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Driver crash with "re-shared" D3D11on12 textures since driver 580.88
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6
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203
|
December 5, 2025
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Graphical corruption when using a D3D11 ShaderResourceView (SRV) from AYUV/Y410/Y416 video surfaces
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1
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72
|
December 4, 2025
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DirectComposition::Release() taking an increasingly very long time, seems related to shader cache
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0
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46
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September 24, 2025
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WGL_NV_DX_Interop2 Fails on NVIDIA, Works on Intel (GL_FRAMEBUFFER_UNSUPPORTED)
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0
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86
|
August 4, 2025
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[Star Citizen] Invisible planet terrain, when using Presision Targeting Mode (Zoom in)
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1
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62
|
July 17, 2025
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No Dx11 events collected. Does the process use DX11? + Profiling only lasts for short duration
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5
|
291
|
March 17, 2025
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Can't get Nvidia VXGI to work
|
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2
|
80
|
January 31, 2025
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Sporadic "Access violation reading location at 0xFFFFFFFFFFFFFFFF" during NVENC encoding session on D3D11 device
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2
|
223
|
October 6, 2024
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Unkillable app in NtGdi DestroyAllocation2 after d3d11.dll Flush() when running for multiple days
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0
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271
|
April 25, 2024
|
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Any examples of using tensorrt without this streams, or double buffer concept?
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1
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289
|
March 30, 2024
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Deal with Unreal Engine 5 on A100
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5
|
1940
|
April 8, 2024
|
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FFMPEG (LibAV) using AV_PIX_FMT_D3D11 gives "Error registering the input resource" from NVENC
|
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1
|
969
|
July 3, 2023
|
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Set CUDA device corresponding to D3D11 device
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2
|
1131
|
August 24, 2022
|
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DirectX11 crash on Nvidia VGA
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3
|
1540
|
May 16, 2022
|
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Behavior of DX11::CreatePixelShader during multithreaded calls
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0
|
657
|
April 27, 2022
|
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Video Codec - Buffer Formats supported w/ D3D11?
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5
|
2398
|
April 12, 2022
|
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Importing & mapping an NV12 ID3D11Texture2D to CUDA
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|
0
|
812
|
October 11, 2021
|
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Optix to Direct3d 11
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|
4
|
1201
|
June 14, 2022
|