Showing posts with label 20mm. Show all posts
Showing posts with label 20mm. Show all posts

Tuesday, 1 July 2025

WW2 US Infantry Painting Guides from around the Internet (20mm)

The crazy "Project" a 1:1, US, WWII, ETO (Normandy/Germany), Infantry Company (minus the 60mm Mortar supports - that is a small follow on mini-project) painted in 1/72 from an assorted plastic figure collection of Revell (Ardennes), Italieri, Caesar and Plastic Soldier Company [PSC] (see below, the sunlight lit painting tray) :  


I have adopted the finish a small pilot (squad) batch then go into "death before glory" full factory production mode. It seems to be working but I have a tight deadline!

Painting Guides: 

First of all the one I ended up using (see below, designed for 15mm FoW figures but I used it for my 1/72 plastic miniatures): 

Vallejo Model Colour (majority): 

https://www.youtube.com/watch?v=-odbmMyyOeo

Gathered from my Internet searching a wealth of riches from other web-sites: 

Contrast Paints (an alternative I considered, but not for 20mm):

Normal Paints: 
German (FoW) but a good painting Flesh Description: 

Tuesday, 28 May 2024

Never be bored as there is always basing to be done ..

My collection will never be finished, I know that, particularly the WWII one. However I do get a buzz from getting various bits to different stages .. basing is one of those stages (see below, Caesar miniatures are beautiful, but the more recent Italeri certainly give them a run for their money, as do Pegasus Hobbies, Plastic Soldier Company):


These dudes are some of my WWII Soviets and they are one stage along the production line. 

Wednesday, 27 December 2023

Another go at "Ghosts of the Jungle"

In the interests of diverse game play I introduced my D&D group to Ghosts of the Jungle to see how these lads (RPG'ers, aka none mainstream wargamers) played it (see below, I was also experimenting with new novel markers [sourced from the random wood decoration department in "The Works" shop] - 'big feet' markers to say that a square had been entered, and as a "trail" marker [VC tracker to pick up, but teh method was a bit cumbersome]):


As I explained the rules, appropriate beverages [for the Aussies at least] were imbibed (see below, the exotic range of non-standard glassware down to what was left in the cupboard - aka stuff that teenagers like to drink their fizzy pop from): 


Sarge leads his troops off into the jungle and stops when he sees something suspicious. Is it a villager or VC? (see below, green squares are jungle vegetation hiding spots, red ones rural village houses, the warped cardboard sufficed as make-shift road [appropriate as it is a poor quality dirt track]): 


The gameboard gets a bit more complex as the VC and village encounters pose challenges for the strung out ANZAC patrol. The RPG'ers tried not to "shoot first and ask questions later" as the D&D "send the thief scouting forward" strategy came through in droves (see below, edging forward quietly and then ... the shooting started and all hell burst forth): 


Things looked bad as the SAS LRRP got trapped in a mathematical puzzle (insufficient actions to safelt do it and nobody wanted to get stuck in the middle) in trying to safely cross the road (despite all those scary 1970 BBC educational cartoons helping children to cross the road safely), but eventually they "reset" and went round the longer way (see below, the end result was a pile of VC [or are they really just innocent villagers] as the SAS exited safely off table):      


The RPG boys found the rules at first a bit of a challenge in understanding the [simple] game play, but their RPG problem solving skills ensured collaborative play so they got out alive and made devasting use of the "grenade" rule (when the VC attraction to noise makes them "clump" together). All-in-all a  nice diversion, but back to wizards, orcs and fireballs next time!

Saturday, 25 November 2023

Platoon 20 - NVA Figures

Inspired by the recent series of "Ghosts of the Jungle" games I visited my silver pile of shame in the loft for Vietnam figures and found pretty much a whole platoon of NVA Regulars to paint up. They had been based and primed so it was just a matter of gritting your teeth and letting go with the Vallejo paints (see below, the finished product or rather formation):  


A labour of love that has took twenty years to finish. Given the old casting quality (as in poor) - I best not drop them too hard!

Apologies for no close ups!

Monday, 20 November 2023

"Ghosts of the Jungle" Playtest - Charlie fights, er Charlie!

I hit the critical mass (or Minimal Viable Product [MVP]) for the cast of characters, fully painted and ready for "The Ghosts of the Jungle", so it was time for a play-test  (see below, [the "specials" from a previous post are still 'in progress' - what you see here are 15 VC [Platoon 2- and Britannia Miniatures] and 8 US Special Force LRRP [Platoon 20]):


The game board is set up (see below, I chose to use 'explore mode' by giving the US insertion force a grid map, but only exposing "stuff" in LOS and not hidden from view): 


The US player (confusingly called Charlie) has been given an information extraction mission/ Get to a designation spot and retrieve some "information" and then get out. Body count was of no consequence to him, the mission's success rested on getting the "information" off the board and having all members of the LRRP intact (as in, at least with one hit point left). I added a layer of pre-game rumour "acquisition" - some helpful, some wrong and some just pla-in contradictory (in classic D&D fashion). What was ascertained was that there was little air support because teh Americans were busy elsewhere and you could and could not trust the villagers (who were VC, maybe or just "sometimes").  Although not a regular wargamer, Charlie took to the game like a duck taking to water.

Foot Note: In his own words, Charlie's success, came from his days of playing an old 1980/90's problem-solving computer games, in particular one called X-COM. This seems to fit into the "tower style" puzzle solver game, where you break through the enemy's defences by seeing weaknesses in their patterns. X-COM recently gained a second lease of life, with a 2015-20's revamp and series of follow on releases.

Back to the mission, which was played with an impressive amount of stealth and patience (waiting for the correct moment to 'move on' or to 'strike hard' ..good enough being far better than waiting "too long" for complete safe option). Reaching "X marks the spot", the "information package" turned out to be a downed (and wounded)  USAF airman, "Oh!" said Charlie (a bit of an understatement). The flyboy was promptly patched (and drugged) up by the SAS lads to get him as a "walking wounded" - the LRRP back-tracked out the way they had came in (while pushing, pulling, carrying and cajoling the Yank). The [exciting] "helicopter evacuation" option was not activated .. which would probably mean "hold a designated Alamo position" until the helicopter gunships and rescue helicopter came in. In the end the LRRP had a few scratches to show from a bit of fighting, but had successfully extricated themselves in a very professional manner! Beer on the USAF at the Australian NAAFI bar!

Wednesday, 1 November 2023

ClearFix Tip - When It Goes Yellow Get a New Bottle!

ClearFix is obviously a bit like snow - when it goes yellow beware what you can use it for! To be fair you typically use so little of it at a time, unless you are making a plane per week you may never ever use a whole bottle. In my case, years will go by before you pull it out of the storage tin (which may or may not help being away from direct sunlight). Indeed as I found out to my cost when making my Vietnam helicopters, ditch it if it goes gloopy and yellow. Clearfix (though slow in drying and bonding clear plastic to normal plastic) is however the way to do aircraft canopies .. otherwise the terrible chemical affect that I do not understand ruins the cockpit look. ClearFix is a wonder chemical when clear but buyer beware avoid the yellow (see below, RHS clear and "Good", LHS gloopy-yellow and very bad!):   


I had to resort to covering up a smeared mess on one helicopter's side windscreen [reconnaissance Gun-Ship Loach, if you really wanted to know] with Tamiya X-25 transparent Clear Green. Note, authentically it was used on top horizonal window covers of Vietnam Huey's and Loach's alike to cut down on glare from the sun above [?] I am guessing - but I don't think side windows were typically covered - but I think the "look" seems to work (see below, my Italeri 1/72 "Little Bird" festooned with decals - grinning shark mouth underneath):  


You have to be careful when handling Italeri as they are delicate, but beautifully made!

Tuesday, 26 September 2023

Big "Near" - Small "Far Away"

To honour a genius of British TV comedy, the sit-com Father Ted, I present wargaming terrain in perspective (see below, "near" is Big, whereas far away is "small" - but it is really the same thing): 


Or to the more wargame informed 15-20mm and 6-10mm, don't get them mixed up in the boxes or you will have a very funny looking game!

Monday, 25 September 2023

US Artillery and AT Guns WWII (Part 1)

I was recently looking at my old favuorite Command Decision and the WWII US Infantry (1944) OoB, circa the Battle of the Bulge, to see what 1/72 scale hobby "bits and bobs" I was missing. For the infantry and vehicle types I was pleasantly surprised to see I had them rather well covered but for AT and artillery there were a few "gaps". The US Battalion 57mm AT Gun was a simple conversion project from the stalwart Airfix British six pounder (although I did need four of them for the complete RCT). The heavier three inch cousin, converted AA gun to AT gun was another matter though, but an internet search eventually came up with a stockist of an ACE model kit (see below, sadly they are currently out of production so it was a one off tad pricey purchase - but it is all done now): 


The US artillery was a cheeky, cheap by comparison purchase of 105mm standard US Howitzer (also suitable for post WWII conflicts like Indo-China) from Grubby Tanks and their Britannia Miniatures stocked range (see below, I got two but really on reflection want three for the battalion so I know I will have to "go back" to them - and while there also get some more of their nice US Art Crew): 


Coincidently like all good wargames when I had been to a local DIY superstore for a "bathroom project" - I was also on the lookout for "potential wargame materials" (as well as a bathroom sealant remover). I passed an artificial lawn section where they selling off "cheap" small patches. What is not to like?. Could they be of use? (see below, I think there is potential): 


This was Part One of my WWII US RCT OoB scan, more to follow - such as the "cannon company" gun!

Saturday, 5 August 2023

Australian SAS in Vietnam - Painting Information: Notes To Self

As part of the gaming material needed for my "Follow the Bush Tucker Trail" at CoW 2023 I decided that I really had to paint some genuine Platoon 20 Australians in (as opposed to using some LRRP US types play their part). Perhaps there would be nothing to notice, but I would "know". 

Web Links: Inspiration was gained and sought from:

Painting Description - basically a Hodge-podge of Vallejo Model Colour greens with a Sand and Brown thrown in (read, listen and look at the above links) with copious amounts of black, brown and green washes and inks chucked in for good measure and satisfaction (see below, the jungle is dirty, sweaty and dangerous):


I hope this does the Diggers credit! Additional link and reference suggestions welcomed. 

Wednesday, 22 March 2023

Airfix 1/72 Airborne and Willy's Jeeps

It goes without saying that you can never have too many jeeps in a WW2 Western US or British Allied army. Hence the unmade box of plastics spilled forth four more jeeps to be made, three of which were the new Airfix Airborne type and one a Willy's [ex-Heller] recon type (see below, the Heller kit was missing the lower chassis part so a clever bit of plastic card substitution, if I do say so myself, was introduced): 


I suppose the airborne jeeps can also double as SAS jeeps in Western Europe 44-45 as well. The impressive bit about the new Airfix kits is the range of MGs you can add to them, as well as the extremely useful 75mm pack howitzer (see below, which pretty much pads out my immediate need for any more allied utility vehicles): 


It was a nice general build.

Monday, 6 March 2023

Airfix Lee/Grant scrapped together from a Donation and bits from the Scrap Box.

The different coloured pieces of plastic tells the sorry tale in itself. This "baby" Grant Tank on the right comes from multiple parents .. at least one brown/orange, one yellow and one green Airfix Lee/Grant kit (plus some hobby store plastic-card, a curved front from what I think was a M36 Jackson, "Sherman(?)" rollers and a PSC storage box to cover a bodged hull to chassis seam). A Frankenstein of sorts or patchwork quilt, but rather than a sad model discarded to the bin, it has a new least of life. I also loved the "edge of your seat" challenge in the making of it (see below, in its front facing Grant guise):  


The rear shot shows the white plastic-card surfaces where the composite spare parts-did not quite stretch or cover enough (see below, though it has to be said working with "old brittle plastic" from the 1970's or 1980's is a curse as it had a tendency to crumble or splinter under pressure - this was a peculiar challenge for me as I had to first disassemble the previous attempt at building it [basically a carcass] and reassemble it [from a haphazard trapezoid to a more regular rectangular cross section]): 


The Lee part of the tale is just a turret swap as it shares the hull, so with a newly completed Lee turret you have the option of two types of tank (see below, the Lee turret was taken from the "original" orange/brown plastic kit - where the majority of the pieces for this kit came from - again care being taken with its brittleness as the Lee turret has some fiddly MG parts): 


Just remembered: The final note is that the "green" track came from the "spare" (as in the more detailed track option) in the new Airfix Sherman Firefly kit I have already made. There you go, I have one more tank to fight the Axis with. It also just shows you the usefulness of keeping a spares box (or two).  

Monday, 20 February 2023

German Recon 20mm Airfix Classic (Vintage) Set

Another Airfix classic, this time a muddled box of confused spares and complete sprues with had two Kubelwagans and two 222 armoured cars. Yes the early war German classic Recon Set (see below, one twist as I left teh turrets off the armoured cars as I will be converting these to a 221 machine gun armed version and a 223 radio car version - wish me luck):   


This would mean that combined with my existing force of 222 armoured cars (good for Russia 1941 onwards to 1943 in grey), or I can either go more early war, and field the machine gun armed 221 and Hortch Kf 13 armoured cars (thinking Poland 1939 and France 1940). Either way the 223 is a good radio Command Car option. 

Friday, 17 February 2023

My "Last" Airfix Churchills

There are Airfix "Vintage" kits and then there is the Airfix Churchill, more challenge than nostalgic joy, but satisfying nevertheless (see below, one look at the picture and old-timers will know where I am coming from - "bogie wheels are us"): 


Apparently there is a clever - "keep it on the sprue until the last moment" - technique I have never been privy to (see below, one done bar the turret, the other WIP, plenty of glue being used to keep everything in place): 


Both ready for their tops, but one will have a twist (see below, when you get as far as this point there is a certain "downhill from here on in" satisfaction as you sip your tea, with the 'hard bit' well behind you):


A standard Normandy 75mm Mk VII turret and a "bridge layer" - yes it is that "add on bit" to the vintage kit model. Airfix seemed to go through a phase of taking an old standard kit then adding a specialist sprue on -  Churchill Crocodile, Churchill Bridge Layer, Sherman Flail, Sherman Calliope and Matilda Hedgehog .. all good stuff (see below, my final Churchills are now made, small question of painting and decals):   


The Airfix Bridge Layer Churchill complements the Matchbox Revell AVRE Bridge Layer. I like the fact that this is a non-fighting specialist AFV. One for the bucket list done!

Tuesday, 10 January 2023

Can anybody answer this strange Troop Type/OrBat Question from Command Decision?

I have recently been 'reinvigorating' my interest in my loft bound 20mm WWII collection, dwelling on the shame of knowing that I have a lot of 20mm kit without without a corresponding large number of battles under my belt. Wargaming "shame". This is something I need to address. Perhaps it is my choice of rules that is at the heart of the problem. I started my collection long before my Chain of Command skirmish interest when Command Decision was my bible (in the early 1990's it was CD I and CD II fresh off the press, post 2000, I picked up CD III with good intentions to do something with it, then quite recently, ahem as in couple of years [pre-Covid] I got a copy of CD IV 'Test of Battle' - for shall we say completeness sake). One of the troubles in getting tabletop is the [relative] 'considerable' amount of kit required for Regiment and Battalion OrBats in 20mm (let along thinking of doing a spectaular Divisional Battle - for which I would now opt for 1:200 [early war] and 1:300 [later war] figures, but then Spearhead is also an alternative rule contender). It is the wargaming butterfly syndrome in me and slow meticulous painter (rather than a ruthless "good enough for a tabletop game" finisher), combined with the terrible "lofty goals" and "ambition" (Arnhem - really?)). The paradox: I am both happy and unhappy at always being an "unfinished WIP". Life is somebody else's problem, it is the journey not the destination that counts.

So, the good news. I have been making progress and creating "battalion boxes" of 20mm formations. Starting with early WWII Eastern Front (1941-42) organisations. The basic idea is to get a German  armoured battalion and motorised infantry battalion together, then field it with some support companies to play against a (depleted) static Russian infantry regiment [three battalions and RHQ], with perhaps some scraped together support assets. It is also a way of avoiding "bundles of tanks and figures" rolling around in shoe and foolscap boxes in the loft, with the inevitable series of broken and missing plastic parts (see below, a German 1941 Motorised Infantry Battalion from a Panzer Division; multiple manufacturers [old and new] and various 'true' scales but all around 20mm [20mm, 1/72, 1/76, HO/OO] which is good enough for me - in this Amazon age we seem to be blessed with lots of suitably sized boxes):   


Now came a bit of a puzzle, a conundrum so to speak. As well as attaching in companies (such as armoured cars, motorcycles and tanks) from other battalions I wanted to also attach down stand to attach from higher level command levels, such as Regiment and Brigade. As it should be. That allows attachment of things such as the dreaded 15cm Infantry Guns and "the like". "The like" being an issue, as all manner of odds and sods exist in the Command Decision multi-verse (from USMC Raiders, Porter Stands, to Japanese National Service Militia Stands), which is great because they are mentioned in the rules as 'specials', or at least appear in Equipment Data Charts under Personnel, showing a "movement" or in the "Small Arms Fire" table with a combat value. To this end when I consulted the Frank Chadwick, Armies of World War II, Volume 1 (note, there never was a volume II) for early those Barbarossa units I was after, I was happy until I reached the German 1941-42 Motorised Infantry Regiments "level" in the Panzer and Motorised Infantry Divisions. 1941-1942. It appears there was a magical musical moment in the German Army in 1941-42? Not before, (1939-1940) and not after (1943-45), does this mystical "band stand" (get it?) appear (see below, perhaps it was a Germanic marching meme of the time? In total there are "three bands" in this Panzer Division OrBat, one playing for the panzers and two playing for the infantry - highlighted purple on the page. Quite a social itinery): 


So what is this "band" stand (that joke is wearing thin after the telling)? It comes along with a light truck as transport so its "motorised". I am puzzled, as I cannot "see it" in the rules. Without any additional mention that I can find, I am going to put it down as a simple "Veteran Infantry Stand" that is RHQ close protection (as it is not in italics which denotes rear echelon elements, so it is a 'fighting' element). If anybody has any other thoughts please let me know, otherwise I may have sleepless nights! I did consider a formation morale point loss if it was eliminated, but as it stands it can just beef up element count by one! 

Note: I have found references to the German Band in CD I, CD II, CD III (and I am still looking in CD IV).

Further Update: These musical Germans were also found in ..

  • German Infantry Division (1941-42)
  • German Jager Division (1943-45) 
  • German Mountain Troop Division (1941-45)
Back to my Tiger Tanks now!


Monday, 19 December 2022

(1/72-1/76-20mm) Homage to the LRDP and SAS

These were my originals, salvaged from the loft, in a "North Africa Box" - I think they had been lying there for over a decade. The classic Revell-Matchbox LRDP Chevrolet and Jeep, plus a a bunch of Dixon 20mm metal SAS miniatures. They had been mostly base coated so I completed "the gaps" in the coverage (see below, their "potential" is evident): 


The same kit slightly different angle, there must have been a trigger happy cameraman on duty (see below, note the original paints were Tamiya, I toyed with using the  (partial) Tamiya collection I still have, but decided to move onto the Vallejo Game Colour range - partly because it is easier to squeeze out the paint after shaking):  



I decided to add a basic brown/sepia wash (from the dregs of a large Vallejo dipping pot - which I liberally dipped more water into, as not to spoil everything with a tarry residue instead of a light wash) spread over the base paint and then repainted the base colour back over (sparingly) after which I would then follow up with "spot highlighting" later (see below, my frequent chats with the "good" painters from various GW shops seemed to be paying a dividend, transferring 'fantasy techniques' back to historical WW2 and why ever not; a little close up of the detail):  
 

Panning out with the picture to see a wider scope and the "weather worn look" is what I was hoping to achieve (see below, a nice little "nuisance and mischief making" LRDP/SAS combination to harass the Italian and German DAK rear areas): 



Note: The exact painting sequence of these shots might be out of order. 

I plan to use the vehicles and figures as follows: a two man team in the Jeep and a three man team in Chevrolet, hence five SAS dismounts (see below, now I do know I have two more kits somewhere in the loft to pull out and make, so that will represent my SAS Squadron as thankfully I have sufficient Dixon metals to cover them too): 


I do like the animation of the original Matchbox figures (see below, slightly smaller 1/76 as opposed to 20mm metal [Dixon size] but their relaxed posture I think is just right, and of course a man with a classic pointing arm!): 


So there it is, thank you BBC "SAS Rogue Heroes", you certainly bought some life into some old toys I had stashed away :) 


Sunday, 5 June 2022

Painting US Vietnam Infantry - My Platoon 20 Collection (PART 1) Notes to Self

Background: Sometimes I acquire a "collection of figures" over time rather than for a project, knowing that at a point in the distant future when a critical mass/event is attained they will be painted (when the stars align and the "painting interest bug bites"). That ably described the relationship I have with my Platoon 20 Vietnam figures. I collected them [along with plastic vehicles models and plastic helicopter models] when I could - knowing "their" time has would come (see below, first in line for action - a US Infantry Officer): 


Their time has come. The annoying thing about painting US Infantry in Vietnam is that it seems to be a futile exercise in painting various shades of green and then murkier green - everything seemed to fade and be stained differently. I am left with the feeling that "everything looks right and wrong at the same time", a bit like the war I guess.

The challenge for me is to make a distinct transition between the uniform and the webbing/flak jacket. It does seem to be a question of  "Which of the fifty shades of green is it today? I am currently bouncing around with variations on the following painting recipe: 

Uniform Tunic: Vallejo Model (924) Russian Uniform WWII [Base] with Vallejo Model (881) Yellow/Green [Highlight]

Webbing: Vallejo Model (887) Brown/Violet - although this seems to be a controversial choice in some quarters, as it may look too brown, with Vallejo Model (988) Khaki [Highlight]

Tunic and Webbing Wash: Vallejo Wash - Green mixed with Citadel Shade Nuln Oil, applied over all tunic/webbing area then repeat [Base] and then add [Highlight] -- Note: This step seems to make a real difference (++)

Flesh: Vallejo Model (927) Dark Flesh [Base] with Vallejo Model (955) Flesh [Highlight] - alternatively Vallejo Model (872) Chocolate Brown [Base] with Vallejo Model (983) Flat Earth [Highlight] 

Gun: Vallejo Model (950) Black [Base] and Vallejo Model (995) German Grey [Highlight] - plus additional Vallejo Game Gun Metal [Edge Highlight]

Boots: Vallejo Model (950) Black [Base] with Vallejo Model (995) German Grey [Highlight] although others would say that is far too neat and should be "dusty brown" reflecting all the trudging through the mud

Helmet: Vallejo Model (924) Russian Uniform WWII [Base] with Vallejo Model Yellow/Green [Highlight] although I have yet to experiment with the four colour camo helmet look ... using Vallejo Model colours [(983) Flat Earth, 50:50 (882) Middlestone and (833) German Camo Bright Green, (924) Russian Uniform WWII, (890) Reflective Green]

Useful "Painting Guide" video links discovered to date, both of which produce works of art, disturbingly opting for Brown rather than Green Flak Jackets (variety is the spice of life): 

Painting Templates (think they are Flames of War): 

Sunday, 15 May 2022

1/72 Scale Airfix Sheridan - Vietnam Era

I have been quiet on the blog posting front but I have been pottering along quietly in the background, with of all things the "Vietnam era", courtesy of an Airfix 1/72 scale Sheridan (see below, now this thing had been assembled for ages [a decade?] and primed black but I had not been given a reason for it's final coat of paint): 


So instead of Cold War era Europe paint job it swings across to the jungles of South East Asia instead. I know from photos an ACav style gun shield and turret topped ring of sandbags, plus a few on the front are scheduled modelling additions. Heavily armoured it was not, so the crews improvised additional measures. 

Sunday, 1 May 2022

Vietnam 20mm ACav M113 [JB Models]

I seem (understatement) to have been somewhat distracted last month(or months) with the Ukrainian-Russian War being constantly on the news and Easter holiday travel find time to actually get round to regular blogging. Plus the added pain of too much screen-time associated with home working making extra time at a computer be a bit of a bore. This is a pity, as I think (my) blogging is more a question of relaxation habit - off loading ideas and accomplishments, definitions of "done for now and move on" than a finalised artistic product (such as paid/free electronic-digital content). Preamble over (more for my benefit than anyone else) I have "out of the blue" painted up a Vietnam M113 that I have had lying around for ages (see below, for "ages" read over a decade): 


Quite please with tis knock up paint job, decals as ever to come later. It is a 1/72 JB Models (a mould that at one time was taken up by Airfix I believe) that will constitute part of my "armoured response troop" for Vietnam skirmish rules (which I am not sure yet: Jim Webster's "Hell by Daylight", Buckle for Your Dust and home-brew are all options at this moment.

Sunday, 13 March 2022

Phishing for Figures in a ModelShop: WWII Chinese

One of the pleasures of "phishing" (aka randomly looking) around in a large model shop (yes, a physcal one) is just the sheer joy of finding something different. On the internet you start with an idea, then I find I can start collecting "too much", whereas the physical constraints of 'what is in the shop' is a welcoming restraint for me (an gives me a different form of temptation). So when I found something I have no apparent use for but at the same time intrigued me, an impulse buy (see below, some WWII Chinese Infantry from Caesar miniatures): 


One of my motto's is that "you cannot go wrong with Caesar Miniatures, as their quality is just basically "good to excellent". Even though the review from Plastic Miniature Soldier Review did question the necessity for a large (fantasy style) machete (da-dao broadswords apparently) being included on two poses. I'll forgive them for that as I think they look cool. I do not know anyone who has gamed this period. The closest I know for somebody doing this period is of a fellow wargamer Renko (see link1, link2, link3), doing a 15mm FoW army as a painting commission for a friend. I will have to pump him for ideas on scenarios and sources of info, as he'll have done a 'deep dive' for that!

Additional Resources: 

Tuesday, 22 February 2022

Another Go at "The Portable War Game" - WW2 Russian Front Scenario (Long Picture Post)

I have unearthed some photographs from another old game of Portable Wargames from back in 2019, another go at teh Eastern Front Russian "armoured overrun" scenario. The German defenses are interlocking infantry, ant--tank and armoured strong-points backed up with some indirect artillery support (see below, barbed wire crosses abd circles for the minefields, Kallistra hexes with the terrain [hills and woods] I had made for the Fire/Move game, blue dice showing strength points):  


A Red hoard appears at the end of the table, an armoured tank phalanx, well out of range but very threatening (see below, it just goes to show that you never just but one 20mm T-34 model, four seems to be a minimum): 


A Red infantry hoard appears at the end of the table too bring their own artillery along as well, supporting their armoured colleagues the footsloggers are "sprinting down the flanks seemingly eager to make contact (see below, Fritz is popping at them with some long distant [ineffectual] artillery): 


The Russian infantry screens push forward trying to provoke a German response (see below, I cannot help but think this is a post Stalingrad era battle instead of Barbarossa, teh late Pz Mk IV could push it to a 1944 battle, in which case the Russians are using pretty old kit - maybe a Pz IIIL-M would have been a better choice of panzer): 


Anyway the German Panzer decide to move out of its defensive (concealed) laager and take a pop at teh advancing Red infantry while nothing that could hurt it is around (see below, who needs expensive CGI special effects when you have a piece of blackened cotton wool): 


Meanwhile teh T-34s tear down the central track of the board into the teeth of the German defenses (see below, looking scary for teh defenders at this point, not enough anti-tank assets to go around, but also notice the respectful distance the Russian infantry gives the Pz IV on the German left flank): 


The Russian armour survives the defensive fire from the German defenses [taking some damage but is intact as an offensive weapon] and then retaliates in kind (see below, the German defensive values are weaker and ultimately are much more fragile as seen when the German PAK 40 crew is forced to retreat): 


A quick rally, through the exhalations of a senior German commander and the PAK 40 team are back manning the line (see below, "The line must hold, the line must be held, fire the kitchen sink at them or we're all doomed!"): 


It seems to be more of the latter as a particularly valiant T-34 commander takes matters into his own hands (see below, one again bouncing back the PAK 40 team, even with senior German commander present - who himself succumbed to the urge to "run away" after coming face-to-face with the fire spitting behemoth that is called the T-34): 


"The Commissar is in town" (old song from the late eighties or was it the early nineties?), there is a pistol wielding junior Russian political officer extolling the virtues of a Communist Five Year Plan (see below, there is teh chance that other Red infantry may follow him seeing as he has not been shot yet): 


More T-34s advance supported by Soviet infantry as the Red try and expand the breach in the German defenses. On the German left flank a medium range tank duel is being enacted without too much ardour it has to be said. Both sides are in cover and are content to "pop away" at each other looking for a lucky hit (see below, some form of local counterattack has to be attempted by the Germans, as it is getting to "shit or bust" time):


A German infantry force moves up for "tank busting duties", but to their right the German line looks paper thin (see below, teh Russians attack stalls slightly as the Russians decide to "pound away" at static targets such as the German infantry unit on the far right [although that description could apply to any German infantry unit in the Second World War]): 


The brave German infantry counterattack positioning themselves of the flank of the T-34, attacking from cover but "fail" in their assault (see below, the T-34 is stuck fast between the horns of a dilemma - disgrace to go back, death if you linger, best to go forward then?): 


Although bounced back the attacking German infantry unit is the strongest unit in the German front line (see below, there are three front line German combat units down to their last strength point (see blue dice showing 1's) - the front is about to break): 


But the German Grenadiers are hardy fighters, try again and are much more successful (see below, blck clouds of cotton wool indicate a dead T-34): 


The Russians however have no shortage of tanks and infantry (see below, the German infantry unit defending the woods is destroyed): 


From seemingly out of nowhere another T-34 appears (as the portable wargame does not have the sticky-stop concept of "zones of control" and a T-34 weaves its way through the defenses to threaten the German artillery with an overrun (see below, it is a very bad sign when your rear echelon units come under overrun attack): 


A wider panorama of the battlefield shows an intense battle as the German defenses disintegrate (see below, the lack of strategically placed German reserves is really hurting them to react to the Soviet threat): 


With the defenses broken it is now a case of "what" (if anything) can be salvaged from this mess (see below, the Soviet armour is attacked and weakened but not destroyed, so it will attack again next turn):  


The German artillery which (if it rolls lucky) can destroy armour with desperate direct fire is attacked and worn down to its last strength point (see below, hurt but not broken): 


But just when you think things cannot get any worse, they do, a second T-34 rolls into shot (see below, the artillery won't be able to take out two armoured threats next turn):


Russian infantry have penetrated the German right flank and consequently push the German MG Team back, isolating the strongest remaining German infantry in a salient (see below, by being pushed out of these defenses the MG Team have allowed the threat of a dangerous flank attack without defensive bonuses next turn): 


The Soviet armoured overrun is in full progress (see below, close range direct fire destroys the stubborn defending artillery gunners): 


Overrun achieved and the remaining crew are killed (see below, a fresh T-34 takes possession of the hex - "Where is the Panzer IV?" you may ask, it has quietly retired from the field leaving the infantry to its fate): 


There is nothing left to stop the T-34's from carousing around the battlefield behind the German defensive positions while effective Soviet infantry fire removes the German MG Team from play (see below, the middle and right of the German line have ceased to exist): 


There is one last remaining German defensive strongpoint on the German left held by a full strength German infantry unit (see below, it is holding the line as the Panzer departs [which caused some strangled criticism from infantry players - but it was agreed all was lost] along with some battered German infantry, probably hoping for a quicker ride home on the back of a tank): 


"All is not well!" mutters a senior German as he leader departs the battlefield (see below, not much you can do with a pair of binoculars and nothing left to spot for): 


Not a good sign when you are surrounded, down to your last strength point and facing a combined armour/infantry assault (see below, which signaled the end of German resistance in this sector): 


A convincing Russian victory (again) but I do so like getting the toys out on the table. Again this battle was played with teh basic Portal Wargame rules, there are additional rules I would like to bring in from Bob Cordery's later sets (Developing The Portable Wargame).