Heeeey, I'm still unemployed and I got depression
sooo
Here's a mini module based on an off-hand comment made in a game two days ago.
Turns out cereal mascots map almost perfectly onto D&D monsters, this is built of of those, placed in one of the Isles of California. I used the Monstrous Manual dice rolls wherever I could, threw in some extra stuff, added some of Dyson's maps.
It pretty much turned into an exercise in minimalism, trying to cram as much useful info into as small a space as possible. The stuff in there is what I would need to run a game so it has some standard D&D info most of you probably wouldn't need. I used an a5 page size, big 12 point Georgia font for readability. It's meant to work good on a reader like a kindle, or an Ipad. Two page view should work best.
I'm telling myself this in an exercise in information design for Veins of The Earth, rather than just low-level aspergers and avoiding useful work. I haven't put in an index or bookmarks yet, I intend to.
The NPC name generator is now a link on the right.
If you use it, let me know how it reads and if it works ok.
Showing posts with label Pocketmod. Show all posts
Showing posts with label Pocketmod. Show all posts
Thursday, 13 March 2014
Wednesday, 14 December 2011
Worlds Smallest Players Handbook
There was a competition on the Internet to produce one-page dungeons. You can find the winners here.
Many are excellent. A man who blogs here. Created a dungeon that is a Pocketmod. That's an A4 page that is folded up to make a mini-booklet smaller than your hand.
The guide on how to fold a pocketmod after printing it out is here. You can also download software to make your own.
I thought this was an excellent idea. I started to wonder if you could carry a portable game of D&D in your wallet. Just enough for you play one game with people who had never played before.
So I created the Worlds Smallest Players Handbook.
You can find a link on the right. The idea is that you could print out three of these and one copy of 'Citadel of Evil' and along with 3 D6, 1 D20 and a pencil, you would have everything you need to play a game of D&D.
The handbook is far from perfect. It uses a stripped down version of LOTFP. It assumes an AC of 12 for everything, 1D6 hit points for everything and 1D6 damage for everything. It also assumes the DM can walk-through character gen and do a fair amount of improvisation as well.
The handbook isn't tuned for Citadel of Evil but hopefully could be used with any of the One Page Dungeons.
It is mainly made out of combining the ideas of Stuart Robertson from the Strange Magic blog and James Raggi who made LOTFP.
I also nicked most of the images from here.
It's also untested and a bit ugly. I'm sure anyone with any experience in game design or graphic design could make a much better version. If anyone should want the original files to hack them up then let me know and I will put up a link.
Many are excellent. A man who blogs here. Created a dungeon that is a Pocketmod. That's an A4 page that is folded up to make a mini-booklet smaller than your hand.
The guide on how to fold a pocketmod after printing it out is here. You can also download software to make your own.
I thought this was an excellent idea. I started to wonder if you could carry a portable game of D&D in your wallet. Just enough for you play one game with people who had never played before.
So I created the Worlds Smallest Players Handbook.
You can find a link on the right. The idea is that you could print out three of these and one copy of 'Citadel of Evil' and along with 3 D6, 1 D20 and a pencil, you would have everything you need to play a game of D&D.
The handbook is far from perfect. It uses a stripped down version of LOTFP. It assumes an AC of 12 for everything, 1D6 hit points for everything and 1D6 damage for everything. It also assumes the DM can walk-through character gen and do a fair amount of improvisation as well.
The handbook isn't tuned for Citadel of Evil but hopefully could be used with any of the One Page Dungeons.
It is mainly made out of combining the ideas of Stuart Robertson from the Strange Magic blog and James Raggi who made LOTFP.
I also nicked most of the images from here.
It's also untested and a bit ugly. I'm sure anyone with any experience in game design or graphic design could make a much better version. If anyone should want the original files to hack them up then let me know and I will put up a link.
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