head dat file (I use a derivative of TobyLobster import-export add on written by Fredrik Hareide)
- import the svg, convert to curve, scale it properly, simplify it (curve simplifier plugin), convert to mesh and clean it manually.
- place it in front of the head (viewed from -Y direction)
- select the surfaces of the head where you want to apply the pattern, edit it, apply a merge by distance with a small value
- Still in edit mode, select the cleaned mesh from the svg
- mesh -> knife project
- Color the surfaces, export to LDraw file, add that to the head structure in LDPart Editor.
Hopefully someone else will chime in and provide some tips for the more traditional way of doing that, using LDPatternCreator...