Hello, This question is a sort of a follow up of this question:
Now, in my stage, a prim has the following Transform component:
But when I press play, the Rotation attribute is replaced with Orient attribute.


How can I ensure I dont have Orient and only Rotation?
Thank you
2 Likes
This issue persists in isaac sim 4.5.0
Confirm that the issue persists in isaac sim 5.0.0 and 5.1.0.
To replicate:
- create a cube
- delete the orientation and add rotation (or set the default to Scale, Rotate, Translate before adding)
- add physics > collider and rigid body preset
- play
You will notice that the rotation converts into orient. This leads to write prim attribute giving error cannot find rotation attribute when playing.
VickNV
4
Please open a new topic for this issue so it can be tracked separately, and include a link back to this thread for context.