There are some issues with DLSS frame generation

DLSS frame generation seems to cause ghosting at the edges of the model when slowly dragged, while smooth motion does not. It has been tried in multiple games, but for some games with poor frame rates, using DLSS frame generation can achieve good frame rates, while only turning on smooth motion has almost no improvement, such as Monster Hunter: Wilderness
In addition, it seems that GTA5 in Nvidia’s settings can enable smooth motion, but it cannot enter the game. I hope it can be improved in the future