Unable to package with dlss in unreal 5.4

I was using DLSS perfectly on my computer and making the packages of the projects, but when formatting and reinstalling again, I can’t do package, I can use it in the editor and DLSS works normally, but when doing package I get the following errors:

LogStreamlineAPI: Error: [Error]: [14-57-20][streamline][error][tid:20040][1s:458ms:621us]sl.cpp:71[slValidateFeatureContext] ‘kFeatureDLSS_G’ is missing.

LogDLSSNGX: [SDK]: [2024-11-26 14:57:27] [NGXLoadLibrary:269] error: failed to load NGXCore: 126 (C:Program FilesEpic GamesUE_5.4EngineBinariesWin64_nvngx.dll)
LogDLSSNGX: [SDK]: [2024-11-26 14:57:27] [NGXLoadLibrary:269] error: failed to load NGXCore: 126 (C:Program FilesEpic GamesUE_5.4EngineBinariesWin64nvngx.dll)

LogStreamlineAPI: [Info]: [14-57-20][streamline][info][tid:20040][1s:208ms:679us]commonEntry.cpp:927[ngxLog] [NGXCubinGeneric::Init:187] error: failed to open registry key SOFTWARENVIDIA CorporationGlobalNGXCore

LogStreamlineAPI: [Info]: [14-57-20][streamline][info][tid:20040][1s:031ms:567us]commonEntry.cpp:927[ngxLog] error: snippet is using newer GPU arch 190 > 170

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Nearly 8 months later and the issue still persists with DLSS 4 and UE 5.5

Unable to produce competent hardware and unable to produce working software… What sole reason has NVIDIA to exist again? Ahhh yes, useless AI BS…

Has anyone finally found a solution to the problem with: kFeatureDLSS_G’ context is missing?