|
|
♦ (Diamonds) Weapons |
♥ (Hearts) Health |
♠ (Spades) Monsters 1 |
♣ (Clubs) Monsters 2 |
|
2 |
Dagger |
Bandages |
Skeleton |
Goblin |
|
3 |
Battle
Axe |
Soothing
Ointment |
Pixie |
Cultist |
|
4 |
Bow |
8-hour
Sleep |
Ghoul |
Mimic |
|
5 |
Trident |
Potion
of Lesser H. |
Killer
Bees |
Fishfolk |
|
6 |
Scimitar |
Potion
of Greater H. |
Giant
Snake |
Chaos
Dwarf |
|
7 |
Magic
Wand |
Antidote |
Plant
Monster |
Moon
Elf |
|
8 |
Blunderbuss |
Meditation |
Smilodon |
Ooze |
|
9 |
Sword
of Legends |
Divine
Intervention |
Werewolf |
Troll |
|
10 |
Laser
Rifle |
Regeneration
Vat |
Mummy |
Rival
adventurers |
|
J = 11 |
- |
- |
Ghost |
Giant |
|
Q = 12 |
- |
- |
Beholder |
Evil
High Priestess |
|
K = 13 |
- |
- |
Lich |
Hydra |
|
A = 14 |
- |
- |
Elder
Dragon |
Mindflayer |
Showing posts with label free. Show all posts
Showing posts with label free. Show all posts
Thursday, January 1, 2026
Hand-drawn deck for Scoundrel, the solitaire dungeon crawling game
Happy new year!
Yesterday I played a lot of Scoundrel. Scoundrel is a wonderful little solitaire dungeon crawling game, created by Zach Gage and Kurt Bieg. You can find the rules here (free PDF). The game is played with a standard deck of cards. E.g., a 10 of Spades is a monster of level 10, an 8 of Diamonds is a weapon with 8 damage, and so on. I drew my own minideck, with little images for all the monsters and items.
or from itch.io (it's free, of course),
cut it up & play!!
Have fun!
On the itch page, you can also download a template for you to draw your own deck.
And here's a list of the cards:
Tuesday, April 5, 2022
The best adventures from Footprints --- seven free old-school modules!
After going through all 25 issues of the old-school zine Footprints, I am in a good position to say that
a.) it's a treasure trove of gaming materials and a real community effort, and
b.) it has a bunch of GREAT adventure modules.
The modules, I think, don't get enough attention and love, perhaps because they are hidden inside the sometimes quite sizable zines. So, without further ado, I present here my subjective list of the seven best adventures from the pages of Footprints!
*drumroll*
Behold... The Magnificent Seven!
- "Gilded Dream of the Incandescent Queen", by H.D.A. (levels 3-6), Footprints #25. A floating double-tetrahedron, with lots of weirdness and psychedelic vibes!
- "The Emperor's Lost Army", by John A. Turcotte (levels 5-7), Footprints #9. Sandbox exploration adventure set in an overgrown ruined city; lost world, A. Merritt vibes.
- "The Secret of the Wood of Dark Boughs", by R.N. Bailey (levels 3-5), Footprints #20. Mystery/investigation module with many moving parts, set in a rural area, with folk horror vibes.
- "The Tenebristic Orb", by Malrex (levels 4-7), Footprints #25. Weird dungeon enclosed in an orb! Strong light/shadow/darkness theming.
- "The Haunted Inn of the Little Bear: Revenant’s Revenge", by Brian Wells (low levels), Footprints #15. Mystery adventure with a Solomon Kane vibe.
- "The Mired Cathedral", by C. Wesley Clough (levels 4-6), Footprints #18. A small but solid location-based adventure.
- "Death From Above", by Michael Haskell (levels 6-9), Footprints #10. Flying cloud giant fortress.
Looking back at my own list, it's pretty obvious that I have a soft spot for two kinds of adventures: bonkers psychedelic floating orbs/pyramids or low-magic folk horror locations... Oh, and pulpy "lost worlds", too.
I shared longer write-ups of all the materials that caught my attention in my previous posts: #1 through #5, #6 through #10, #11 through #15, #16 through #20, #21 through #23, #24 and #25.
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