Search the Community
Showing results for tags 'buttons'.
-
Version 1.0.0
33 downloads
If there are any mistakes or missing buttons let me know at [email protected] and I will try to fix them, thanks. -
Version 1.0.0
21 downloads
If there are any mistakes or missing buttons let me know at [email protected] and I will try to fix them, thanks.-
- sega cd
- silver ring
-
(and 3 more)
Tagged with:
-
Version 1.0.0
20 downloads
If there are any mistakes or missing buttons let me know at [email protected] and I will try to fix them, thanks.-
- sega cd
- silver ring
-
(and 3 more)
Tagged with:
-
I have a 2 player layout with 8 buttons for each player and a Utrak trackball (these are already cut on the control panel). The panel also has a spot for 4 other buttons. I plan on putting "coin buttons" on the front side of the control panel box. My question is - how should I map these buttons? What other buttons should i set - we also have a spinner that we need to place. Where would be the best place for that? This control panel was pre-made btw.
-
- control panel
- layout
-
(and 1 more)
Tagged with:
-
Can anyone tell me how to map my BIGBOX for inputs? I have the following set up: P1 - Joystick w/ 7 buttons, coin button, and p1 start button P2 - Joystick w/ 7 buttons, coin button, and p2 start button P3 - Joystick w/ 4 buttons, coin button, and p3 start button P4 - Joystick w/ 4 buttons, coin button, and p4 start button Trackball w/ two buttons 3 Utility buttons at the top Thank you, Blake
-
Hello everybody! First time poster. I have an arcade cabinet setup and ready to go, but the only thing that got me stumped is the controllers. I'm using BigBox as the front end and the Retroarch as the emulator. When I go to configure my buttons on retroarch, i noticed that retroarch would autoconfig them as "N64 Retrolink controller". I've have been messing around with it for a couple of days and I think that autoconfig is the source of my issues but I don't know how to change it or to make it stop. Have anyone else run into issues like this? Thank you for your help and I appreciate any help I can get for this!
-
- controller
- config
-
(and 2 more)
Tagged with:
-
Hi, i'm interested in finding out how to access one of the images (the button layout image) during game play... It would be nice if I could have a hotkey or something that I can click to remind me what button does while i am playing. Is this possible? The image is there, but how do you access it? Thanks!
-
Hi, I'm having trouble figuring out how to do something with the LED buttons in my arcade cabinet. What I am wanting to do is have games set up to where when you press a button it changes color. Say I'm playing Mario Bros and Mario's jump button is set to red, but when you hit the jump button it turns blue so long as the button is being pressed. Anyone know how I can do this if it is even possible with LEDblinky?
-
Hi everyone, I'm using Lauinchbox in my bartop arcade with Win10 x64. I setted up the controller automation with a combination of Player1+Button1 (Xin-mo 2 players interface) that works great, but now I've added another arcade button just to quit . When trying to change the controller automation, not change anymore and still Player1+Button1 works. Why is happening this? I've tried change the autometion in Launchbox and BigBox with no success. Thanks
- 3 replies
-
- automation
- controller
-
(and 1 more)
Tagged with:
-
Hi All, im having some issues with BigBox. After a period of time of non-use (aprox 15mins), BigBox becomes unresponsive with my joysticks and buttons and even the Attract Mode stops working. However when i attempt to interact with BigBox using a PS2 keyboard it responds. Therefore this issue seems to be related to the iPac2 USB controller, however I have enabled USB devices not to sleep in Windows (8.1) but I am still having this issue. Any advice would be greatly appreciated, thanks in advance!