I spent too long looking trying to generate a random horse system. After taking a break from it, I thought about how to handle dogs (war, riding, hunting, and tracking), guard geese, hawks, elephants, and riding apes. I decided I wasn't smart enough to get too into the weeds with them, and came up with this, which is far too simple for what I want it to do, and is probably still too complicated, but kind of gamifies shopping. Pets & Service Animals This is for every kind of animal Tricks Dumb animals can learn 2 tricks, smart animals learn 4. They either follow a visual signal or a sound. Each trick takes 1d6 weeks to learn. Most useful animals are already trained. Here is a sample listing of tricks: Attack : Move and attack on their own when opportunity arises. Battle Trained : Does not check morale at the start of battle. Defend : Attack hostiles that get too close. Guard : Make noise when creatures it doesn’t know well gets too close. Hunt : Predators hav...
Thoughts on tabletop RPGs, and ideas for making play better at the table.