Archive for heresy

Murders & Acquisitions, pt. 2

Posted in 30k, 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , on October 19, 2024 by krautscientist

Just a really quick update for today — but I am committed to keeping this place up and running, so that has to count for something, right? 😉

Not much time for hobbying lately, but I did take a moment to tweak some of my recent conversions, adding detail to them and cleaning up some of the conversion work.

First up on the chopping block were this beautiful pair: The WIP Master of Executions and Gladiatorial Champion from one of my previous posts:

Now the look for the models was already mostly there, so it was all a matter of adding some well-considered detail to them.

On the Master of Executions, one area that obviously needed work was his right hand: That ring is normally attached to the back of a juggernaut of Khorne, suggesting the way the mounted World Eaters Lord gets to somehow steer and control the daemonic beast (or at least has something to hang on to for dear life, as the mountain of daemonic metal and spite keeps barrelling towards its next prey). In this particular case, I wanted to use it as the base for a little trophy collection that the Master of Executions is carrying around with him, fittingly enough, so I chose a few skulls and carefully attached them to the ring bit:

This would have been easy enough to overdo, so I had to stop myself before going over the edge. But I think the – mostly – finished look works pretty well.

The other part that needed some attention was the model’s backside, as it seemed quite barren. Fortunately enough, the Jugger Lord comes with some pretty cool stock bitz that worked really well when I simply stuck to the model’s belt:

I think it’s an excellent match for this character to have his armour festooned in skulls — even moreso than your average World Eater, that is…

I am mostly prepared to call this conversion finished at this point. What do you think?

When it came to the gladiatorial “Arena Champion” archetype, the model had mostly only been tacked together so far, so the first order of the day was to carefully glue together the different parts that made up the arms into one sub-assembly for each arm. While I was doing that, however, I also came up with a cool little detail to tie the arms and the body together even more:

You see, there’s quite a bit of chainmal draped over the Mk. VI Preator’s breastplate, so I thought it would be a cool idea to replicate that effect on the arms: This also had the added benefit of covering up some slightly dodgy areas where the shoulder pads met the arms. So I carefully shaved some chainmal pieces off a couple of AoS Blood Warrior bitz and glued them to the arms:

Oh, and I also got rid of that little, aquila embossed on the gun holster — for obvious reasons 😉

So here’s what the model looks like right now:

I rather like the look of this model as well, but it’ll need a bit more work: As you can see in the pictures above, the entire back of the model is very plain — a consequence of the stock model actually wearing a massive cape that normally covers up all of those unadorned armour pieces. I also want to continue the chain motif a bit by adding chains to the model’s wrists and weapons. But once again, I think the look is already there.

And finally, I couldn’t help myself and add yet another round of detail to that poor Terminator Lord I have been tweaking for ages…

You see, after my last round of changes to the model, I posted this version:

But then fellow hobbyist Knight-Pilgrim pointed out a problem: It looks a bit weird how his right clawed gauntlet is just so flat on the front: That little “ledge” you see on the left fist doesn’t exist here, so the fingers just kinda start out of nowhere, right? Now I was a bit miffed at never having realised this. And once you have seen that, you cannot really unsee it, so I knew I had to fix it.

After much hemming and hawing, I came up with a solution: I cut off the front from one of those “claw shields” wielded by the AoS Blood Warriors. It took some doing to find the right bit, but the gauntlet now actually looks way more like a gauntlet, if you ask me:

HOWEVER, once that was done, it became clear I would basically have to tweak the other gauntlet as well 😦
And this actually took some doing, because none of those “shield gauntlets” really look quite the same, and many of them wouldn’t fit the Terminator’s fist. But I persevered, and here’s what the model looks like now:

Granted, the left gauntlet now looks slightly different from the right one, but since both gauntlets also feature different details on their backs, I don’t think it’s much of an issue. I’m actually happy to have gone back and fixed this.

That being said, I honestly don’t think I can make any more tweaks on this guy: I keep knocking off bitz and pieces whenever I go back in to change something — I have been tweaking and re-tweaking the poor fellow for many years at this point, if you can believe it, and it has been quite a journey for him…

Talk about the Ship of Theseus, eh? 😉

So anyway, that basically wraps up this short update. Here’s our three candidates for today, all together in one picture:

It goes without saying that I would love to hear any thoughts and suggestions you might have. And, as always, thanks for looking and stay tuned for more!

Murders & Acquisitions

Posted in 30k, 40k, Chaos, Conversions, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on September 4, 2024 by krautscientist

A quick detour from my recent Nurglite shenanigans for today, as we jump back to the XII legion for a bit: because I have a couple of kitbashes/conversions that I would love to share with you:

Ever since the release of Codex World Eaters, I have been searching for an excuse to convert a Master of Executions for the 4th assault company — mind you, there has been an executioner in my army background longer than this has been a thing in the official fluff. This gentleman here, dear Huntmaster Torus:

But as long time readers of this blog will know, I will always jump at even the flimsiest excuse for creating yet more characters, right? And a sinister headtaker seemed like the kind of project any self-respecting World Eaters aficionado could get behind.

After all, there were quite a few cool modeling options available to me: The actual Master of Executions model from GW, the fantastic World Eaters lord bitz that come with the Lord Invocatus kit — or, indeed, a particular Mk. VI Legion Praetor with a massive, two-handed axe from the Horus Heresy line of models who seemed like he had been made for the job. So I slowly managed to get my hands on all of those models, but then…did absolutely nothing with them.

You see, the stock Master of Executions is serviceable, but also very cookie cutter. The Chaos Lord bitz from the Lord Invocatus kit are awesome, but they alone were not enough to come up with the right kind of model? And that Mk. VI Legion Praetor? Suffice it to say that A LOT of people have been using him as their Master of Executions. In fact, kitbashing a Master of Executions itself has almost become a bit of an in-joke, and it seemed like every hobbyist in the world already had one, and all the cool ideas were already taken: Everybody and their cousin were coming up with all of these sweet conversion ideas while I was floundering.The various possibilities just canceled each other out in my mind, and I ended up doing nothing with them…

Well, no longer! Because the other night, I had an idea: I dug into my bitzbox, and after a short while, I had this:

I really wanted to put my own spin on the character archetype, and I am pretty happy with what I have so far: The torso, arms and backpack are all from the Lord Invocatus/Lord on Juggernaut kit (they are all from the “lord” side of the kit). I combined them with legs from the AoS Khorgos Khul model (marketed as a vanilla “Mighty Lord of Khorne” these days, it seems): I love how the leg armour has that little round indentation that just seemed perfect for the World Eaters belt buckle!

The helmet, meanwhile, came from the AoS Skullgrinder — I really like that helmet and had been waiting for ages to put it to good use!

As you can see, I went for a sword over an axe. It’s because I really fell in love with the massive chainsword — it also gives the model a very particular look, almost like a dark knight or paladin, which I really enjoy. Also, the ring on his right hand is just a placeholder for now. I imagine he’ll be holding a clutch of dangling skulls before long…

But wait, there’s more: With the Master of Executions out of the way, I was free to use some of the leftover kits/bitz to make this gentleman:

Now to give credit where credit is due: I did not come up with this idea myself, but it’s rather a recipe that I’d seen at least once or twice on the internet. So it was mostly a matter of adapting it for my own use. But I loved the idea of a very gladiatorial World Eaters officer, and one with a decidedly Heresy-era look to his armour. The body is from the aforementioned Mk. VI Legion Praetor kit, while the arms are chaos Terminator arms. The twin Lacerator swords came from the Eightbound. And a berzerker backpas adds a certain “je ne sais quoi” to the model.

I haven’t decided yet whether he’ll be 30k or 40k — he does have a Heresy-style look to him, but I’m pretty sure he’d also look terrific in 40k red and brass. I can already say that I’ll be adding some chains to his wrists, both to attach them to his weapons and to blend the arms and hands together a bit better (on top of covering up a bit of shaving I have had to do on one of the lacerators).

Now my favourite part about these two characters is how they almost embody opposite interpretations of the consumate warrior archetype:

Sinister but weirdly regal swordsman on the left, bulky, menacing pitfighter on the right. Quite a pair, aren’t they?

But wait, that’s still not all: Before we tune out for today, I still have one more piece of bonus content for you all:

Maybe you’ll remember my long-suffering Terminator Lord wielding twin lightning claws? He started out like this:

Then I gave him quite the workover after my last longer hobby hiatus, using some new World Eaters bitz and a leg swap to turn him into this:

This poor chap has been tweaked and re-tweaked to within an inch of his life, and yet it looked like I still wasn’t done with him:

You see, my one gripe with his latest incarnation was how the old Terminator chestpiece was quite a bit too narrow. I tried to distract from it with some dangling chains, which worked pretty well… — but then I found myself wondering whether one of my leftover Eightbound breastplates might fit — and it slid right over the chest piece!

Seriously, it was almost ridiculous how well the bit fit over the existing torso piece. The most complicated thing was to take off and reattach those chains and tilting plates I had added to the model.

The new breastplate adds a lot of bulk to his torso and makes him look bulky and overmuscled — which, I would say, is a perfect look for a genetically engineered XII legion madman 😉 What do you guys think?

So, once again, that’s it for today. Three massive, bulky XII legion slaughterers, all converted-up and ready to fine-tune for another year or so 😉

Seriously, though: It goes without saying that I would love to hear any thoughts and suggestions you might have. And, as always, thanks for looking and stay tuned for more!

State of the Hunt, Week 32/2024: Eightbound Leftovers…

Posted in 40k, Chaos, Conversions, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , on August 5, 2024 by krautscientist

Alright, I have a couple of small updates for today — nothing spectacular, but let’s keep this thing going while it lasts, shall we?

I. Put on some armour, it’s freezing!

First up, on the matter of my recent Angron conversion, I already said last time that I wanted to experiment with adding some vambraces to the model. And after looking at quite a few options, I realised that the armour plates from the Mk. VII Legion Praetor with power axe might fit the bill, so I made a quick mockup:

What was great about these vambraces was that they had the right size and, courtesy of coming from an actual Horus Heresy model, came with just the right Heresy era design, too. It also quickly became clear, however, that they would need some work to sit flush against Agron’s arms — and I was a bit nervous about committing to them, as that meant I would have to shave down those manacles on his wrists. In the end, however, I went all in — here’s what the model looks like right now:

As you can see, the armour plates now sit flush against the arm/wrist area. I have also pulled them down a bit, so they cover the back of the hand, as the design of the plates suggests they should. I think it works pretty well, all things considered!

My plan is to use some chains on top of the whole assembly, both to suggest the way Angron’s axes have been chained to him, and also to tie the whole thing together even more — compare Angron’s official FW model, where the chains actually run around his wrists on top of his vambraces.

II. The Brawler and the Paladin

I won’t lie: I did mostly get that second box of Eightbound to create that Angron conversion above. But at the same time, the purchase also left me with enough bits for two more Eightbound, so I experimented a bit…

The problem here was twofold: One, the Angron conversion proved to be rather wasteful in that it ended up damaging two sets of Eightbound legs (one for the actual legs of the model and one for the shoulder pads). So I had to whip something up. The other challenge was that, in spite of the kit’s surprising versatility, it’s still easy enough to end up with repeated poses and silhouettes. My idea was to create two more Eightbound with strong-ish visual archetypes, in order to make them look suitably original.

The first one’s codenamed “The Brawler” for now:

Going through the Codex again, I liked the idea of a massive, brutish Eightbound in a slightly crouched pose with two massive fists — the kit totally supports this right out of the box, so it was mostly a matter of choosing the right parts and getting the pose just right. As you may be able to tell, this model’s original stock leg armour was used when building Angron’s shoulder pads, so I grafted parts of the lower legs that were used to make Angron’s legs to these. It took a bit of shaving and cutting, but it works well enough now, with only a few gaps left to fill. I rather like this guy, to be honest!

The final model, meanwhile, threw me in for a loop, as it ended up looking far too similar to my existing Eightbound models. I went for a twin-sword setup, which made for a cool start, but the thing that really turned the model into something slightly more original was to swap in a new head, courtesy of the old Age of Sigmar starter box Bloodreavers:

All of my Eightbound are using the more mutated head options, but I didn’t want to reuse any of the faces within the same squad, so I already had the idea of swapping in a helmeted head. In the end, the one I chose ended up working really well, leading to an almost knightly look. This is definitely an archetype that works!

III. Fully armed again

And finally, just for the sake of completeness, I also worked out a new left arm for that Berzerker I stole the arm with the two dangling heads from (to be used on the chonky Mk. III World Eater from my previous post). Here’s what the model originally looked like:

And here’s the “refurbished” version:

Nothing fancy, really: I just used a slightly tweaked vanilla CSM arm. The pose was opened up a bit, and I also shaved down some spikes on the back of the chainsword to make the whole thing look more like a blunt weapon of war — and less like something straight out of Masters of the Universe 😉

And that’s it for today, basically — like I said: nothing spectacular. Even so, it goes without saying that I would love to hear any thoughts and suggestions you might have. And, as always, thanks for looking and stay tuned for more!

Khârn of the Eighth

Posted in 30k, Conversions, paintjob, World Eaters with tags , , , , , , , , , , , on May 1, 2017 by krautscientist

“The first warrior’s ceramite armour plating was cast in the same white as clean marble, from churches that should never have been built. The suit’s reinforced edges were the same blue as a winter sky back in the impious age of Old Terra, before humanity burned the world’s surface and drank the natural oceans dry. His skin was as pale as any consumptive, a legacy of the pain machine inside his skull. It pulsed even now, teasingly erratic, sending fire tick-tocking through the meat of his mind.

The helm he carried under his arm was a slant-eyed, snarling thing of red eye lenses and a Sarum-pattern mouth grille. An officer’s crest of white horsehair rose, sharkfin-like, to mark him out from his men in the heat of battle. The etching on his shoulder guard, written in the mongrel tongue called Nagrakali, named him as Khârn of the Eighth.”

Aaron Dembski-Bowden, Betrayer

Welcome to another World Eaters-related update — I almost feel like I should apologise for the somewhat monothematic nature of recent posts, but then I am simply on a bit of a roll with this latest project of mine, and I know better than to second-guess inspiration when it strikes… 😉

So you probably remember my conversion of Khârn here, created fairly recently:


Now earlier this week, fellow hobbyist Aasfresser talked me into joining a small painting event at one large German hobby forum and suggested I enter my interpretation of 30k Khârn. I let myself get roped into it — which was all for the best, ultimately, but we’ll be getting there in a minute.

Before I could start painting the model, however, there was one last additional touch I wanted to include: Seeing how Forgeworld’s official model comes with options for both a helmeted and bare head, I just wanted to include the same variants on my own conversion as well. Now the bare head was already taken care of, which left me with having to come up with a suitable helmet.

ADB’s description of Khârn’s helmet (as quoted above) calls it “a slant-eyed, snarling thing of red eye lenses and a Sarum-pattern mouth grille.” And the accompanying piece of BL artwork came up with a version that is fairly close to the model’s actual design:


I knew I wanted something very slightly different, however, because I couldn’t shake the feeling that the one helmet design perfectly matching the description above…were the helmets that come with Forgeworld’s 40k World Eaters conversion set.

And it makes a lot of sense, too — wouldn’t those 40k World Eaters still be wearing the corrupted versions of their original Sarum-pattern helmets? Plus there was also the fact that I had seen Mr. Poom put the same approach to excellent use on his own, spectacular World Eaters.

So I very carefully shaved the Khornate crest off a World Eaters helmet and used it as a template for my first Sarum-pattern helmet:



And I was reasonably happy with the result — I would definitely be able to create a suitable helmet for Khârn this way, of course with an added officer’s crest!

The other thing to take care of was the model’s base. Now I quickly realised that a character of Khârn’s stature warranted a bigger base, so I upgraded him to a Terminator-sized base right away. When it came to the base’s actual design, I wanted it to contain visual shout outs to Angron’s base, creating an even closer link between the two models, which only seemed fitting. So I tried to repeat several elements that appear on Forgeworld’s base for Angron: torn metal beams, diamon patterned metal plates and rocks, stuff like that. At the same time, I also tried to make it fit the design of my other World Eaters, using the same general texture:


With those preparations out of the way, the time for painting had come. And in spite of the tight deadline – or maybe because of it – the model almost came together by itself, surprisingly enough. Seriously, I had a blast with this guy!

So here’s everyone’s favourite, bloodthirsty madman in his younger years:

Khârn

“The Bloody”, Eighth Captain,
Equerry to the Primarch Angron,
XII Legion Astartes

 





It was absolutely clear, of course, that I would have to include some kind of blood effect, but I also didn’t want to overdo it — which is why I chose to focus the blood on the left leg, where it would probably end up when gore keeps flying from the teeth of Khârn’s axe.

I also have to admit that I actually really love the helmeted version — which is a strange development, seeing how the bare head was what inspired the whole conversion in the first place, but then that’s creativity for you… In all fairness, however, it also feels quite appropriate to have a helmeted version when the original, classic 40k Khârn is defined so much by his helmet.

Regarding the model’s base, like I said, it now serves as a “missing link” between Angron’s base and the bases of my remaining World Eaters:


In an interesting twist, fellow hobbyist Soric pointed out over at The Bolter & Chainsword that there’s a matching piece of broken aquila in the same basing set that would just be idea to base an Argel Tal conversion — a rather interesting and tempting thought, really… 😉

Oh, and here’s a closer look at the bareheaded version of the character:


It’s mentioned several times in Betrayer how the pain of the Butcher’s Nails is a constant companion to Khârn, yet in contrast to many of his brothers, he actually tries to fight their influence and stay levelheaded more often than not, so I thought it would be nice to give his face a drawn, haunted quality. And I do think both head options really have merit, which is why I’ll leave the head interchangeable.

And, of course, Father and Son:


Wha…? Are they wielding the exact same axe at the same time? TIME PARADOX! 😉

What I really like is how the model really kinda looks like an “end boss” next to one of my regular World Eaters. Even the – rather vertically posed – Secutor Hamund is a bit shorter than Khârn:


When all is said and done, my objective was to create a model that draws enough visual cues from different sources to really read as Khârn. And when it comes to the 40k versions of the character, I think my model could reasonably grow into the classic Khârn over the next 10,000 years — but also into the new (plastic) version:


And I would argue he even takes enough cues from Forgeworld’s version of Khârn to clearly read as the character from that angle as well — and not just as any old World Eaters Centurion.

So I am really rather happy with the finished model — thanks must go to Aasfresser for actually convincing me to get off my arse! Oh, and this should go without saying, but I would definitely love to hear your feedback on the model, so make sure to drop me a comment!

As always, thanks for looking and stay tuned for more!

More 30k World Eaters — and a recipe for bloodshed

Posted in Conversions, paintjob, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , on January 26, 2016 by krautscientist

Having already teased some additional painted 30k World Eaters in my last post, I think it’s only proper to take a closer look at these models today. Some of you may remember that my first 30k test model ended up quite alright, but also that I didn’t find the process of painting white armour all that enjoyable.

Well, no more. Because I have actually manage to tweak my recipe for 30k World Eaters so as to be far less time consuming and nerve-wracking. Which made my second test model far more enjoyable to paint than the first one! So without further ado, here’s the model:

2nd 30k World Eater (1)
“To the prim and proper XIIIth or the bleeding heart XVIIIth, the thought of Astartes killing Astartes is anathema.
But we have been doing this for decades, night after night, in the cages and on the hot dust.
The only difference is that there is no longer any need to hold back.”

Legionary Sarn, Eigar Veteran Tactical squad, 4th assault company, XII Legion Astartes

 

2nd 30k World Eater (2)

2nd 30k World Eater (3)

2nd 30k World Eater (4)

2nd 30k World Eater (5)

2nd 30k World Eater (7)

Regarding the parts I chose for the model, I spliced in some CSM arms and a Khorne berzerker torso. While the finished model seems like a fairly standard marine at first glance, it retains a certain sense of brutality that works well for the World Eaters, I think. Using CSM arms on the Betrayal at Calth plastics also allows for slightly more interesting poses. And the spiked and barbed CSM weapons are an excellent fit for World Eaters weaponry, without looking too chaotic — in fact, maybe this is Sarum pattern equipment, provided by the Forgeworld of the same name that the World Eaters liberated during the latter stages of the Great Crusade…?

As for painting the model, the main change to my original recipe was to use GW Corax White spraypaint for the white undercoat instead of having to paint it all on by brush. This really cut down on the time it took me to complete the model, plus it also reduced the number of somewhat iffy areas that needed further touchups. What’s more, having an easier time with the basic paintjob gave me the liberty to experiment with some additional effects.

The first of those was the blood: It was clear of course that blood would have to enter the picture at some point, so I chose this model as a test piece for that as well, trying to create an effect that would subtly enhance the model without overpowering it. I actually used a tootbrush to flick small amounts of Tamiya Clear Red at the model, in order to create realistic patterns. Then I went back and added some more blood to select areas of the model, such as the chainblade and the knee. I think it’s fun to apply the blood in a very deliberate manner, rather than just slathering it on. That way, figuring out how the blood may actually have gotten there in the first place turns into an interesting bit of meta-narrative — did this guy knee his opponent in the face, for instance? 😉

I also added another decal to the right shoulder pad: A “XII” numeral (actually a cut-down XIII from the Betrayal at Calth decal sheet):

2nd 30k World Eater (8)

And I included the pauldron of a fallen Armaturan Evocatus on the model’s base, trampled underfoot during the battle, maybe?

2nd 30k World Eater (6)

All in all, I am really rather happy with the World Eaters recipe I have come up with! It’s fairly effective and pretty fast to pull off, especially if, like me, you don’t like having to paint multiple thin layers of a base colour but enjoy the aspects of weathering and adding “special effects” far more.

30k legion badge

In fact, allow me to share my recipe — maybe those of you thinking about a 30k World Eaters project of their own will find this helpful.
So here’s a step by step tutorial for the white armour:

What you will need:

  • GW Corax White spraypaint
  • a white of your choice (I use Vallejo Dead White, but GW Ceramite White will work just the same)
  • GW Lahmian Medium (!)
  • a black and brown wash of your choice. I use Army Painter Strong Tone and Dark Tone, respectively, but GW Agrax Earthshade and GW Nuln Oil should also do the job.
  • a suitable dark brown/dark grey/green-brown colour for the sponge weathering. I use the OOP GW Charadon Granite (which is wonderful). However, any very dark grey/black/dark brown should work similarly well.

Oh, and one more piece of advice: You’ll make your life quite a bit easier if you leave the backpack and shoulder pads off and paint them separately. In fact, I even use a different undercoat for them (Chaos Black for the pauldrons and Chaos Black followed by Leadbelcher for the backpack). You can also leave off the head in order to be able to get into all the little nooks and crannies. However, all the following steps apply to both the head and body of the model.

So here we go:

Step 1: Spraypaint the entire model using GW Corax White. You get to decide how white you want your model to be during this step. For a slightly grey-ish off white, use the spraypaint sparingly. For a cleaner white, use a thicker coat of paint (or multiple passes of spraying). Make sure not to lay the colour on too thickly, though. This is what your model will look like afterwards:

Pre Heresy World Eaters white tutorial (1)
Step 2: After everything has dried, check to see whether there are any areas that remain unpainted. If so, this is the moment to use some slightly diluted white to clean them up a bit. As soon as that is finished, you should give the entire model a drybrushing with the same white, in order to build up a bit of contrast on the raised parts of the armour. It goes without saying that this will be more effective if you went for a slightly thinner undercoat beforehand.

Step 3: Now’s the time to block in all the different colours that aren’t white, i.e. the metallics, skin, trophies, pieces of cloth, pouches etc. This recipe won’t focus on my colour choices for this part, although I might do a more detailed tutorial in the future. Anyway, this is what the model will look like after this step:

Pre Heresy World Eaters white tutorial (2)
If you think it looks pretty terrible, you’re absolutely right. Don’t fret, as that’ll change in a minute 😉

One important thing, though: This is also the moment where you apply all the decals you want to go onto the armour, as we’ll need to weather them along with the armour to make them look realistic. So if you want to use any of those red World Eaters decals from Forgeworld, apply them now! After they are well dry, add a coat of matt varnish on top to seal them , just for hood measure.
This is also the last opportunity to clean up the white: Any errors that you don’t correct now will have to be covered up by the weathering later, so take another look at the areas that might require a bit of cleanup now!

Step 4: Here’s where it gets interesting: Mix a glaze using Lahmian Medium and your brown and black washes on your palette. No need for an exact recipe, although the Lahmian Medium should account for about 60-70% of the mixture, with the rest made up of the black and brown. You’ll also want slightly more black than brown for a World Eater, (while mixing in a lot more brown and little to no black would give you a pretty nice glaze for a Death Guard legionnaire, incidentally). Once you have mixed the colours together, quickly and generously paint them onto the white armour, and do it in one go, so as not to produce any ugly borders. The glaze will shade the armour without drying on the even surfaces in a splotchy way (as a mere wash would), while also giving the whole armour a slightly muddy and off-white quality. Here’s what the model will look like after this step:

Pre Heresy World Eaters white tutorial (3)
The picture is rather misleading in that it was taken late in the evening, in less than ideal lighting. I just wanted to keep painting instead of waiting for better light, so the photo isn’t as good as it should be. The white is just as bright as the white in the following picture, if not brighter, it just doesn’t appear that way.

Step 5: We’re almost there. Now give the model some time to dry (!) before you tackle the next step. When everything is nice and dry, you put some Charadon Granite (or your alternate dark brown/dark grey) onto your palette and use a small piece of blister sponge to dip into it. Then you should sponge off most of the colour back onto the palette or onto a piece of kitchen towel. When there’s just a bit of colour left, use the sponge to carefully add weathering to the surfaces of the armour. This is not an exact science, so you need to experiment a bit. You can also build up the effect in several layers. The sponge weathering will end up looking very organic, which is great, plus it’s really useful for covering up errors and ugly areas. Just keep in mind that you will also have to use the effect on the blue parts of the armour (i.e. the shoulder pads and backpack), so they won’t stick out later by being too clean.

Anyway, I added multiple layers of spomge weathering until I was happy. And here’s the mostly finished model:

Pre Heresy World Eaters white tutorial (4)
As you can see, the shoulder pad and backpack are already back in place. You can do this as soon as you no longer need access to every part of the armour. I also added a selective edge highlight to some raised parts of the armour, such as the helmet’s faceplate, the elbows, the armour plate covering the model’s stomach etc. Oh, and I brushed some Steel Legion Drab over the model’s feet and greaves, in order to create a visual connection with the base. Of course you’ll have to adjust this part, depending on the colour scheme you have chosen for your basing.

As for the blood, like I said above, I use Tamiya Clear Red (although I keep hearing good things about GW Blood for the Blood God as well, and it may be easier to source), flicking it at the armour with the help of a toothbrush and then adding some of the paint to select areas. When touching up the gore, you should mix in some brown and/or black wash, so you’ll get slightly different hues and saturations that will make the blood look more believable.

Oh, and let me speak about the blue parts as well: When I painted my first 30k World Eater, I didn’t have any suitable blue, so I just used Vallejo Magic Blue with a drop of black, mostly as a stopgap solution. However, I really like the colour that resulted from this, so I’ve decided to keep the recipe for the rest of my models.

Anyway, so much for the tutorial. Aftersome final touchups and a completed base, here’s what the model looks like now:

3rd 30k World Eater (1)

“You think we take our opponents’ skulls to mock them, Evocatus? Hah, quite the opposite!
Even in death, your eyes will be allowed to glimpse the battlefield once more — what greater honour could be bestowed upon a true warrior?”

Legionary Molax of the Triarii, XII Legion Astartes. Seconded to the 4th assault company following the Battle of Armatura.

3rd 30k World Eater (2)
3rd 30k World Eater (3)
3rd 30k World Eater (4)

Regarding the conversion itself, I wanted to experiment with a more gladiatorial look, which I believe turned out pretty convincing. I also spliced in some actual Khorne Berzerker parts to create the kind of “mongrel” plate that should have been a pretty regular occurence in the XII legion, considering its rather heads-on approach to warfare and the amount of losses taken during the outbreak of the Heresy and the subsequent Shadow War.

And here are all three test models I have painted so far:

30k World Eaters test models (3)
One thing you can see in the picture is how the ratio between the black and brown washes will slightly influence the colour of the armour: If you look closely, you’ll see that Molax is slightly more brownish than the other two. This is because I used slightly more brown wash when mixing the glaze for his armour. The other two models use less brown and more black, leading to a somewhat colder look.

Another thing that’s evident in the picture is how the models are quite a bit less uniform than the stock Betrayal of Calth tactical Marines. I really wanted my World Eaters to have a slightly more ragtag appearance, as this just seems appropriate for the legion. As I keep adding new models, I think some of them will look quite different, with the spectrum ranging from fairly standard Mk IV Marines to guys in far less standardised gear, yet I hope to include some visual touches that pull it all together, creating a feeling of visual coherency while also allowing for quite a bit of variation at the same time.

Speaking of which, here are the two 30k models I am currently working on:

Plasma Gunner and Triarius WIP (2)
Plasma Gunner and Triarius WIP (3)
The model on the right further explores the Triarii archetype, while the guy on the left is a pretty standard plasma gunner. Like I said, these may seem rather different when compared like this, but I do think they’ll work together rather nicely in the finished squad. And there’s always the option of spinning off the Triarii into their own squad somewhere along the way, of course.

In this particular case, the main challenge was to make the guy with the plasma gun look suitably massive and menacing and not like “that boring model with the gun”. I think I was fairly successful with that, though.

And there’s also another model that I am fairly excited about. This guy:

WE Praetor 30k WIP (2)
WE Praetor 30k WIP (1)
The model was originally built as an officer for my 40k World Eaters, but it seems as though he might make an even better officer for my small 30k project, even if he’s a bit more openly Khornate than the other guys so far — personally, I think that all bets were really off for the World Eaters after Armatura and Nuceria, so I imagine some Khornate elements will have begun to sneak into the legion by then — after all, they were definitely present shortly after the Heresy, according to Khârn: Eater of Worlds.

 

Anyway so much for the status of my little 30k project. Again, don’t expect this to grow into a fully-fledged Horus Heresy army any time soon! That being said, this project is a great way of exploring an earlier incarnation of my 40k World Eaters and of using ideas that I’ve always found cool but couldn’t make work on the 40k setting. So it’s definitely a win/win situation for now 😉

I would love to hear any feedback you might have! And as always, thanks for looking and stay tuned for more!

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