Audio not working in VR

Hi,
I have managed to get a couple of audio files into a stage for an architectural project in composer. The attenuation works well in the 2d viewer but I don’t get any sound when I switch to vr. I have pressed play. Is it possible to get this spatial audio in VR?
I am trying to get some music playing inside and birdsong when outside.
Any help much appreciated.
Thanks

Let me find out and get back to you. It may be a limitation

Thanks for getting back so quickly Richard. Fingers crossed. We want to use omniverse to show people our buildings and the immersive quality of sound makes such a difference to the experience (smell next right!?). It’s something that Twinmotion does.

Hi Richard. Do you have any update on this? Many thanks 🙂

Can you collect up a usd scene for us with sound, so we can test it and see what you are trying to achieve ?

Thank you Richard. Could you point me to instructions on how to collect up a scene and get it to you? Many thanks

Sure. Go to FILE > COLLECT and it will scrub the scene for all resources and put them in one new folder location that you can zip up. If your scene is already pretty neatly packaged into a single usd file and subfolders, you don’t really need to do this. You can just zip up the entire folder.

To send it to me just use whatever you have for cloud storage. Dropbox, GDrive, etc. if you don’t have anything like that you can use “wetransfer.com

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