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(Solved) Multi InfoCount of vkCmdBuildAccelerationStructuresKHR : GPU time in Nsight shows short time, but long fence wait
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0
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49
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September 29, 2025
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Slang support for shader debugger
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1
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100
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August 4, 2025
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GPU Culling & accelerationStructureIndirectBuild
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0
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108
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April 8, 2025
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BLAS building fails with a large buffer without an irrelevant flag
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0
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332
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March 14, 2024
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Rocky Linux 9, Vulkan troubles
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3
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872
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February 19, 2024
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AABB primitives in BLAS getting secretly merged?
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4
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2033
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December 4, 2023
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Anyhit payload lost when calling “AcceptHitAndEndSearch()” or "IgnoreHit()"
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11
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1516
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October 24, 2023
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Vulkan Ray Query no hit
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5
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1296
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September 26, 2023
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Nsight Compute - GPU hardware metrics or profiling for RT Core usage?
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4
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1089
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May 27, 2023
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AABBs within a BLAS
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2
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774
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May 22, 2023
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Crash in nvoglv64.dll using ray queries
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1
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1182
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April 19, 2023
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Internal error attempting to replay event
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3
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1385
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March 16, 2023
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Shader type in gpu hang is reported as "Internal - Ray Tracing"
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3
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956
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March 6, 2023
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vkDeviceWaitIdle returns VK_ERROR_DEVICE_LOST after writing to shader binding table with DEVICE_LOCAL memory allocated with CAPTURE_REPLAY flags
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0
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1499
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September 5, 2022
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Wrong device address bound checking with Vulkan when using VK_EXT_validation_features with gpu validation enabled
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0
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830
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May 30, 2022
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Using Tensor cores and RT cores
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0
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1531
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February 5, 2022
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vkCreateRayTracingPipelinesKHR throws for certain glsl code with driver version 511.23 and 511.65
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0
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947
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February 5, 2022
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Unexpected behavior when using arrays in Vulkan ray tracing payload
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2
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1296
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February 17, 2022
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