Hi,I set up the project according to the official documentation using Unity2022.3.34 and created an apk for Pico NEO3.However, it doesn’t work and it could not connect to the server after runing the client .
The following is the running environment.
Server:
Windows 10 Home Chinese Editio
GTX 1660 Super 560.81
CloudXR-SDK_4_0_0
Client:
Pico 4 and Pico Neo3
Attachment is the log file.
CxruAutoconnectSampleLog_2024-08-15_16-09-26[1].txt (18.2 KB)
Streamer_Client_Log_2024-08-15_16.09.26[1].txt (6.5 KB)
XrPlatformFingerprint[1].txt (31.3 KB)
In addition, the CloudXRClient-UnityPlugin package contains two Unity packages. Which one should I use? Or what is the difference between the two?