Anyone try to run an Unreal engine app or game and get this unable to load vulkan library?
I went through and compiled the Vulkan-Headers and Vulkan-Loader and even did the Samples test.
I can see the libvulkan.so.1 in the $LD_LIBRARY_PATH ( I put it there ) , but I also changed that path to another location as a test.
Just doesn’t seem to make sense to me that it can’t load Vulkan.
I’m on a Jetson Nano Super 8GB dev kit.
I saw lots of posts with the AGX 32 and 64GB versions that peoeple seemed to struggle with over a year ago, I assumed it was all resolved now, but maybe not for this model.
Thank you replying. I have seen this response before and followed the directions. I succesfully compiled the Vulkan-Headers and Vulkan-Loader, and verified the ENV variable $LD_LIBRARY_PATH reflects the location of the Vulkan library.
Doing ‘sudo apt-cache show nvidia-jetpack’ return below. I would say this meets the requirements suggested.
My only thought now is that maybe there is something in Unreal that is looking in a non standard location for the Vulkan library and it’s throwing that error.
Is there anything else I can confirm that would say it’s set up and ready for Vulkan Unreal application?
Does anyone have a simple demo compiled for ARM Linux they could share and I can test on my Nano?
How can I confirm the environment variable $LD_LIBRARY_PATH is what Unreal is looking for to access Vulkan?