Tags
Cards, Deck, dF, Dice, Free, Game Crafting, Gamer Crafts, Gaming Craft, LARP Cards, paper craft, papercraft, Play Aids, Polyhedral Card, Polyhedral Dice, Print at Home, Print-and-Play, Randomizer, Rock Paper Scissors, RPG Cards
The Engine of Oracles Random Generator Deck is a FREE set of 60 double-ended cards that you can print out and assemble at home. Included with the card files are two different versions of the card back design – one in Color, and one in Black and White. Also included are both Color and Black and White versions of the tuck box. All you need is 100 lb card (or “cover”) stock, a printer that can handle card stock, a set of scissors (or a precision craft knife), and some glue for the tuck box.
Each card has a “Heads” and “Tails” end. You simply use the applicable result from the end that happens to be upright and readable when you draw the card.
The upright left hand column shows the results for the roll of a d4, a d6, a d8, a d10, a d12, a d20, or a d30. To replicate a d%, simply draw two cards and read the d10 rows together.
The right hand column shows results for a d2 roll, a Coin Flip, an Odd or Even determination, a d3, the roll of a dF (+, blank, or -), and a Rock/Paper/Scissors throw. Also on the right hand side is a row for determining the Hour of the day or night, and the Minute or Second (numbered from 00 to 59).
The cards are particularly useful for running Live-Action versions of games designed for Table-Top play, since the cards can be drawn in situations where it would be inconvenient (or impossible) to roll dice. In games with combat Initiative systems, they can be used to easily track the order in which combatants act. And unlike using a random number generation app, the Generator Cards will not drain any charge from your phone!
The Gamemaster might deal each Player a “hand” of three to five cards at once, face up, and let them choose which card to use when a random determination is required. The Player must then use the result from the end of the card that is upright and readable from their point of view. Once a card is “played” in this manner, it is removed from the Player’s hand and returned to the deck. Once all the cards in their hand are played, the Player is dealt a new one. This can result in interesting strategic decisions, with a Player perhaps choosing to deliberately fail certain actions in order to insure success later.
Download this prototype version for FREE here, or in the Downloads Section.
