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Android
A flat robot head, a green semicircle with antennas and small holes for eyes
DeveloperGoogle
Written inJava, Kotlin, C, C++, Rust[1], Assembly
OS familyLinux
Working stateActive
Source modelOpen-source[2]
Initial releaseAndroid 1.0 / September 23, 2008; 17 years ago (2008-09-23)
Latest releaseAndroid 17 / June 16, 2026; 2 months ago (2026-06-16)
Repository
Marketing targetSmartphones, tablets, laptops, desktops, smart TVs (Android TV), cars (Android Automotive), smartwatches (Wear OS), and VR headsets (Android XR)
Available in100+ languages
Update methodOver-the-air
Package managerAPK-based
Supported platforms64-bit: ARM64, x86-64
32-bit: ARMv7, x86[3]
Kernel typeMonolithic (Linux kernel)
UserlandBionic libc, mksh shell, Toybox as core utilities
Default
user interface
Graphical (multi-touch)
License
Official websiteandroid.com
Support status
Android 14 and later supported
Articles in the series
Android version history

Android is an operating system developed by Google, designed primarily for smartphones and tablets (touchscreen-based mobile devices originally; later for other devices, such as TVs and PCs), based on a modified version of the Linux kernel and other open-source software. First released in 2008, Android is the world's most widely used operating system with 3.9 billion users,[4] and the most used operating system for smartphones. The latest version, released on June 16, 2026, is Android 17.

At its core, the operating system is known as the Android Open Source Project (AOSP),[5] was originally only made for a smartphone, and is free and open-source software (FOSS) primarily licensed under the Apache License. However, most devices run the proprietary Android open-core version developed by Google, which ships with additional proprietary closed-source software pre-installed,[6] most notably Google Mobile Services (GMS),[7] which includes core apps such as Google Chrome, the digital distribution platform Google Play, and the associated Google Play Services development platform. Other Google services including Firebase Cloud Messaging, used for push notifications, are recommended for applications. While AOSP is free, the "Android" name and logo are trademarks of Google, who restrict the use of Android branding on "uncertified" products.[8][9] The majority of smartphones and other devices based on AOSP run Google's ecosystem—which is known simply as Android—some with vendor-customized user interfaces and software suites,[10] for example One UI. Numerous modified distributions exist, which include competing Amazon Fire OS, community-developed LineageOS; the source code has also been used to develop a variety of Android distributions on a range of other devices, such as Android TV for televisions, Wear OS for wearables, Android Automotive for in-car systems, Android XR for virtual reality headsets, and Android for PCs. Commercial products like micro consoles have also used Android.

Software packages on Android, which use the APK format, are generally distributed through a proprietary application store; non-Google platforms include vendor-specific Amazon Appstore, Samsung Galaxy Store, Huawei AppGallery, and third-party companies Aptoide, Cafe Bazaar, GetJar or open source F-Droid. Since 2011 Android has been the most used operating system worldwide on smartphones. It has the largest installed base of any operating system in the world[11] with over three billion monthly active users[a] and accounting for 45% of the global operating system market.[b][12]

History

2000s

Android Inc. was founded in Palo Alto, California, in October 2003 by Andy Rubin and Chris White, with Rich Miner and Nick Sears[13][14] joining later. Rubin had previously been the creator of the T-Mobile Sidekick under his previous company Danger, Inc.[15][16] Rubin and White started out to build an operating system for digital cameras viz FotoFrame. The company name was changed to Android as Rubin already owned the domain name android.com. After having built a prototype internally known as the "Fadden demo" predominantly by purchasing licensing agreements for most of the software components built around a custom JavaScript front-end, the company failed to convince investors, and so in April 2004 they pivoted to building an operating system for phones at the suggestion of Nick Sears,[17][18] as a rival to Symbian and Microsoft Windows Mobile.[19] Rubin pitched the Android project as having "tremendous potential in developing smarter mobile devices that are more aware of its owner's location and preferences".[14] Due to difficulty attracting investors early on, Android faced potential eviction from its office space. Steve Perlman, a close friend of Rubin, brought him $10,000 in cash in an envelope, and shortly thereafter wired an undisclosed amount as seed funding. Perlman refused a stake in the company, and has stated "I did it because I believed in the thing, and I wanted to help Andy."[20][21]

In 2005, Rubin tried to negotiate deals with Samsung[22] and HTC.[23] Shortly afterwards, Google acquired the company in July of that year for at least $50 million;[14][24] this was Google's "best deal ever" according to Google's then-vice president of corporate development, David Lawee, in 2010.[22] Android's key employees, including Rubin, Miner, Sears, and White, joined Google as part of the acquisition.[14] Not much was known about the secretive Android Inc. at the time, with the company having provided few details other than that it was making software for mobile phones.[14] At Google, the team led by Rubin developed a mobile device platform powered by the Linux kernel. Google marketed the platform to handset makers and carriers on the promise of providing a flexible, upgradeable system.[25] Google had "lined up a series of hardware components and software partners and signaled to carriers that it was open to various degrees of cooperation".[attribution needed][26]

Speculation about Google's intention to enter the mobile communications market continued to build through December 2006.[27] An early prototype had a close resemblance to a BlackBerry phone, with no touchscreen and a physical QWERTY keyboard, but the arrival of Apple's 2007 iPhone meant that Android "had to go back to the drawing board".[28][29] Google later changed its Android specification documents to state that "Touchscreens will be supported", although "the Product was designed with the presence of discrete physical buttons as an assumption, therefore a touchscreen cannot completely replace physical buttons".[30] By 2008, both Nokia and BlackBerry announced touch-based smartphones to rival the iPhone 3G, and Android's focus eventually switched to just touchscreens. The first commercially available smartphone running Android was the HTC Dream, also known as T-Mobile G1, announced on September 23, 2008.[31][32]

HTC Dream or T-Mobile G1, the first commercially released device running Android (2008)

On November 5, 2007, the Open Handset Alliance, a consortium of technology companies including Google, device manufacturers such as HTC, Motorola and Samsung, wireless carriers such as Sprint and T-Mobile, and chipset makers such as Qualcomm and Texas Instruments, unveiled itself, with a goal to develop "the first truly open and comprehensive platform for mobile devices".[33][34][35] Within a year, the Open Handset Alliance faced two other open source competitors, the Symbian Foundation and the LiMo Foundation, the latter also developing a Linux-based mobile operating system like Google. In September 2007, Google had filed several patent applications in the area of mobile telephony.[36][37][38]

On September 23, 2008, Android was introduced by Andy Rubin, Larry Page, Sergey Brin, Cole Brodman, Christopher Schlaeffer and Peter Chou at a press conference in a New York City subway station.[39]

Since 2008, Android has seen numerous updates which have incrementally improved the operating system, adding new features and fixing bugs in previous releases. The first two Android versions were internally codenamed Astro Boy and Bender but licensing issues meant subsequent releases were named after dessert or sugary treat in an alphabetical order, with the first few Android versions being called "Petit Four", "Cupcake", "Donut", "Eclair",[40] and "Froyo", in that order. During its announcement of Android KitKat in 2013, Google explained that "Since these devices make our lives so sweet, each Android version is named after a dessert", although a Google spokesperson told CNN in an interview that "It's kind of like an internal team thing, and we prefer to be a little bit—how should I say—a bit inscrutable in the matter, I'll say".[41]

2010s

In 2010, Google launched its Nexus series of devices, a lineup in which Google partnered with different device manufacturers to produce new devices and introduce new Android versions. The series was described as having "played a pivotal role in Android's history by introducing new software iterations and hardware standards across the board", and became known for its "bloat-free" software with "timely ... updates".[42] At its developer conference in May 2013, Google announced a special version of the Samsung Galaxy S4, where, instead of using Samsung's own Android customization, the phone ran "stock Android" and was promised to receive new system updates fast.[43] The device would become the start of the Google Play edition program, and was followed by other devices, including the HTC One Google Play edition,[44] and Moto G Google Play edition.[45] In 2015, Ars Technica wrote that "Earlier this week, the last of the Google Play edition Android phones in Google's online storefront were listed as "no longer available for sale" and that "Now they're all gone, and it looks a whole lot like the program has wrapped up".[46][47]

Eric Schmidt, Andy Rubin and Hugo Barra at a 2012 press conference announcing Google's Nexus 7 tablet

From 2008 to 2013, Hugo Barra served as product spokesperson, representing Android at press conferences and Google I/O, Google's annual developer-focused conference. He left Google in August 2013 to join Chinese phone maker Xiaomi.[48][49] Less than six months earlier, Google's then-CEO Larry Page announced in a blog post that Andy Rubin had moved from the Android division to take on new projects at Google, and that Sundar Pichai would become the new Android lead.[50][51] Pichai himself would eventually switch positions, becoming the new CEO of Google in August 2015 following the company's restructure into the Alphabet conglomerate,[52][53] making Hiroshi Lockheimer the new head of Android.[54][55]

On Android 4.4, KitKat, shared writing access to MicroSD memory cards has been locked for user-installed applications, to which only the dedicated directories with respective package names, located inside Android/data/, remained writeable. Writing access has been reinstated with Android 5 Lollipop through the backwards-incompatible Google Storage Access Framework interface.[56]

In June 2014, Google announced Android One, a set of "hardware reference models" that would "allow [device makers] to easily create high-quality phones at low costs", designed for consumers in developing countries.[57][58][59] In September, Google announced the first set of Android One phones for release in India.[60][61] However, Recode reported in June 2015 that the project was "a disappointment", citing "reluctant consumers and manufacturing partners" and "misfires from the search company that has never quite cracked hardware".[62] Plans to relaunch Android One surfaced in August 2015,[63] with Africa announced as the next location for the program a week later.[64][65] A report from The Information in January 2017 stated that Google is expanding its low-cost Android One program into the United States, although The Verge notes that the company will presumably not produce the actual devices itself.[66][67] Google introduced the Pixel and Pixel XL smartphones in October 2016, marketed as being the first phones made by Google,[68][69] and exclusively featured certain software features, such as the Google Assistant, before wider rollout.[70][71] The Pixel phones replaced the Nexus series,[72] with a new generation of Pixel phones launched in October 2017.[73]

In May 2019, the operating system became entangled in the trade war between China and the United States involving Huawei, which, like many other tech firms, had become dependent on access to the Android platform.[74][75] In the summer of 2019, Huawei announced it would create an alternative operating system to Android[76] known as Harmony OS,[77] and has filed for intellectual property rights across major global markets.[78][79] Under such sanctions Huawei has long-term plans to replace Android in 2022 with the new operating system, as Harmony OS was originally designed for internet of things devices, rather than for smartphones and tablets.[80]

On August 22, 2019, it was announced that Android "Q" would officially be branded as Android 10, ending the historic practice of naming major versions after desserts. Google stated that these names were not "inclusive" to international users (due either to the aforementioned foods not being internationally known, or being difficult to pronounce in some languages).[81][82] On the same day, Android Police reported that Google had commissioned a statue of a giant number "10" to be installed in the lobby of the developers' new office.[83] Android 10 was released on September 3, 2019, to Google Pixel phones first.

2020s

In late 2021, some users reported that they were unable to dial emergency services.[84][85] The problem was caused by a combination of bugs in Android and in the Microsoft Teams app; both companies released updates addressing the issue.[86]

On December 12, 2024, Google announced Android XR. It is a new operating system developed by Google, designed for virtual reality and augmented reality devices, such as VR headsets and smart glasses. It was built in collaboration with Samsung and Qualcomm. The platform is also focused on supporting developers with tools like ARCore and Unity to build applications for upcoming XR devices.[87]

In March 2025, Google announced its plans to consolidate Android development to internal sources. While public developers will no longer be able to contribute, the Android source will still be published.[88]

On May 12, 2026, Google announced their Chromebook successor called Googlebook showcased running a desktop repurposed version of Android currently in development under the codename Aluminium OS which is intended to eventually replace Chrome OS.[89]

Features

Interface

Android's default user interface is mainly based on direct manipulation, using touch inputs that loosely correspond to real-world actions, like swiping, tapping, pinching, and reverse pinching to manipulate on-screen objects, along with a virtual keyboard.[90] Game controllers and full-size physical keyboards are supported via Bluetooth or USB.[91][92] The response to user input is designed to be immediate and provides a fluid touch interface, often using the vibration capabilities of the device to provide haptic feedback to the user. Internal hardware, such as accelerometers, gyroscopes and proximity sensors are used by some applications to respond to additional user actions, for example adjusting the screen from portrait to landscape depending on how the device is oriented,[93] or allowing the user to steer a vehicle in a racing game by rotating the device, simulating control of a steering wheel.[94]

Home screen

Android devices boot to the home screen, the primary navigation and information "hub" on Android devices, analogous to the desktop found on personal computers. Android home screens are typically made up of app icons and widgets; app icons launch the associated app, whereas widgets display live, auto-updating content, such as a weather forecast, the user's email inbox, or a news ticker directly on the home screen.[95] A home screen may be made up of several pages, between which the user can swipe back and forth.[96] Third-party apps available on Google Play and other app stores can extensively re-theme the home screen,[97] and even mimic the look of other operating systems, such as Windows Phone.[98] Most manufacturers customize the look and features of their Android devices to differentiate themselves from their competitors.[99]

Status bar

Along the top of the screen is a status bar, showing information about the device and its connectivity. This status bar can be pulled (swiped) down to reveal a notification screen where apps display important information or updates, as well as quick access to system controls and toggles such as display brightness, connectivity settings (WiFi, Bluetooth, cellular data), audio mode, and flashlight.[96] Vendors may implement extended settings such as the ability to adjust the flashlight brightness.[100]

Notifications

Notifications are "short, timely, and relevant information about your app when it's not in use", and when tapped, users are directed to a screen inside the app relating to the notification.[101] Beginning with Android 4.1 "Jelly Bean", "expandable notifications" allow the user to tap an icon on the notification in order for it to expand and display more information and possible app actions right from the notification.[102]

App lists

An "All Apps" screen lists all installed applications, with the ability for users to drag an app from the list onto the home screen. The app list may be accessed using a gesture or a button, depending on the Android version. A "Recents" screen, also known as "Overview", lets users switch between recently used apps.[96]

The recent list may appear side-by-side or overlapping, depending on the Android version and manufacturer.[103]

Front buttons (home, menu/options, go back, search) and optical track pad of an HTC Desire, a 2010 smartphone with Android OS

Many early Android OS smartphones were equipped with a dedicated search button for quick access to a web search engine and individual apps' internal search feature. More recent devices typically allow the former through a long press or swipe away from the home button.[104]

The dedicated option key, also known as menu key, and its on-screen simulation, is no longer supported since Android version 10. Google recommends mobile application developers to locate menus within the user interface.[104] On more recent phones, its place is occupied by a task key used to access the list of recently used apps when actuated. Depending on device, its long press may simulate a menu button press or engage split screen view, the latter of which is the default behaviour since stock Android version 7.[105][106][107]

Split-screen view

Native support for split screen view has been added in stock Android version 7.0 Nougat.[107]

Split screen was removed on Go Edition version of Android to optimize the User experience for low end devices (8.1-15)

The earliest vendor-customized Android-based smartphones known to have featured a split-screen view mode are the 2012 Samsung Galaxy S3 and Note 2, the former of which received this feature with the premium suite upgrade delivered in TouchWiz with Android 4.1 Jelly Bean.[108]

Charging while powered off

When connecting or disconnecting charging power and when briefly actuating the power button or home button, all while the device is powered off, a visual battery meter whose appearance varies among vendors appears on the screen, allowing the user to quickly assess the charge status of a powered-off device without having to start it. Some display the battery percentage.[109]

Desktop mode

Android has supported a rudimentary Desktop Mode in developer options.[110] A native desktop mode was rolled out in March 2026 to Pixel devices from the Pixel 8 onward; tablets received it with Android 16 QPR3,[111] with the intention to roll this feature out to more devices in the future.[112]

Applications

Most Android devices come with preinstalled Google apps including Gmail, Google Maps, Google Chrome, YouTube, Google TV, and others.[113][114]

Applications ("apps"), which extend the functionality of devices, are written using the Android software development kit (SDK)[115] and, often, Kotlin programming language, which replaced Java as Google's preferred language for Android app development in May 2019,[116] and was originally announced in May 2017.[117][118] Java is still supported (originally the only option for user-space programs, and is often mixed with Kotlin), as is C++.[119] Java or other JVM languages, such as Kotlin, may be combined with C/C++,[120] together with a choice of non-default runtimes that allow better C++ support.[121]

The SDK includes a comprehensive set of development tools,[122] including a debugger, software libraries, a handset emulator based on QEMU, documentation, sample code, and tutorials. Initially, Google's supported integrated development environment (IDE) was Eclipse using the Android Development Tools (ADT) plugin; in December 2014, Google released Android Studio, based on IntelliJ IDEA, as its primary IDE for Android application development. Other development tools are available, including a native development kit (NDK) for applications or extensions in C or C++, Google App Inventor, a visual environment for novice programmers, and various cross platform mobile web applications frameworks. In January 2014, Google unveiled a framework based on Apache Cordova for porting Chrome HTML 5 web applications to Android, wrapped in a native application shell.[123] Additionally, Firebase was acquired by Google in 2014 that provides helpful tools for app and web developers.[124]

Android has a growing selection of third-party applications, which can be acquired by users by downloading and installing the application's APK (Android application package) file, or by downloading them using an application store program that allows users to install, update, and remove applications from their devices. Google Play Store is the primary application store installed on Android devices that comply with Google's compatibility requirements and license the Google Mobile Services software.[125][126] Google Play Store allows users to browse, download and update applications published by Google and third-party developers; as of January 2021, there are more than three million applications available for Android in Play Store.[127][128] As of July 2013, 50 billion application installations had been performed.[129][130] Some carriers offer direct carrier billing for Google Play application purchases, where the cost of the application is added to the user's monthly bill.[131] As of May 2017, there are over one billion active users a month for Gmail, Android, Chrome, Google Play and Maps.

Due to the open nature of Android, a number of third-party application marketplaces also exist for Android, either to provide a substitute for devices that are not allowed to ship with Google Play Store, provide applications that cannot be offered on Google Play Store due to policy violations, or for other reasons. Examples of these third-party stores have included the Amazon Appstore, GetJar, and SlideMe. F-Droid, another alternative marketplace, seeks to only provide applications that are distributed under free and open source licenses.[125][132][133][134]

In October 2020, Google removed several Android applications from Play Store, as they were identified breaching its data collection rules. The firm was informed by International Digital Accountability Council (IDAC) that apps for children like Number Coloring, Princess Salon and Cats & Cosplay, with collective downloads of 20 million, were violating Google's policies.[135]

At the Windows 11 announcement event in June 2021, Microsoft showcased the new Windows Subsystem for Android (WSA) to enable support for the Android Open Source Project (AOSP), but it has since been deprecated. It was intended to allow users to run Android apps and games on their Windows 11 desktop.[136] Microsoft ended WSA support on March 5, 2025.[137]

Storage

The storage of Android devices can be expanded using secondary devices such as SD cards. Android recognizes two types of secondary storage: portable storage (which is used by default), and adoptable storage. Portable storage is treated as an external storage device. Adoptable storage, introduced on Android 6.0, allows the internal storage of the device to be spanned with the SD card, treating it as an extension of the internal storage. This has the disadvantage of preventing the memory card from being used with another device unless it is reformatted.[138]

Android 4.4 introduced the Storage Access Framework (SAF), a set of APIs for accessing files on the device's filesystem.[139] As of Android 11, Android has required apps to conform to a data privacy policy known as scoped storage, under which apps may only automatically have access to certain directories (such as those for pictures, music, and video), and app-specific directories they have created themselves. Apps are required to use the SAF to access any other part of the filesystem.[140][141][142]

Memory management

Since Android devices are usually battery-powered, Android is designed to manage processes to keep power consumption at a minimum. When an application is not in use the system suspends its operation so that, while available for immediate use rather than closed, it does not use battery power or CPU resources.[143][144] Android manages the applications stored in memory automatically: when memory is low, the system will begin invisibly and automatically closing inactive processes, starting with those that have been inactive for the longest amount of time.[145][146] Lifehacker reported in 2011 that third-party task-killer applications were doing more harm than good.[147]

Developer options

Some settings for use by developers for debugging and power users are located in a "Developer options" sub menu, such as the ability to highlight updating parts of the display, show an overlay with the current status of the touch screen, show touching spots for possible use in screencasting, notify the user of unresponsive background processes with the option to end them ("Show all ANRs", i.e. "App's Not Responding"), prevent a Bluetooth audio client from controlling the system volume ("Disable absolute volume"), and adjust the duration of transition animations or deactivate them completely to speed up navigation.[148][149][150]

Developer options are initially hidden since Android 4.2 "Jelly Bean", but can be enabled by actuating the operating system's build number in the device information seven times. Hiding developers options again requires deleting user data for the "Settings" app, possibly resetting some other preferences, or in recent Android versions, turning off the Developer options master switch.[151][152][153]

Hardware

The main hardware platform for Android is 64-bit ARM (i.e. the ARMv8-A architecture) and the 32-bit ARMv7-A architecture, with x86-64 and the 32-bit x86 architectures also being officially supported in later versions of Android.[154][155][156] The unofficial Android-x86 project provided support for x86 architectures ahead of the official support.[157][158] Since 2012, Android devices with Intel processors began to appear, including phones[159] and tablets. While gaining support for 64-bit platforms, Android was first made to run on 64-bit x86 and then on ARM64. An unofficial experimental port of the operating system to 64-bit RISC-V architecture was released in 2021.[160] 32- and 64-bit MIPS was once supported; and Google has removed RISC-V support.[161]

Requirements for the minimum amount of RAM for smartphones running Android 15 range from 4 GB of RAM for full Android to 2 GB, in which case the smartphone manufacturers must use the Android Go Edition.[162] Android supports all versions of OpenGL ES and Vulkan (and version 1.1 available for some devices[163]).

Android devices incorporate many optional hardware components, including still or video cameras, GPS, orientation sensors, dedicated gaming controls, accelerometers, gyroscopes, barometers, magnetometers, proximity sensors, pressure sensors, thermometers, and touchscreens. Some hardware components are not required, but became standard in certain classes of devices, such as smartphones, and additional requirements apply if they are present. Some other hardware was initially required, but those requirements have been relaxed or eliminated altogether. For example, as Android was developed initially as a phone OS, hardware such as microphones were required, while over time the phone function became optional.[130] Android used to require an autofocus camera, which was relaxed to a fixed-focus camera[130] if present at all, since the camera was dropped as a requirement entirely when Android started to be used on set-top boxes.

In addition to running on smartphones and tablets, several vendors run Android natively on regular PC hardware with a keyboard and mouse.[164][165][166][167] In addition to their availability on commercially available hardware, similar PC hardware-friendly versions of Android are freely available from the Android-x86 project, including customized Android 4.4.[168] Using the Android emulator that is part of the Android SDK, or third-party emulators, Android can also run non-natively on x86 architectures.[169][170] Chinese companies are building a PC and mobile operating system, based on Android, to "compete directly with Microsoft Windows and Google Android".[171] The Chinese Academy of Engineering noted that "more than a dozen" companies were customizing Android following a Chinese ban on the use of Windows 8 on government PCs.[172][173][174]

Devices

Android runs on a wide variety of devices such as smartphones, tablets, cars, computers, smart watches, and smart TVs.[175] However, the vast majority of Android-powered devices are smartphones. Unlike its two main competitors in the mobile operating system space, namely iOS and HarmonyOS, Android devices are made by many different original equipment manufacturers. These OEMs include Samsung, Xiaomi, Vivo, Oppo, iQOO, OnePlus, Honor, Google, Sony, Lenovo, Sharp, Realme, Nothing, and Tecno.[176][177]

Development

The stack of Android Open Source Project

Android is developed by Google until the latest changes and updates are ready to be released, at which point the source code is made available to the Android Open Source Project (AOSP),[178] an open source initiative led by Google.[179] The first source code release happened as part of the initial release in 2007. All releases are under the Apache License.[180]

The AOSP code can be found with minimal modifications on select devices, mainly the former Nexus and current Android One series of devices.[181] However, most original equipment manufacturers (OEMs) customize the source code to run on their hardware.[182][183]

Android's source code does not contain the device drivers, often proprietary, that are needed for certain hardware components,[184][185][186] and does not contain the source code of Google Play Services, which many apps depend on.[187] As a result, most Android devices, including Google's own, ship with a combination of free and open source and proprietary software,[185] with the software required for accessing Google services often falling into the latter category.[188] In response to this, there are some projects that build complete operating systems based on AOSP as free software, the first being CyanogenMod (see section Open-source community below).

Update schedule

Summary of versions
Version Release date
1.0 September 23, 2008
1.1 February 9, 2009
1.5 (Cupcake) April 27, 2009
1.6 (Donut) September 15, 2009
2.02.1 (Eclair) October 26, 2009
2.2 (Froyo) May 20, 2010
2.3 (Gingerbread) December 6, 2010
3.0 (Honeycomb) February 22, 2011
4.0 (Ice Cream Sandwich) October 18, 2011
4.14.3 (Jelly Bean) July 9, 2012
4.4 (KitKat) October 31, 2013
5.05.1 (Lollipop) November 12, 2014
6.0 (Marshmallow) October 5, 2015
7.07.1 (Nougat) August 22, 2016
8.08.1 (Oreo) August 21, 2017
9 (Pie) August 6, 2018
10 September 3, 2019
11 September 8, 2020
1212L October 4, 2021
13 August 15, 2022
14 October 4, 2023
15 October 15, 2024
16 June 10, 2025
17 June 16, 2026

Google provides annual[189] Android releases, both for factory installation in new devices, and for over-the-air updates to existing devices.[190] The latest major release is Android 17.

The extensive variation of hardware[191] in Android devices has caused significant delays for software upgrades and security patches. Each upgrade has had to be specifically tailored, a time- and resource-consuming process.[192] Except for devices within the Google Nexus and Pixel brands, updates have often arrived months after the release of the new version, or not at all.[193] Manufacturers often prioritize their newest devices and leave old ones behind.[194] Additional delays can be introduced by wireless carriers who, after receiving updates from manufacturers, further customize Android to their needs and conduct extensive testing on their networks before sending out the upgrade.[194][195] There are also situations in which upgrades are impossible due to a manufacturer not updating necessary drivers.[196]

The lack of after-sale support from manufacturers and carriers has been widely criticized by consumer groups and the technology media.[197][198][199] Some commentators have noted that the industry has a financial incentive not to upgrade their devices, as the lack of updates for existing devices fuels the purchase of newer ones,[200] an attitude described as "insulting".[199] The Guardian complained that the method of distribution for updates is complicated only because manufacturers and carriers have designed it that way.[199] In 2011, Google partnered with a number of industry players to announce an "Android Update Alliance", pledging to deliver timely updates for every device for 18 months after its release; however, there has not been another official word about that alliance since its announcement.[194][201]

In 2012, Google began de-coupling certain aspects of the operating system (particularly its central applications) so they could be updated through the Google Play store independently of the OS. One of those components, Google Play Services, is a closed-source system-level process providing APIs for Google services, installed automatically on nearly all devices running Android 2.2 "Froyo" and higher. With these changes, Google can add new system functions and update apps without having to distribute an upgrade to the operating system itself.[202] As a result, Android 4.2 and 4.3 "Jelly Bean" contained relatively fewer user-facing changes, focusing more on minor changes and platform improvements.[203]

HTC's then-executive Jason Mackenzie called monthly security updates "unrealistic" in 2015, and Google was trying to persuade carriers to exclude security patches from the full testing procedures. In May 2016, Bloomberg Businessweek reported that Google was making efforts to keep Android more up-to-date, including accelerated rates of security updates, rolling out technological workarounds, reducing requirements for phone testing, and ranking phone makers in an attempt to "shame" them into better behavior. As stated by Bloomberg: "As smartphones get more capable, complex and hackable, having the latest software work closely with the hardware is increasingly important". Hiroshi Lockheimer, the Android lead, admitted that "It's not an ideal situation", further commenting that the lack of updates is "the weakest link on security on Android". Wireless carriers were described in the report as the "most challenging discussions", due to their slow approval time while testing on their networks, despite some carriers, including Verizon Wireless and Sprint Corporation, already shortening their approval times. In a further effort for persuasion, Google shared a list of top phone makers measured by updated devices with its Android partners, and is considering making the list public.[when?] Mike Chan, co-founder of phone maker Nextbit and former Android developer, said that "The best way to solve this problem is a massive re-architecture of the operating system", "or Google could invest in training manufacturers and carriers 'to be good Android citizens'".[204][205][206]

In May 2017, with the announcement of Android 8.0, Google introduced Project Treble, a major re-architect of the Android OS framework designed to make it easier, faster, and less costly for manufacturers to update devices to newer versions of Android. Project Treble separates the vendor implementation (device-specific, lower-level software written by silicon manufacturers) from the Android OS framework via a new "vendor interface". In Android 7.0 and earlier, no formal vendor interface exists, so device makers must update large portions of the Android code to move a device to a newer version of the operating system. With Treble, the new stable vendor interface provides access to the hardware-specific parts of Android, enabling device makers to deliver new Android releases simply by updating the Android OS framework, "without any additional work required from the silicon manufacturers."[207]

In September 2017, Google's Project Treble team revealed that, as part of their efforts to improve the security lifecycle of Android devices, Google had managed to get the Linux Foundation to agree to extend the support lifecycle of the Linux Long-Term Support (LTS) kernel branch from the 2 years that it has historically lasted to 6 years for future versions of the LTS kernel, starting with Linux kernel 4.4.[208]

In May 2019, with the announcement of Android 10, Google introduced Project Mainline to simplify and expedite delivery of updates to the Android ecosystem. Project Mainline enables updates to core OS components through the Google Play Store. As a result, important security and performance improvements that previously needed to be part of full OS updates can be downloaded and installed as easily as an app update.[209]

Google reported rolling out new amendments in Android 12 aimed at making the use of third-party application stores easier. This announcement rectified the concerns reported regarding the development of Android apps, including a fight over an alternative in-app payment system and difficulties faced by businesses moving online because of COVID-19.[210]

Linux kernel

Android's kernel is based on the Linux kernel's long-term support (LTS) branches. As of 2024, Android (14) uses versions 6.1 or 5.15 (for "Feature kernels", can be older for "Launch kernels", e.g. android12-5.10, android11-5.4, depending on Android version down to e.g. android11-5.4, android-4.14-stable, android-4.9-q), and older Android versions, use version 5.15 or a number of older kernels.[211] The actual kernel depends on the individual device.[212]

Android's variant of the Linux kernel has further architectural changes that are implemented by Google outside the typical Linux kernel development cycle, such as the inclusion of components like device trees, ashmem, ION, and different out of memory (OOM) handling.[213][214] Certain features that Google contributed back to the Linux kernel, notably a power management feature called "wakelocks",[215] were initially rejected by mainline kernel developers partly because they felt that Google did not show any intent to maintain its own code.[216][217] Google announced in April 2010 that they would hire two employees to work with the Linux kernel community,[218] but Greg Kroah-Hartman, the current Linux kernel maintainer for the stable branch, said in December 2010 that he was concerned that Google was no longer trying to get their code changes included in mainstream Linux.[217] Google engineer Patrick Brady once stated in the company's developer conference that "Android is not Linux",[219] with Computerworld adding that "Let me make it simple for you, without Linux, there is no Android".[220] Ars Technica wrote that "Although Android is built on top of the Linux kernel, the platform has very little in common with the conventional desktop Linux stack".[219]

In August 2011, Linus Torvalds said that "eventually Android and Linux would come back to a common kernel, but it will probably not be for four to five years".[221] In December 2011, Greg Kroah-Hartman announced the start of Android Mainlining Project, which aims to put some Android drivers, patches and features back into the Linux kernel, starting in Linux 3.3.[222] Linux included the autosleep and wakelocks capabilities in the 3.5 kernel, after many previous attempts at a merger. The interfaces are the same but the upstream Linux implementation allows for two different suspend modes: to memory (the traditional suspend that Android uses), and to disk (hibernate, as it is known on the desktop).[223] Google maintains a public code repository that contains their experimental work to re-base Android off the latest stable Linux versions.[224][225]

Android is a Linux distribution according to the Linux Foundation,[226] Google's open-source chief Chris DiBona,[227] and several journalists.[228][229] Others, such as Google engineer Patrick Brady, say that Android is not Linux in the traditional Unix-like Linux distribution sense; Android does not include the GNU C Library (it uses Bionic as an alternative C library) and some other components typically found in Linux distributions.[230]

With the release of Android Oreo in 2017, Google began to require that devices shipped with new SoCs had Linux kernel version 4.4 or newer, for security reasons. Existing devices upgraded to Oreo, and new products launched with older SoCs, were exempt from this rule.[231][232]

Rooting

The flash storage on Android devices is split into several partitions, such as /system/ for the operating system itself, and /data/ for user data and application installations.[233]

In contrast to typical desktop Linux distributions, Android device owners are not given root access to the operating system and sensitive partitions such as /system/ are partially read-only. However, root access can be obtained by exploiting security flaws in Android, which is used frequently by the open-source community to enhance the capabilities and customizability of their devices, but also by malicious parties to install viruses and malware.[234] Root access can also be obtained by unlocking the bootloader which is available on most Android devices, for example on most Google Pixel, OnePlus and Nothing models OEM Unlocking option in the developer settings allows the user to unlock the bootloader with Fastboot, afterward, custom software may be installed. Some OEMs have their own methods. The unlocking process resets the system to factory state, erasing all user data.[235] Proprietary frameworks like Samsung Knox limit or block attempts at rooting. Google's Play Integrity API allows developers to check for any signs of tampering,[236] although the fairness of the tests have been criticized.[237]

Software stack

Android's architecture diagram[obsolete source]

On top of the Linux kernel, there are the middleware, libraries and APIs written in C, and application software running on an application framework which includes Java-compatible libraries. Development of the Linux kernel continues independently of Android's other source code projects.

Android uses Android Runtime (ART) as its runtime environment (introduced in version 4.4), which uses ahead-of-time (AOT) compilation to entirely compile the application bytecode into machine code upon the installation of an application. In Android 4.4, ART was an experimental feature and not enabled by default; it became the only runtime option in the next major version of Android, 5.0.[238] In versions no longer supported, until version 5.0 when ART took over, Android previously used Dalvik as a process virtual machine with trace-based just-in-time (JIT) compilation to run Dalvik "dex-code" (Dalvik Executable), which is usually translated from the Java bytecode. Following the trace-based JIT principle, in addition to interpreting the majority of application code, Dalvik performs the compilation and native execution of select frequently executed code segments ("traces") each time an application is launched.[239][240][241] For its Java library, the Android platform uses a subset of the now discontinued Apache Harmony project.[242] In December 2015, Google announced that the next version of Android would switch to a Java implementation based on the OpenJDK project.[243]

Android's standard C library, Bionic, was developed by Google specifically for Android, as a derivation of the BSD's standard C library code. Bionic itself has been designed with several major features specific to the Linux kernel. The main benefits of using Bionic instead of the GNU C Library (glibc) or uClibc are its smaller runtime footprint, and optimization for low-frequency CPUs. At the same time, Bionic is licensed under the terms of the BSD licence, which Google finds more suitable for the Android's overall licensing model.[241]

Aiming for a different licensing model, toward the end of 2012, Google switched the Bluetooth stack in Android from the GPL-licensed BlueZ to the Apache-licensed BlueDroid.[244] A new Bluetooth stack, called Gabeldorsche, was developed to try to fix the bugs in the BlueDroid implementation.[245]

Android does not have a native X Window System by default, nor does it support the full set of standard GNU libraries. This made it difficult to port existing Linux applications or libraries to Android,[230] until version r5 of the Android Native Development Kit brought support for applications written completely in C or C++.[246] Libraries written in C may also be used in applications by injection of a small shim and usage of the JNI.[247]

In current versions of Android, "Toybox", a collection of command-line utilities (mostly for use by apps, as Android does not provide a command-line interface by default), is used (since the release of Marshmallow) replacing a similar "Toolbox" collection found in previous Android versions.[248]

Android has another operating system, Trusty OS, within it, as a part of "Trusty" "software components supporting a Trusted Execution Environment (TEE) on mobile devices." "Trusty and the Trusty API are subject to change. [..] Applications for the Trusty OS can be written in C/C++ (C++ support is limited), and they have access to a small C library. [..] All Trusty applications are single-threaded; multithreading in Trusty userspace currently is unsupported. [..] Third-party application development is not supported in" the current version, and software running on the OS and processor for it, run the "DRM framework for protected content. [..] There are many other uses for a TEE such as mobile payments, secure banking, full-disk encryption, multi-factor authentication, device reset protection, replay-protected persistent storage, wireless display ("cast") of protected content, secure PIN and fingerprint processing, and even malware detection."[249]

Open-source community

Android's source code is released by Google under an open-source license, and its open nature has encouraged a large community of developers and enthusiasts to use the open-source code as a foundation for community-driven projects, which deliver updates to older devices, add new features for advanced users or bring Android to devices originally shipped with other operating systems.[250] These community-developed releases often bring new features and updates to devices faster than through the official manufacturer/carrier channels, with a comparable level of quality;[251] provide continued support for older devices that no longer receive official updates; or bring Android to devices that were officially released running other operating systems, such as the HP TouchPad. Community releases often come pre-rooted and contain modifications not provided by the original vendor, such as the ability to overclock or over/undervolt the device's processor,[252] or security enhancements beyond what is included in the stock OS.[253]

CyanogenMod was the most widely used community firmware;[254] after its abrupt discontinuation in 2016, a community fork known as LineageOS was established as a spiritual continuation of the project.[255]

Historically, device manufacturers and mobile carriers have typically been unsupportive of third-party firmware development. Manufacturers express concern about improper functioning of devices running unofficial software and the support costs resulting from this.[256] Moreover, modified firmware such as CyanogenMod sometimes offer features, such as tethering, for which carriers would otherwise charge a premium. As a result, technical obstacles including locked bootloaders and restricted access to root permissions are common in many devices. However, as community-developed software has grown more popular, and following a statement by the Librarian of Congress in the United States that permits the "jailbreaking" of mobile devices,[257] manufacturers and carriers have softened their position regarding third party development, with some, including HTC,[256] Motorola,[258] Samsung[259][260] and Sony,[261] providing support and encouraging development. As a result of this, over time the need to circumvent hardware restrictions to install unofficial firmware has lessened as an increasing number of devices are shipped with unlocked or unlockable bootloaders, similar to Nexus series of phones, although usually requiring that users waive their devices' warranties to do so.[256] However, despite manufacturer acceptance, some carriers in the US still require that phones are locked down.[262]

Android was also ported by the community to Apple's iPhone, iPad and iPod touch devices as a consequence of porting the Linux kernel on Apple devices. In 2010, OpeniBoot and subsequently iDroid were released to allow dual booting iOS and Android 2.3.3 'Gingerbread' on jailbroken iPhone or iPod Touch devices,[263][264] which was ultimately declared as discontinued in 2012.[265] In 2020, David Wang under his company Corellium released Project Sandcastle which made Android run on the iPhone 7.[266]

Device codenames

Internally, Android identifies each supported device by its device codename, a short string,[267] which may or may not be similar to the model name used in marketing the device. For example, the device codename of the Pixel smartphone is sailfish.

The device codename is usually not visible to the end user, but is important for determining compatibility with modified Android versions. It is sometimes also mentioned in articles discussing a device, because it allows to distinguish different hardware variants of a device, even if the manufacturer offers them under the same name. The device codename is available to running applications under android.os.Build.DEVICE.[268]

Security and privacy

In 2020, Google launched the Android Partner Vulnerability Initiative to improve the security of Android.[269][270] They also formed an Android security team.[271]

Common security threats

Research from security company Trend Micro lists premium service abuse as the most common type of Android malware, where text messages are sent from infected phones to premium-rate telephone numbers without the consent or even knowledge of the user. Other malware displays unwanted and intrusive advertisements on the device, or sends personal information to unauthorised third parties.[272] Security threats on Android are reportedly growing exponentially; however, Google engineers have argued that the malware and virus threat on Android is being exaggerated by security companies for commercial reasons,[273][274] and have accused the security industry of playing on fears to sell virus protection software to users.[273] Google maintains that dangerous malware is actually extremely rare,[274] and a survey conducted by F-Secure showed that only 0.5% of Android malware reported had come from the Google Play store.[275]

In 2021, journalists and researchers reported the discovery of spyware, called Pegasus, developed and distributed by a private company which can and has been used to infect both iOS and Android smartphones often – partly via use of 0-day exploits – without the need for any user-interaction or significant clues to the user and then be used to exfiltrate data, track user locations, capture film through its camera, and activate the microphone at any time.[276] Analysis of data traffic by popular smartphones running variants of Android found substantial by-default data collection and sharing with no opt-out by this pre-installed software.[277][278] Both of these issues are not addressed or cannot be addressed by security patches.

Scope of surveillance by public institutions

As part of the broader 2013 mass surveillance disclosures it was revealed in September 2013 that the American and British intelligence agencies, the National Security Agency (NSA) and Government Communications Headquarters (GCHQ), respectively, have access to the user data on iPhone, BlackBerry, and Android devices. They were reportedly able to read almost all smartphone information, including SMS, location, emails, and notes.[279] In January 2014, further reports revealed the intelligence agencies' capabilities to intercept the personal information transmitted across the Internet by social networks and other popular applications such as Angry Birds, which collect personal information of their users for advertising and other commercial reasons. GCHQ has, according to The Guardian, a wiki-style guide of different apps and advertising networks, and the different data that can be siphoned from each.[280] Later that week, the Finnish Angry Birds developer Rovio announced that it was reconsidering its relationships with its advertising platforms in the light of these revelations, and called upon the wider industry to do the same.[281]

The documents revealed a further effort by the intelligence agencies to intercept Google Maps searches and queries submitted from Android and other smartphones to collect location information in bulk.[280] The NSA and GCHQ insist their activities comply with all relevant domestic and international laws, although the Guardian stated "the latest disclosures could also add to mounting public concern about how the technology sector collects and uses information, especially for those outside the US, who enjoy fewer privacy protections than Americans."[280]

Leaked documents codenamed Vault 7 and dated from 2013 to 2016, detail the capabilities of the Central Intelligence Agency (CIA) to perform electronic surveillance and cyber warfare, including the ability to compromise the operating systems of most smartphones (including Android).[282][283]

Security patches

In August 2015, Google announced that devices in the Google Nexus series would begin to receive monthly security patches. Google also wrote that "Nexus devices will continue to receive major updates for at least two years and security patches for the longer of three years from initial availability or 18 months from last sale of the device via the Google Store."[284][285][286] The following October, researchers at the University of Cambridge concluded that 87.7% of Android phones in use had known but unpatched security vulnerabilities due to lack of updates and support.[287][288][289] Ron Amadeo of Ars Technica wrote also in August 2015 that "Android was originally designed, above all else, to be widely adopted. Google was starting from scratch with zero percent market share, so it was happy to give up control and give everyone a seat at the table in exchange for adoption. [...] Now, though, Android has around 75–80 percent of the worldwide smartphone market—making it not just the world's most popular mobile operating system but arguably the most popular operating system, period. As such, security has become a big issue. Android still uses a software update chain-of-command designed back when the Android ecosystem had zero devices to update, and it just doesn't work".[290] Following news of Google's monthly schedule, some manufacturers, including Samsung and LG, promised to issue monthly security updates,[291] but, as noted by Jerry Hildenbrand in Android Central in February 2016, "instead we got a few updates on specific versions of a small handful of models. And a bunch of broken promises".[292]

In a March 2017 post on Google's Security Blog, Android security leads Adrian Ludwig and Mel Miller wrote that "More than 735 million devices from 200+ manufacturers received a platform security update in 2016" and that "Our carrier and hardware partners helped expand deployment of these updates, releasing updates for over half of the top 50 devices worldwide in the last quarter of 2016". They also wrote that "About half of devices in use at the end of 2016 had not received a platform security update in the previous year", stating that their work would continue to focus on streamlining the security updates program for easier deployment by manufacturers.[293] Furthermore, in a comment to TechCrunch, Ludwig stated that the wait time for security updates had been reduced from "six to nine weeks down to just a few days", with 78% of flagship devices in North America being up-to-date on security at the end of 2016.[294]

Patches to bugs found in the core operating system often do not reach users of older and lower-priced devices.[295][296] However, the open-source nature of Android allows security contractors to take existing devices and adapt them for highly secure uses. For example, Samsung has worked with General Dynamics through their Open Kernel Labs acquisition to rebuild Jelly Bean on top of their hardened microvisor for the "Knox" project.[297][298]

Location-tracking

Android smartphones have the ability to report the location of Wi-Fi access points, encountered as phone users move around, to build databases containing the physical locations of hundreds of millions of such access points. These databases form electronic maps to locate smartphones, allowing them to run apps like Foursquare, Google Latitude, Facebook Places, and to deliver location-based ads.[299] Third party monitoring software such as TaintDroid,[300] an academic research-funded project, can, in some cases, detect when personal information is being sent from applications to remote servers.[301]

Further notable exploits

In 2018, Norwegian security firm Promon has unearthed a serious Android security hole which can be exploited to steal login credentials, access messages, and track location, which could be found in all versions of Android, including Android 10. The vulnerability came by exploiting a bug in the multitasking system enabling a malicious app to overlay legitimate apps with fake login screens that users are not aware of when handing in security credentials. Users can also be tricked into granting additional permissions to the malicious apps, which later enable them to perform various nefarious activities, including intercepting texts or calls and stealing banking credentials.[302] Avast Threat Labs also discovered that many pre-installed apps on several hundred new Android devices contain dangerous malware and adware. Some of the preinstalled malware can commit ad fraud or even take over its host device.[303][304]

In 2020, the Which? watchdog reported that more than a billion Android devices released in 2012 or earlier, which was 40% of Android devices worldwide, were at risk of being hacked. This conclusion stemmed from the fact that no security updates were issued for the Android versions below 7.0 in 2019. Which? collaborated with the AV Comparatives anti-virus lab to infect five phone models with malware, and it succeeded in each case. Google refused to comment on the watchdog's speculations.[305