1. Fun is always the point.
2. If it might be fun let’s try it.
3. Original intentions don’t matter.
4. Ideology is not fun, and games aren’t lessons.
5. Sometimes there’s a story, and sometimes there isn’t.
6. As many or as few rules as needed.
7. Of course we can mix that in!
8. Characters can “buy it”, but their lives aren’t cheap.
9. Game rules mean whatever you need them to mean.
10. The Anti-Manifesto is not an ideology, and has no single interpretation.