Archive for angron

State of the Hunt, Week 32/2024: Eightbound Leftovers…

Posted in 40k, Chaos, Conversions, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , on August 5, 2024 by krautscientist

Alright, I have a couple of small updates for today — nothing spectacular, but let’s keep this thing going while it lasts, shall we?

I. Put on some armour, it’s freezing!

First up, on the matter of my recent Angron conversion, I already said last time that I wanted to experiment with adding some vambraces to the model. And after looking at quite a few options, I realised that the armour plates from the Mk. VII Legion Praetor with power axe might fit the bill, so I made a quick mockup:

What was great about these vambraces was that they had the right size and, courtesy of coming from an actual Horus Heresy model, came with just the right Heresy era design, too. It also quickly became clear, however, that they would need some work to sit flush against Agron’s arms — and I was a bit nervous about committing to them, as that meant I would have to shave down those manacles on his wrists. In the end, however, I went all in — here’s what the model looks like right now:

As you can see, the armour plates now sit flush against the arm/wrist area. I have also pulled them down a bit, so they cover the back of the hand, as the design of the plates suggests they should. I think it works pretty well, all things considered!

My plan is to use some chains on top of the whole assembly, both to suggest the way Angron’s axes have been chained to him, and also to tie the whole thing together even more — compare Angron’s official FW model, where the chains actually run around his wrists on top of his vambraces.

II. The Brawler and the Paladin

I won’t lie: I did mostly get that second box of Eightbound to create that Angron conversion above. But at the same time, the purchase also left me with enough bits for two more Eightbound, so I experimented a bit…

The problem here was twofold: One, the Angron conversion proved to be rather wasteful in that it ended up damaging two sets of Eightbound legs (one for the actual legs of the model and one for the shoulder pads). So I had to whip something up. The other challenge was that, in spite of the kit’s surprising versatility, it’s still easy enough to end up with repeated poses and silhouettes. My idea was to create two more Eightbound with strong-ish visual archetypes, in order to make them look suitably original.

The first one’s codenamed “The Brawler” for now:

Going through the Codex again, I liked the idea of a massive, brutish Eightbound in a slightly crouched pose with two massive fists — the kit totally supports this right out of the box, so it was mostly a matter of choosing the right parts and getting the pose just right. As you may be able to tell, this model’s original stock leg armour was used when building Angron’s shoulder pads, so I grafted parts of the lower legs that were used to make Angron’s legs to these. It took a bit of shaving and cutting, but it works well enough now, with only a few gaps left to fill. I rather like this guy, to be honest!

The final model, meanwhile, threw me in for a loop, as it ended up looking far too similar to my existing Eightbound models. I went for a twin-sword setup, which made for a cool start, but the thing that really turned the model into something slightly more original was to swap in a new head, courtesy of the old Age of Sigmar starter box Bloodreavers:

All of my Eightbound are using the more mutated head options, but I didn’t want to reuse any of the faces within the same squad, so I already had the idea of swapping in a helmeted head. In the end, the one I chose ended up working really well, leading to an almost knightly look. This is definitely an archetype that works!

III. Fully armed again

And finally, just for the sake of completeness, I also worked out a new left arm for that Berzerker I stole the arm with the two dangling heads from (to be used on the chonky Mk. III World Eater from my previous post). Here’s what the model originally looked like:

And here’s the “refurbished” version:

Nothing fancy, really: I just used a slightly tweaked vanilla CSM arm. The pose was opened up a bit, and I also shaved down some spikes on the back of the chainsword to make the whole thing look more like a blunt weapon of war — and less like something straight out of Masters of the Universe 😉

And that’s it for today, basically — like I said: nothing spectacular. Even so, it goes without saying that I would love to hear any thoughts and suggestions you might have. And, as always, thanks for looking and stay tuned for more!

State of the Hunt, Week 29/2024: Anger, Rain & Neon Lights

Posted in 40k, Chaos, Conversions, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , on July 17, 2024 by krautscientist

Now would you look at that — it has been almost another year without update again… This keeps happening to me, it seems. To be fair, though: I did warn you all that the updating schedule might be…slightly spotty going forward 😉

But hey, I have a few small things to share with those of you who still keep watching this space, so I might as well post an update, eh?

I. Chonky Boi Mk. III

Most of my hobbying is dedicated to single kitbashes and conversions for the time being, as I can – and will – spent ages idly plinking away at a model here or a model there. One tiny project that has been sitting on my desk is yet another World Eater based on those rather massive, Mk. III-wearing plastic Plague Marines. Some of you might remember another conversion in the same vein from an earlier update:

See, I enjoy running and leaping World Eaters as much as the next guy, but I think another really cool visual archetype is for them to be massive and menacing, covered in slabs of spiky armour and sizing you up from across the battlefield. This concept makes for a great contrast in between all of the blood frenzy — so I thought I might have another model like that in me. And here’s the earliest mockup for that model.

As you can see, the body is still all Plague Marine at this point, with all kinds of pustules and gribblies (as an aside, underneath all of the superficial decoration, it seems to be the EXACT same base sculpt as the one used in my other conversion above).
I mostly used this stage to get an idea of the pose I was going for, as well as the general parts. Two things that worked especially well, even at this early stage, were the very gladiatorial-looking shoulder pad on the Blood Warrior arm (even though I wasn’t as sold on the rest of the arm) and the vicious Mk. VII Forgeworld helmet (very much a Sarum pattern helmet in my head canon).

So the next step was to shave off most of that Nurgle-y detail. I decided to keep some of the wear and tear to the armour, as it seems rather fitting for a member of the XII legion as well. But the tentacles and gooey tubes had to go. I also sorted out the arms at this point, even though I had to nick a new left arm from a previous conversion 😉

Anyway, here’s what I have right now:

The model still needs quite a bit of cleanup, but I am really happy with the core concept! You can just imagine this guy slowly, purposefully advanving towards you on the battlefield, with wild mayhem reigning all around, yet there he is, just oozing menace: He WILL get to you, even if he’s taking his sweet time about it 😉

When it comes to possible additions to the model, I think I’ll want to add some chains to him, maybe even a loop of it running across his breastplate. Some dangling skulls would be cool as well — although the challenge here will be not to overclutter the model or mess up its silhouette. But I think I may be on to something here…

II. Meanwhile, on Nuceria…

Readers, I have suffered a relapse…
Long time followers of this blog might be aware that I may have developed a certain…fixation on building models representing the XII legion Primarch.

To wit, so far, I have built four of the rascals:

And yes, I am aware of the fact that I was kinda, technically already messing around with a potential number five this time last year, so that was bad enough right? And that official Daemon Primarch Angron will also be happening, eventually, although I am yet able to resist its pull. And then…

Then I saw fellow Reg‘s latest Angron conversion earlier this year, and all my discipline went to hell in a handbasket, as I knew I just needed to build a similar model, mostly using Eightbound parts — in fact, to be quite honest, the thought had been knocking around in the back of my head every since I realised that one of those breastplate designs from the kit looked almost like Angron’s armour anyway…

So, I threw together a couple of bitz, using an approach very similar to (and heavily inspired by) Reg’s. This was my first mockup:

The brilliant idea at the heart of Reg’s conversion was to replace the – very Spare Marine-y – lower legs of an Eightbound model with the contoured armour of a Stormcast Eternal. And seeing how I still had quite a few 1st edition Liberators from the AoS starter box knocking about, I replicated that approach. It’s an incredibly quick way of changing a silhouette that instantly invokes an Astartes look into something much more like the unique armour of a Primarch.

From there on out, it was mostly a matter of cleaning up the conversion and choosing the right bitz to approximate Forgeworld’s “official” Angron design. So here’s what I have right now, after a rather fruitful recent conversion session:

As you may be able to tell, Eightbound parts are doing most of the heavy lifting here: The torso, head, arms and upper thighs are all stock Eightbound bits. The right hand weapon is an Eightbound axe, too, although it was grafted onto a different hand and weapon haft (from the old Dark Vengeance Chosen, if I remember correctly — although the only important thing was for it to be a right-handed weapon). The axe in Angron’s left hand is actually one from the latest plastic Khorne Berzerkers — those things are freaking massive!
The shoulder pads are shaved-down Eightbound leg armour — another very clever idea nicked from Reg (who is, it has to be said, the uncrowned king of Angron conversions, with more than 20 Angron models under his belt at this point…). The cape is from the old FW Lord Zhufor model — I have had that piece in my bitzbox forever, and now the time has finally come to make use of it. It fits rather well, too!

So, what remains to be done? I am currently experimenting with adding vambraces to the model. And there will be chains, of course. I am also planning to add a layer of greenstuff fur over Angron’s shoulders — this should also offer a very nice opportunity to cover up some rough spots.

What I already like a lot is how closely this model follows the design of the “official” Forgeworld model: He even has the bigger and smaller axes, and on the same respective hands as on the official model, too! All in all, this seems like a rather feasible way of making your own plastic Angron!

III. In a city of neon lights and perpetual rain…

One last thing, before I tune out for today — yet hopefully not for another year: I fear I’ll have to plug my latest game-design shenanigans yet again, as I have been creating another short game, using Media Molecule’s software “Dreams” on PlayStation. It’s called ][ REMEMBER

And while it is still not 40k – or tabletop wargaming related – it’s set in a Cyberpunk world this time around, so maybe that’ll interest some of you.

You see, I grew up heavily influenced by both 80s and 90s Cyberpunk content as well as with the classic graphic adventures and video games from the same time — in some cases, such as games like Flashback, Beneath A Steel Sky or – obviously – BLADE RUNNER, those two spheres even overlapped. So I had this idea for a game that would pray tribute to all of those treasured memories and classic games, and once again, Dreams has allowed me to simply create it (with the help, it must be said, of both some brilliant cyberpunk assets from the Dreams community as well as my fellow Dreamers VectorSlinger and Camian, who solved some rather tricky programming questions for me).

In the game, you are searching for an escaped artificial human in a rainy Cyberpunk city. Does that sound a bit boilerplate to you? Welllll, I am confident that I’m taking the story into some interesting directions. But I’ll let you all be the judges of that, as the game is freely available to anyone who has both a PlayStation and a copy of Dreams. Here’s a trailer for you:

And here are some more impressions from the game:

If you want to check out ][ REMEMBER – and it goes without saying that I would like that very much indeed! – you can find it here.

And while I won’t wax poetical again on the qualities of Dreams as a creative tool – if you want to read up on that, check out the last part of my previous post – I will say that it’s still a fantastic piece of software to own. Alright, end of sales pitch! 😉

And end of blog post, too, incidentally. Let’s hope it doesn’t take me another year to come up with something new! Until then, it goes without saying that I would love to hear any thoughts and suggestions you might have. And, as always, thanks for looking and stay tuned for more!

State of the Hunt, Week 21/2023: Banners & Brutes

Posted in 40k, Chaos, Conversions, paintjob, state of the hunt, WIP, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , on May 28, 2023 by krautscientist

Hey everyone, sorry for the short break, but I do have some new Khornate odds and ends to share with you, as my work on the World Eaters’ 4th assault company in its latest incarnation continues apace:

For starters, I have made an adjustment that I am pretty happy with to an older model of mine: “Argus the Brazen”, one of the now out-of-print World Eaters Castraferrum Dreadnoughts that were produced by Forgeworld at one point. I received the model from my buddy Augustus b’Raass a couple of years ago, and it was actually one of the first models – if not THE first – to be painted in my updated World Eaters colour scheme:

While I’ve always loved the design of the model, the one thing I was never quite happy with was how squat the top of the model looked in silhouette. It’s especially noticeable at a slightly lower camera angle:

So my plan was always to add some kind of trophy rack/banner on top of the Dreadnought chassis, only I never found a bit that felt just right. Well, I think I have now:

It’s the back banner from the Khorgos Khul model that came with the 1st edition starter box of “Age of Sigmar”, and it seems like a pretty ideal choice, if you ask me — although, as one Reddit commenter jokingly remarked, poor Argus will no longer be able to participate in boarding actions, as it seems. Alas, such is the price of being absolutely fabulous… 😉

In other news, I have recently managed to get my hands on what seemed like the last box of Eightbound in Europe (found it at my local Warhammer Store), and I picked it up mostly because I was curious and wanted to explore some conversion and kitbashing options.

It’s a …strange kit: There are such awesome parts to it (the general idea of massive World Eaters legionaries, swollen with chaotic power, the crazy amount of unneeded detail, such as the fully realised bare torso pieces, even if they are missing the obligatory “Triumph Rope” scars, for some reason.)… And then there’s the dodgy stuff, where it feels like the sculptors took things just a hair’s breadth too far, such as the somewhat overwrought designs for some of the weapons.

It’s also truly baffling how the kit seems very limited when it’s really not — I am probably the last person to realise this, but are you guys aware that basically all of the arms are interchangeable between models? You can basically use each left and right arm that comes in the box on each of the models. By the same token, all of the armour pieces are at least roughly compatible, so if you want to use a certain combination of breastplates on your models, you will be able to make it work with just a bit of tweaking and cutting.

You certainly wouldn’t know any of that by looking at the instruction sheet, the box art or the photos in the Codex, though: GW’s official photos of the models are doing a very poor job of advertising that fact, as they always go for the exact same combination of parts, even on duplicate models…

Anyway, my mission with the models was to choose my favourite combination of parts, add a few tweaks here and there and straighten out some of the parts of the stock models that I don’t like.

In that spirit, here’s my first test model:

This isn’t even a massive conversion: I just chose some bitz I liked, tweaked the arms a bit, shaved a superfluous pointy bit off one of the chainswords (and lengthened one of those short, stubby ones, by splicing in parts of an old Khorne Berzerker sword and adding that spike I had just cut off). The shoulder pads are still a first test fit, but I actually like the way they complement the armour that is already present — and there’s still enough of the bare arms on show so as not to interfere with the general, gladiatorial look of the models.

The second model presented a slightly more involved conversion: I tried to open up the pose a bit more by tweaking the model’s right arm:

The stock model is holding that axe at a weird, low angle — and partially across its front, no less. However, seeing how these guys look so much like massive, chaotic gladiators, I really wanted the pose to look as openly challenging as possible — as though the model were facing down a prospective opponent. This was easily achieved by cutting the axe arm at the wrist and re-attaching the hand at a slightly different angle.

Messing around with the axe arm also had the added benefit of allowing me to have the axe chained to the model’s wrist, via one of those chain manacles that I spliced in while I was tweaking the arm. I do think it looks pretty good, to be honest, and not all all like a conversion.

When it came to the model’s face, I once again chose one of the more daemonic visages. And I swapped in an extra shoulder pad — mostly as a placeholder for now, but I really like the way it complements the model’s silhouette: The head with its crest of Butcher’s Nails seems to emerge as though from within a shell in a reptilian, almost saurian way. And, again, the heavily muscled, bare arms are still visible enough to sell the gladiatorial look.

As for the third model, I mostly went with the stock options in this case:

I really liked the rebreather head, so I wanted to include it in the squad. The most important change I made was to replace the somewhat hokey original sword with something that looked a bit less like a softball racket and more like an actual chainsword (it was converted from the chainglaive that comes with the kit, with a few tweaks and changed parts) 😉

And here’s what my little squad looks like so far:

One thing many people dislike about the Eightbound is their – frankly, undercooked – fluff, but I’d say that part can happily be ignored. I am in the somewhat fortuitous situation that these guys perfectly fit my army’s existing fluff, in that I already had come up with the “Lost Brethren” (basically my army’s moniker for Possessed Chaos Space Marines), those members of the 4th assault company so swollen with the powers of chaos and/or covered in mutation and chaotic gifts that they are separated from the “saner” parts of the force, and basically expected to go out in a blaze of glory and find an honourable death on the battlefield before they collapse under the weight of their corruption.

The original interpretation of the Lost Brethren was converted by combining the old Khorne Berzerker kit with chaos mutation parts and Ork Boy arms:

And I think you’ll agree with me that the small squad of Eightbound above seems like a very fitting replacement for those old models, only they have been suitably modernised and upscaled — because the Eightbound are, in fact, massive! Check out this scale comparison picture:

From left to right: Khorne Berzerker (new kit), converted Chaos Terminator (2019 kit), Eightbound, Big Daddy Lorimar (based on Abaddon)

Incidentally, for any further Lost Brethren conversions, I think I’d throw some of the new Possessed Chaos Space Marines into the mix. I really like some of the sculpts — and the ones I don’t like would certainly be improved by splicing-in some of the leftover bitz from the Eightbound — because there’s quite a bit of stuff left from the kit!

In fact, I have already started messing around with some of the leftovers…

Right now, this is just the loosest, earliest mockup you could possibly imagine, but I think there may be something there: As you can see, I combined an AoS Slaughterpriest body with some leftover Eightbound parts, and I do think the general look so far is rather promising.

And there’s also a bigger thing I would like to do at some point, something I have been thinking about ever since I realised that one of the Eightbound chest armour pieces is conspicuously reminiscent of Angron’s own armour — maybe another version of the Lord Primarch might be in order…?!

In fact, it’s absolutely baffling to me how almost nobody seems to have considered the Eightbound kit as a source of a possible plastic Angron conversion so far — except, of course, for the true master of Angron conversions, REG, who is already hot on the case…

So, as you can see, I am still happily hacking my way through the new World Eaters kits — and also slowly, ever so slowly edging closer to actually getting something painted again. We’ll see how it goes 😉

Meanwhile, it goes without saying that I would love to hear any thoughts and suggestions you might have. And, as always, thanks for looking and stay tuned for more!

The 2019 Eternal Hunt Awards, pt. 1: A look back at my hobby year

Posted in 40k, Blood Bowl, Chaos, Conversions, Fluff, heroquest, Inq28, Inquisitor, old stuff, Orcs & Goblins, Pointless ramblings, World Eaters with tags , , , , , , , , , , , , , , , , , , , , , , , , , , on January 8, 2020 by krautscientist

Awards

Welcome to the first installment of the 2019 Eternal Hunt Awards! It’s that time of year again, eh? So let’s lean back and, just to switch things up again for this year, start by taking a look at my personal hobby year — I hope I won’t bore you to tears… 😉

2019 turned out to be a bit of a grind, from a RL perspective: With multiple bouts of heavy illness striking in my closest family, I was left reeling more than once. Now things are slowly on the mend again, thankfully enough, but I still realise that the year has tired me out pretty badly. At the same time, paradoxically enough, it has also been a fairly successful hobby year — but then, I tend to lean into the hobby during stressful times as a way to keep me sane, so there’s that, too.

Anyway, I am pretty pleased with 2019 as a hobby year, if nothing else. So let’s take a closer look at the stuff I have worked on – and managed to complete, for the most part – over the past twelve months, shall we?

I. My hobby projects

Twelve months ago, my output for 2018 looked like quite the bit improvement over the previous year. A “whopping” 52 models — not bad, not bad at all! At least for my glacially slow pace when it comes to painting:

However, it is with no small amount of pride that I can tell you that I have managed to paint 100 models in 2019. Still not a huge achievement for some of you painting animals out there, but certainly an unheard-of feat over here, in my little corner of the noosphere.

 

My project of painting an entire HeroQuest set accounts for most of those numbers, with a total of 67 models for everything that came in the box as well as a few extra pieces:

But there’s also the final third of my 2018 output, made up from a combination of my usual main projects, that is my World Eaters, some new INQ28 characters and some new signings for my Orcish Blood Bowl team.

Add some odds and ends and you end up with exactly one hundred models. Yay! 🙂

 

One thing I am really proud of is that 99 of those 100 models were pieces that were already in my posession before — for years, in many cases (and literally for decades in the case of those HeroQuest models). So while I still did buy a few new kits in 2019 (and while many, if not most of those new models, remain unpainted), I did at least manage to make a substantial dent in my backlog.

Once again, thanks must go to all the people who kept me painting: Azazel and his monthly challenges, for one (one a related note, Azazel, dude, where are you?). My friend Annie and our regular painting sessions. And, of course, all the readers and fellow forum users who still hold out and keep commenting on my stuff during these dark days of dying blogs and forums. Anyway, a heartfelt thank you to you all!

 

With that out of the way, here’s a closer look at my 2019 hobby projects in turn:

1. #HeroQuest2019

Definitely my biggest hobby endeavour of 2019, which is why it also deserves prime billing here: Last year, I went back to the very beginning of my life as a hobbyist and made a commitment to finally paint an entire set of HeroQuest, the game I had instantly fallen in love with 30 years ago, due in no small part to an iconic TV ad and, of course, to Les Edward’s bombshell of a cover illustration:

Illustration by Les Edwards

And after several false starts and stops, I finally made this plan a reality during the first half of 2019, painting all of the models from the standard boxed set (furniture included), as well as a few extras here and there, to round things out:

Painting those classic models was, of course, a delightful exercise in nostalgia. At the same time, it was also a breath of fresh air, as going for that bright and iconic retro look was a really enjoyable experience. I also learned a lot, I’d say. And seeing how I knew I was only really going to get one shot at painting those classic models (given the hugely inflated aftermarket prices), I tried to give it my all. And I think it shows!

Thanks to Ye Olde Inn, a forum of dedicated fans of the game. The place made me realise that HeroQuest isn’t simply one more tabletop game, but rather a small hobby unto itself. All the inspiration on the forum and the encouragement from my fellow forumites really did wonders for my productivity! In fact, my browsing through the vast forum was what gave me the idea to actually go and convert some extra models that would serve as some of the special characters that appear in the HeroQuest campaign…

Even better, though, not only did I manage to paint the whole shebang, I also got a game in.

So thirty years after its release, I finally got to play HeroQuest to play the way it was originally intended — and that was quite something.

And even beyond the models required for the set, I did end up painting and converting even more stuff, so I guess we’ll be seeing a bit more HeroQuest here and there in 2020…

For now, head over here to get a better look at my painted HeroQuest set.

 

2. Khorne’s Eternal Hunt

I didn’t originally have anything much planned for my World Eaters at the start of 2019 — well, I did finally manage to finish the display base for my Daemon-Primarch Angron conversion, at least:

Now the Lord of the XII Legion finally has the right killing ground below him — and all before an inevitable official GW model blows my own attempt out of the water!

A closer look at Angron and his finished presentation base can be found here, in case you are interested.

But beyond that, I wasn’t really planning any big additions to my collection, originally: My World Eaters paint scheme seemed rather outdated to me, as did the officially available CSM models, so I really wanted to wait for a bit before working on any more members of the XII legion.

Fate, however, had other plans.

Thanks to a supply drop from my buddy Augustus b’Rass (which we’ll be getting to further down this post) back in February, I felt the itch to finally paint that World Eaters Dreadnought he kindly gave to me when I visited him in Amsterdam. So I finally completed Argus the Brazen:

One model, right? Where’s the hurt in that? It felt good to finally have given the model its due. But then, a bit later, the new CSM models hit, and I have to admit that they managed to light a bit of a fire under me. Before I knew it, I found myself messing around with the new models, turning them into proper World Eaters…

…and then one thing led to another, and I ended up with a test model for a new breed of “KrautScientist World Eaters” on my desktop:

The new painting recipe might still not win any awards, but it’s quite a bit more elaborate than my old approach (which, it must be said, also relied on many paints that are OOP nowadays). It’s also closer to my current painting standard. And it’s actually more fun to paint than my old recipe, if you can believe it.

Anyway, models that had long lain dormant where swept up in the process as well, so I finally got to paint my counts-as World Eaters version of Huron Blackheart, for instance:

And I started to combine some of my “refurbished” conversions and some new models into a project tentatively called “The Hateful Eight”, a possible World Eaters kill team for 40k:

And while I have only really painted four models for the kill team so far, some of the new guys are simply among the favourite World Eaters models I have come up to this day:

So it may be slow work, but I really like the way these guys look together:

And there’s finally some red and brass in my recap post again! Yay! 🙂

 

3. The world of INQ28

The other half of my 40k-related output went into creating yet more 40k characters, and while I didn’t manage to bang out several complete retinues (like I did in 2018), I am pretty pleased nonetheless with the “INQ28 Class of 2019”:

The reason for this is that I have finally managed to complete one of my oldest warband projects, running alllll the way back to 2013, by completing the retinue of Inquisitor Titus Alvar of the Ordo Xenos:

Another model I had wanted to complete for ages was Lord Sebastianus Danver Balzepho Vlachen, one of the Velsen Sector’s big political movers and shakers:

This is just one guy, but it feels as though finishing the model has really helped me nail down a piece of the background lore that informs these models, and that’s great! In fact, I have been reading up on lots of Inquisition related background lately (via many of the old Inquisitor publications, as well as the very cool Dark Heresy RPG sourcebooks), which has given me all kinds of ideas for the immediate future, so expect to see more INQ28 sooner rather than later!

4. On the Blood Bowl pitch

Ever since Annie succeeded at roping me into creating a Blood Bowl team, working on some new Blood Bowl models has always served as a nice way of exploring a somewhat silly and whimsical side of our hobby — plus it’s always a fun thing to be working on during our joint hobby sessions.

Not only did those final models round out my team roster, I also used their completion as the perfect occasion to give the entire time a once-over, cleaning up the paintjobs here and there, painting on player numbers — that kind of stuff.

And with that the Orkheim Ultraz are now finished. There may be a couple of hangers-on and sideshow models left to add, but the core team (with all the players and tokens I could ever possibly need) is now complete:

Head over here to meet the complete Orkheim Ultraz team.

 

5. Dipping my toe into the new Contrast Paints

Well, figuratively speaking, of course: Actually getting enough of the stuff to be able to really dip my toes into it would, of course, be prohibively expensive…

Err…anyway: The Contrast Paints were the talk of the town for a fair part of 2019, and I was lucky enough to get to test them when they were still brand new at my local Warhammer store. I painted two models using the new paints and found the experience delightfully refreshing:

Exploring those paints a little more will certainly be part of my hobby life this year. And I think I already have a pretty good test model in mind…

 

So that’s my output for 2019. Quite a successful year, I’d say. And lots of formerly unfinished business now neatly tied up. Yay! 🙂

 

II. Other hobby moments of note

I already mentioned this in my last post, but getting a Christmas card from the Wier Brothers – and right in time for Christmas, no less – was such a wonderful surprise!

Speaking of surprises, though, a particularly awesome one was when my buddy Augustus b’Raas suddenly sent me an awesome squad of Khorne Berzerkers right out of the blue last February:

That was so cool! I am also pretty sure it had a major part in getting me back into painting World Eaters this year (so I guess our Auggs is going “Just as planned!” somewhere right now) — if nothing else, it led to my painting the World Eaters Dreadnough he had given me, and that in turn kickstarted everything else, as I have already explained above. Anyway, thanks again, buddy! 🙂

Receiving models from fellow hobbyists also nicely bookended my entire hobby year, as fellow Ye Olde Inn forumite Anderas was nice enough to send me this rather lovely looking Orc as part of the 2019 Ye Olde Inn Christmas Exchange:

Speaking of which, preparing a model of my own for the exchange was a very cool moment for me as well — the fact that Weltenlauefer, whom I sent the model to, was over the moon with it did, of course, sweeten the deal. My little Witch Lord now gets to lord it over Weltenlauefer’s brilliant catacomb terrain:

Kickstarter

After joining Dave Taylor’s campaign for his excellent book “Armies & Legions & Hordes” last year, I am back to checking for cool projects on Kickstarter at least semi-regularly, and I found two really cool things that I wanted to help fund in 2019:

The first one was MOMiniaturas’  Mercenary Kickstarter that I fell in love with right at the height of my HeroQuest infatuation:

The Mercenaries themselves have a wonderful “Retro Warhammer Fantasy Empire” look about them, which really sold me on them right away. And I was also able to pick up some really cool extras from MOMiniaturas’ back catalogue along with them for a good price. The whole huge package of about 30 models arrived in late autumn, and while I have yet to paint any of those models, it should be a treat!

I also backed the Tabletop Fantasy Miniatures Kickstarter featuring sculpts by Ana Polanscak:

Ana has long been one of the most original voices in this hobby of ours, participating in a crowdfunding campaign to get my hands on some of her sculpts was really a bit of a no-brainer! The models are a wonderfully quirky and sinister little bunch, and painting them should be quite a lot of fun!

4. Hugs for the Hug Throne!

 

III. Blogging

*Sigh* It would all be peaches and cream, if not for this part of the post. But seriously, let’s get the good stuff out of the way first:

Eternal Hunt turned seven in 2019, which was really cool. I have also managed to keep the posts flowing, more or less, ending up with about 400 posts again.

At the same time, interest in this blog (and, I should add, in blogs in general) seems to be dwindling, with the numbers going down all the time. To wit, this were my stats at the end of 2018:

And this is what things looked like at the end of 2019:

You know what? In my hubris, I always expected that this blog would come to an end when I’d run out of things to say — not when people would stop giving a feth.

This really frustrates me, and I could probably go on about it all day. I’ll force myself not to do that, though. Maybe it’s inevitable that Instagram should supplant all of the old blogs and forums. Maybe that’s what people want. It’s not what I want, however, so I’ll keep fighting the good fight over here — or what I think the good fight is, at least. If you are still with me after all these years, then I thank you from the bottom of my heart! Please keep reading and commenting! It’s what keeps this blog going, simple as that.

That said, if anyone does want to listen to me ranting about Instagram a little more, why, just look at last year’s post — everything that I said then is still perfectly accurate, even moreso today, in some cases.

 

IV. Plans

Back when I laid out my hobby resolutions for 2019, I made sure to point out that I didn’t want to overpromise and paint myself into a corner, so I only named a few models I wanted to paint. Looking back now, twelve months later, I cannot help noticing that I did not manage to paint a single one of those models — so much for resolutions, I guess… 😉

But the good thing about the new year is that you get a new shot, right? And there are a few models I would like to see some paint on. Here they are, provisionally…

 

As part of my rejuvenated interest in building and painting 40k World Eaters, I also created a new version of Lord Captain Lorimar, based on the new Abaddon model released in 2019:

This is one model that I would definitely like to try and paint this year,…

Countess Mandelholtz, of the Mandelholtz House of Imperial Finance, just keeps appearing in my new year’s resolutions — but only because I took me so long to get this particular model right that I am now scared of messing it up with a sub-par paintjob…

but there have been some additions to House Mandelholtz last year, not least of all one Mr. Azaleas Vile, the banking house’s prime factor:

So maybe we’ll be seeing more of House Mandelholtz and its agents in 2020…

I might aso finally dip my toes into some Inquisitor 54 (after all, I picked up the original Eisenhorn model a short while ago).

The 30k incarnation of my World Eaters has fallen by the wayside a bit, ironically pushed aside by my 40k World Eaters again — but in light of the rumours of GW wanting to turn the Horus Heresy into a proper mainline setting, I guess there’ll still be a chance to work on those models in the future. If nothing else, I would really like to finish my “Argel Tal duology”, if only to pre-empt a possible Argel Tal model by Forgeworld…


Oh, and I tried failed during the summer to finally paint my second Armiger Warglaive …erm, sorry, that’s “War Dog” now, for The Bolter & Chainsword’s ETL event, but that’s really a shame because I am still very fond of the model:


So you can probably expect the Huntress and her ride to be finished at some point in 2020 as well.

Oh, and lest I forget, now that the new plastic Sisters have finally been announced in multi-part form, I really need to get my hands on a squad of them…


You know, just to have a bit of fun with the kit…

 

All of these are rather loose targets, however. If there is one thing I really want to do is to contribute to/participate in LarsonicMiniaturesOndroma event:

The talent on display is truly staggering. It has to be said that, up to now, I have actually been ridiculously neglectful when it comes to the event, but I fully intend to change that! Scout’s honour! 🙂

 

So yeah, that’s it for today — if anything, this post has already gone on far too long anyway. Let me finish by thanking all of my readers and by encouraging you to keep visiting this place for the next twelve months. And please do speak up every once in a while, just so, you know, I get the feeling every now and then that I am not just screaming into the void…

And please feel free to let me hear any thoughts you might have on my 2019 output or my varios hobby plans!

As always, thanks for looking and stay tuned for more!

Lord of the XII Legion – the Killing Ground

Posted in 30k, 40k, Chaos, Conversions, paintjob, World Eaters with tags , , , , , , , , , , , , , , on January 21, 2019 by krautscientist

So there I was, after last week’s post, with my aquila lander for Azazel’s terrain challenge all primed and ready to go — and then something just jumped the queue. It’s still a terrain project, however, after a fashion. And I am confident it’ll make another fitting entry for the community challenge. So what is this about?

A bit more than two years ago, I converted and painted a model that still stands as one of my proudest hobby achievements: My interpretation of Angron, Primarch of the World Eaters, in his ascended form as a Daemon-Primarch of Khorne:


I am still extremely proud of the model, which inspired several blog posts and was, itself, part of an even bigger project to build models to represent Angron at different moments in his violent life.

Anyway, you can find out more about the process of creating Daemon-Primarch Angron here. The truth of the matter, however, was that more than two years later, the model still wasn’t completely finished.

You see, back when I built the base for my Daemon-Primarch version of Angron, it was planned as a modular display base, based on the shattered Imperial aquila terrain piece from the Honoured Imperium kit.

The actual base for Angron himself was, carefully and painstakingly, sawn out of the original terrain piece:


At the same time, I added two more Ultramarines to the bigger part of the display, in order to create a small mini-diorama of the XII Legion Primarch slashing through the remains of an Ultramarines squad. Something like this:


Alas, that modular piece was never finished, as I kept telling myself I would just quickly paint it up at a later point — I should really have listened to my buddy Augustus b’Raass who told me that I should not put it off for too long, lest I end up taking years to finish it. Which is precisely what happened…

But when I took a look at the unpainted base last week, I felt the need to finally finish it and give Angron his proper display — if nothing else, I wanted to have the model completely finished before GW decides to release an official model for Angron in his 40k form…

With both the actual terrain and two Ultramarines models left to complete, this was actually a pretty substantial hobby endeavour, but I surprised myself by actually making fairly quick work of it.

First up were the actual aquila base and the kneeling Ultramarine who is lining up a last shot at the Primarch:



I went for the same scratched and scuffed armour look I had aready used on the unlucky bisected officer held in Angron’s right fist, to create the impression the scene was set during a grueling battle. Due to the slightly 30k-styled Armour of the Ultramarines, this could be set either in the 30k timeframe (at the very end of the Shadow Crusade, upon Angron’s “ascension”) or during any of the following millennia, up to “current-day” 40k.

The Ultramarine standard to the right of the Marine actually mirrors an identical piece appearing on the base of my Forgeworld Angron:


The most complicated part of the paintjob was, ironically enough, to match the colour of the right side of the aquila to that appearing on the smaller part of it that makes up Daemon-Angron’s base, something that would, of course, have been trivially easy, had I painted it all in one go…


As you can see, that left only the fallen Marine in the middle (actually one of the Marine’s from the stock base of Forgeworld’s Angron), and I quickly painted that last model over the weekend.

Of course I made sure to create a suitable bloodstain on the ground, before gluing down the model:

So without further ado, here’s the finished display base, showing a charging Lord of the XII Legion and the courageous, if ill-fated, last stand of an Ultramarines squad:



Here’s a view from the unlucky survivor’s perspective…


I really feel I am giving the Ultramarines a fair shake here, in spite of everything: That last guy looks dead set not to abandon his position and to fight to his last, which seems very much in character for the legion. I feel this also prevents the dead smurfs from just feeling like gratuitous splatter effects. And after all, it’s Angron we are talking about here — there was always going to be blood, right? 😉


And of course the whole ensemble is still modular, allowing me to use Angron on his own, smaller base:


Here are some additional detail shots showing off various parts of the finished piece:







It feels great to finally have finished the complete piece – and also the last part of my little collection, or “Massacre”, of Angrons! The modular display bases for Forgeworld’s Horus Heresy characters were an inspiration for this, and now it definitely seems like a FW base turned up to eleven.

Now for that aquila lander… 😉

Anyway, that’s it for today. I would, of course, love to hear your thoughts about the finished piece, so please leave a comment! And, as always, thanks for looking and stay tuned for more!

“And they shall know fear…”

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