Showing posts with label Sparta. Show all posts
Showing posts with label Sparta. Show all posts

Monday, 17 November 2025

All (Ancient) Greek to me! Mortal Gods - My Reboot

I purchased Mortal Gods a while back in pre-Covid days with noble intentions of painting up a warband or two of Ancient Greeks but alas it languished on the plastic pile of shame for years. No more. Their time has come (see link below for more details):


I have the basic boxed game set and have assembled the basic miniature (Victrix) that came with it, which is a start. Sadly (as of time of writing) the Athenian and Spartan "special" boxes are now hard (nay impossible) to come by, bar purchasing individual separate components by Footsore Miniatures, so it look as if I am "bog standard" Greeks - which is fine by me (see below, the starting point of Mortal Gods): 


Dusting off the Mortal Gods box from the loft, I chose into two opposing sides to paint up (see below, two Lochos and their respective warbands, I am calling one Athens and one Spartan [as per the figures look and feel] despite not having the "special" faction attribute cards): 


Given I was in the 28mm Greek "make it mode", I decided to also assemble the Warlord Games 28mm hoplite miniatures I acquired from a "CoW Bring and Buy" sale [although I mostly do the buying]. They fit in well alongside Victrix (see below, I hope to give Mortal Gods a run out at CoW 2026); 


The figures are PVA-sand based and "washed" brown (see below, they are now also in their Mortal Gods movement trays which are a nice touch to the game system): 


Starting with the light psilio slingers it is time to paint them in the Greek fashion (see below, I deliberately chose the "light forces" to get my eye in, I am also resisting the opportunity to use contrast paints but rather I am using Vallejo Game Colour with MiG Ultra Matt varnish to dull everything down): 


The slingers are coming along nicely (see below, in Mortal Gods a group of three figures together on a base are referred to as "companions" - not to be confused with "The Companions" of Alexander The Great): 


Light troops are based on circular bases (see below, they move together as one block in the rules, which cuts down nicely on the level of "fiddle" moving figures about, all told there are approximately 12 [small game] to 25 [medium-largish] figures per side in a typical Mortal Gods game): 


An unusual figure in "Greek" sides in Mortal Gods (yes there are rules for Persians), is the archer, although Athens has its special "Archer Marines" that can come ashore from triremes (see below, this chap is from Victrix): 


The lights for "one side" are done (see below, all possible types - one companion base of each comprising of (3) slingers, (3) javelinmen and the more useful (3) peltasts, but the the archer is a generally just a singleton [as there were just not that many archers in a typical warband], it does not attract the eros passion from the ladies):  


Time to move onto the hoplites, the sexy side of the warband (see below, the first companion base of hoplites is in the centre of the pack on a triangular base, but more on that later): 


A close up of some javelinmen (see below, a rather bedraggled and opportunistic set of characters who are best at throwing pointy things at and then running away [fast] from dangerous things or sneaking up on flanks or from behind): 


A closer "close-up" (see below, I took my time and really enjoyed doing these javelin man, but because there were no really hard or difficult areas to paint they were done fairly fast): 


Meanwhile, the hoplites were up next and the magic number of hoplites is nine (see below, three bases of hoplite companions can "join together" to form a "phalanx"- which is classed as a combat gift/skill, allowing the troops to absorb more punishment and perform more actions because of the trained cohesion of the troops - but the phalanx can only go straight forward or pivot [powerful but awkward to handle]): 


The basic painting is done, but I returned and experimented with the Little Big Man Studio shield decals (see below, I was really impressed with the results - once I got the hang of putting them on [I did use Micro Sol and Micro Set] and repainted over bits to blend it in to the figure):  


Finally these Greeks are getting dressed and ready for battle, let's do those hoplite shields next!

Tuesday, 11 October 2022

First Experimental Battles - Triremes

Ok the kit (or certainly enough kit) has been painted and placed on the table = but how to play? (see below, "Red" Spartan triremes face-off against "Blue" Athenian .. as they represent ships, not squadrons, .. I think I will need more "space"): 


The "dice have it" .. coloured dice to represent hit points of damage .. six hits and you are dead. Double attacks from flank and rear. Working on the principle of one ship per model (aka "not squadrons") there  is a maelstrom of ramming and mad manoeuvre (see below, this Athenian started the day extremely confident but ended the day clinging to the wreck of his trireme with his gloating Spartan son sailing on - the Fates are extremely fickle):   


Seeking easier prey, I called on my friend, we'll call him "Dave" - who always loses in the most sportsmanlike way, so I laid a trap for him (see below, I gave him plenty of Spartan triremes to surround my defensive circle of Athenians in a prickly "kyklos" formation):  


All I had to do was survive for a set number of turns until the rest of the Athenian fleet turned up and scared the Peloponnesians away, simple. As the unwary Spartans approached I decided I would sprint out at them, like a released coiled spring (see below, unleash watery hell!): 


Except Dave had not read the script and biffed me up before the rest of the Athenians had time to turn up. Perhaps I should have waited more patiently for the attack to bounce off my prows and then I could have taken the unwary Peloponnesians in the flank or rear quarter as they drifted past in disarray (see below, as it was I traded blows and came off far worst, swimming home again): 


Sigh, I retain my 100% ancient naval record, the only way now being up. All hail to Dave the Navarch, I now tremble in your wake or rather swim pathetically!

Rules: Er, yes, there were some, sort of. I was going to play using a set called "One Hour Ancient Naval" (by "somebody" - Update [12-1-2022]: please see comments by Simon for clarification on this) whose name escapes me. However I had to roughly translate the movement in inches to hexes and related the up to 45 degree turns into a number of hex sides. I then slimmed everything down to do triremes only (Romans really liked boarding and shooting a lot), so the rules were a back of the fag packet and a bit in my head, so yes I kludged them together and called them in as I saw fit. The result being I pulled in rules from of things I had read historically or I think were in one of the many other ancient trireme rule sets I have previously read ... and so, the result was that I still lost, if I may say so in the finest of style and Dave managed his fourteenth game in a month ;) 

Friday, 16 September 2022

Ancient Naval Siege - Syracuse 414BC

I seem to be on a Worthington's Games blast at the moment. If it is not the addictive solitaire books then it is their delightful titles such as Syracuse 414BC - the tragedy of all Greek tragedies. When Athens went mad, after going bad n an "imperial" way (see below, the epic sight of a trireme beached on shore with hoplites):


This one again came from Second Chance Games (www.secondchancegames.com) and I thank them for their services to wargaming .. although this was a slightly heavier hit on the wallet being a bookcase game. I am looking forward to it, particularly as it promises to "play quick". Note: there is a two player variant but it is being sold on the solitaire slant!


What sold me was this review - I was struck down and sunk after hearing it :) 

Monday, 29 March 2021

Politics with Pointy Sticks: The Art of Diplomacy in the Peloponnesian War - pre-VCoW 2020 Tester Game

And it came to pass that the Athenians did land a force of hoplites on a beach near Amphipolis lead by the great Strategos Cleon. He incited the people of the City State of Gaton to rebel against their overarching neighbouring City State of Stoliphion, the latter being in the armed camp of Sparta. To this peril the Spartan Strategos Brasidas raised a contingent force and marched towards the sea to meet his foe in armed battle. The rights of passage to the ancient ruined shrine of Artimis being a superficial excuse for this blood shed (see below, the dots to the right are the 1/1200 scale ships of the Athenians beached on the shores):


The rocky hinterland rising up from behind the ruined shrine of Artimis is clearly visible in this picture (see below, a "Zoom special" and how the players saw most of this battle - adding beautifully to the 'Fog of War' experience):  


The two armies arrange themselves for battle (see below seen from the Spartan lines, the Athenians concentrate with a skirmish line to their front, whereas the Spartans adopt a wider horseshoe formation): 


Looking from the Athenian lines at the Spartans (see below, the Athenians hope to make a big impact against the Stoliphon hoplites, outnumbering them four phalanxes to three): 


The Athenian battlelines (see below, Xyston ancient Greeks, lovely figures - 25mm level of detail in 15mm figures, I always enjoy painting them): 


The Spartans are a mixed bunch of Irregular Miniatures and Chariot Miniatures (see below, there may be the odd Xyston Psiloi refugee hiding amongst them): 


The Athenians boldly advance forwards (see below, they clearly have a hanging flank): 


And on that flank are some Greek mercenary horses waiting their chance (see below, these are Chariot Miniatures): 


The Spartans close the Athenians, almost to combat with the Athenian Skirmishers. The Spartans swing their cavalry around to the flank of the Athenian battle-line (see below, the Athenians pepper the Spartan hoplites with stones, slingshots and various other missiles which bounce harmlessly off their Spartan armoured foes):   


A battle-royal starts with hoplite trading blows with hoplite in a grinding battle of attrition, but it is the flanking Spartan cavalry that is having a dramatic effect on the Athenian left (see below, [right hand side of the photograph] pinned to the front the Athenians were taken in the flank and crumbled - a poet would say "reaped like ripe stalks of wheat"):   


In their counterattack the Athenians dispatched the unit of Persian mercenary archers fighting with teh Spartans on their right [let hand side of the photograph below] and engaged in hand to hand combat with the Spartan Skirmishers on their right (see below, both sides hoplites in the center are approaching "breaking points"): 


And so it ends for the Athenian, a second phalanx dissipates and the Spatan phalanx under Brasidas himself destroys the Athenian skirmishers in a devastating rear attack. The last remaining (battered) Athenian phalanx faces off against the fresh unit of Greek mercenary horse in a futile battle (see below, the last remaining Athenian troops are the foolishly advised Gatonian hoplites and skirmishers who quietly "slip the field" while they can): 


Thus a forgotten episode in an ancient epic civil war ends. The ruined shrine of Artimis now resides in the Stoliphonian sphere of influence. What survivors there are of the Athenians are frantically manning their triremes, but are leaving many to the victorious Spartans who will put them to good use against their former owners. 

All-in-all a very good Zoom battle and a good run out for Neil Thomas "One Hour Wargame" rules, unashamedly simple but perfect for a remote game like this.  

Tuesday, 5 March 2019

DBA Version 3.0: You Tube Video of DBA Battles - Athens v Sparta

Another good Tony Aguliar DBA Version 3.0 Rules run through:
https://www.youtube.com/watch?v=3j3ci2EQkeA

A classical hoplite encounter from the Peloponnesian War!
This one I have done "out of the box in DBA 3.0" so it was interesting to see how close my games played to it.

Notes: The Spears "flank +1" support seems to be the most notable element of the game. It also helps if you don't roll 1 in combat and for PiPS!

Monday, 12 February 2018

Sparta v Argos (Re-Run Take III): Done (Part 7)

Flying high with gods the Spartan left flank can be seen cruelly wheeling into the Argive right hoplites, harvesting them like ripe wheat. The Argives have one last hope, a third attempt to shatter the Spartan "youth hoplite stand" of spears that has twice thwarted them (see below):


The proverbial kitchen sink is thrown at the Spartans. Notice how the Argive General (myself) refrains from attacking the Spartan hoplites to the right hand side of the attacking Argives, because success is unlikely to kill and a push back would help out the the beleaguered Spartan stand. On the other hand it would have potentially interrupted the run of "bad Argive dice" in the vital sector, but statistics say that should not have mattered because you do not affect the future with past rolls of a d6 (see below, I as the Argive ruminate about this now):


A sacrifice is offered to the gods, harsh words of encouragement by the Argive Captains of War are given and the attack commences and the die is thrown. Stunned into silence, all pleasure of head banging gone (see previous posts) just the sad (from the Argive perspective) calculation is repeated. "No, unbelievable, these Spartans cannot be moved" (see below):


The Spartan run through the Argive hoplites like a hot knife through butter. Smoothly and without mistake two Argive hoplites fall upon the hill. The Argive army morale shatters and they flee (see below, Sparta 5 Argos 3 - Sparta remains supreme on the Peloponnese):


What a fantastic game! Incredible in that right up until the end the Argives thought they had it, but the Spartans played true. This young novice Spartan King is a man to watch in the world of DBA, he plays the period not the game system. Immense fun. Maybe I should look to introduce some new troop types. Perhaps from Persia or Thrace ;)

Sunday, 11 February 2018

Sparta v Argos (Re-Run Take III): Time to Finish it (Part 6)

For the second time of asking the seemingly forgone conclusion of a forlorn stand of Spartan hoplites outnumbered 3:1 and with no possible room for retreat were drawn into a "do or die" combat (see below, "Spartans we salute you! You fought well but Argos needs to teach Sparta a lesson"): 


Instead the Spartans show Argos that today, here, on this piece of hallowed ground no more Spartans shall give way to Argos. Bang 8-6 - the massed ranks of the Argives bounce away again. Quite sportingly the Spartan King offers me a cushion so to not damage my head (see below, the unbelievable happens and to my shame I did not use the extra PiP I had to bring the extra Argive troops into "usefulness", hubris my friends, hubris): 


It is Sparta;s time to deal the death blow. The Spartan king watches as his mighty phalanx unfurls for a  Sparta [Spears 4 + 2 flanks] = 6 versus  3 Argos [Spears 4 - 2 overlapped flanks + 1 for being on a hill] basic attack - needing to double to kill (see below, all to play for at 3-3 and just one stand needed by both sides to win):


Ah! The Argives roll a 1, all seems lost but then Sparta also rolls a one: 7-4 Push Back! How on earth? Argos has yet another chance to pull it out of the fire! Will this game ever finish? Will this game not stop providing "crazy" dice rolls. The Spartan King is momentarily crestfallen but composes himself and moves on (see below): 


Apologies for the misdirection saying it was a "done thing" but we seem to be now playing on past the end of regulation time ;)

Next: Extra Time Sudden Death?

Saturday, 10 February 2018

Sparta v Argos (Re-Run Take III): Don't Go Counting Chickens (Part 5)

And so it came to pass that a bunch of Spartans stood between myself and immortal glory. These should be second-stringers as they were a third of the way along from teh weaker (less prestigious end of the line of battle). As an Argive it was time to "seize the moment" (before the catchphrase of the Dead Poet's Society even existed). Again the Argive killer Psilio were the key, placed in the rear of the Spartan Phalanx (see below, left middle):


In went my solid Argive hoplites, supported on their left by the Argive General's personal cohort and assisted by the deadly Psilio in the rear. It was the same trap to be spring for a third 'killer' time. Except these Spartan milksops had not read the script, the fought the Argives to a standstill and then pushed them back (see below, a classic case of DBA 6-1 to the Spartans!):   


The groans and revulsion was acute. A twisted knot formed in my stomach as my bolt was shot and the initiative had been passed back to the unforgiving scarlet Spartans. The concerned Spartan (novice DBA'er) General asked it I was OK. To which I replied "Fine. Absolutely fine. Banging my forehead off the tabletop like this is quite usual in these circumstances. In fact it has a quite a therapeutic affect!" I said smiling inanely (see below, the Argive General is left pondering "How did that not work?"):


Simply stated the Spartan milksops had remembered what their Spartan mothers had said to them before they left for war. Presenting their sons with their shields, "With it or on it" and you don't cross your Spartan mother (see below): 

The Argives now faced a fight for their lives on the right of the battlefield, but a critical low PiP roll of "one" gave the Argives hope. Instead of an overwhelming "no retreat overlap battle" the Spartans merely hit the Argive hoplite (who had luckily recoiled away from the front-facing Spartans last go) in the flank. The Argives turned to face and the die were rolled (see below):


The Argives gasped in horror as they were on the receiving end of a 5 to 1 die result. Fevered calculations took place, Sparta 4 (+0 supports) +5 = 9 versus Argive 5 = 4 + 1, so it was a push back. Had we been playing DBA version 2.2 then the rear holpites woudl have supported +1 and it would have been 'curtains' for the Argives, game set and match! As it was it was "Game on!" (see below, "Would you Christmas Eve it?"): 


And from another even more dramatic perspective, hoplite to hoplite and the Argives bend but do not break. The Spartan General adopted a disbelieving maniacal laugh instead of my primitive trepanning. Welcome to DBA, you never forget moments like these. They seem to come with alarming regularlity defying the 'sane' Laws of Statistics. In DBA terms statistics is merely a suggestion thrown at the gods, who more often than not will just laugh back at you. I digress! (see below):


After the recoil (see below, the Argives were now technically backing up a gentle hill. Could good news come from the other side of the battlefield to save the day? (see below):


After that"topsy turvy" sequence of events, both King and General wondered what twisted fate still lay in store for these armies?

Next: The End of the Matter!

  

Friday, 9 February 2018

Sparta v Argos (Re-Run Take III): Go Tell it to The Spartans (Part 4)

The Argive General gasps as he sees the fruition of his planning come to pass. Dirty ragamuffin Argive Psiloi crest the hill and fall upon the cream of Sparta (the opposite flank to the General was the point of second honour). These Spartans now found themselves between a rock and a hard place (see below):


The die is cast: Sparta 6+2 (4 - 2 overlaps, flank and rear) = 8, versus 9, Agive 4+5 (4 + 1 flank support). The Spartans could not have fought better, not doubled but beaten with no place to run they died where they stood (see below, Argos 1 - Sparta 0):


The Spartan General's riposte is to advance his battle line and turn the Argive right flank (see below, "Here it comes!")


As expected the shattering of spear on shield spells disaster for the brave Argive hoplites on their "second point of honour" (Argos 1 - Sparta 1). The Spartan juggernaut is poised to roll up the Argive right flank. Then a shout of victory as the Spartan spears facing the Argive General are "doubled". Unexpectedly fate swings in the favour of the Agives (see below: Argos 2 - Sparta 1):


Carrying forth the initiative the Argive hoplites on the hill advance 'shoulder to shoulder' overlapping the remaining Spartan spear. To add insult to injury the ugly Psiloi again seal the rear. Sensing victory is near the Argive General calmly explains the situation to his Spartan opponent and the dice roll (see below):


With a whimper rather than a bang the third Spartan hoplite spear is removed. The Spartan Army has almost reached its breaking point (see below, incredulously it is now Argos 3 - Sparta 1. ):


Not phased in the slightest, the Spartan General responds in the only way he knows how, "Spartan's Advance!" The ranks of Spartan spears and cloaks of scarlet descend once more upon the Argive right (see below, the Argive spears have been placed in mortal peril by their callous Argive General, he intends to buy time with their death to win elsewhere):


Predictably the Argive spears fall. This must be the oldest trap in Ancient warfare to fall into. Get the Spartans looking as if they are beaten, and you are going to win but merely you make them annoyed. You think you have them beaten, on the ropes but they come back and give you double the fight you expected (see below, Argos 3 - Sparta 2):


Suddenly an unexpected rush of Spartan spears leads to another cry of victory as the Spartan King himself engaged in combat smashes yet another Argive spear in by "doubling" it. This battle looks as if it is going to be a short and brutal affair like a knife fight in a telephone box! (see below, split honours "even Stephens", Argos 3 - Sparta 3):


The Spartans certainly "did all the telling" at the end of this sequence. The Argives were given a lesson in war but have they learned anything from it? The initiative is with Argos, one more stand would spell doom for the Spartans! That small, insignificant Argive Psiloi still looks as if it holds the key to victory.

Next: Spartan remember, "With it" or "On it"! Argive, "Be sure to take fortunes offering when it comes your way"