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Archive for October, 2011

Dwarf Fortress is a freeware computer game by Bay 12 Games set in a high fantasy universe that combines aspects of roguelike and city-building games. It’s the obsessive-compulsive opposite of Dwarven Glory’s minimalist ethos and is thoroughly awesome.

The best introduction to Dwarf Fortress might be Tim Denee’s illustrated Bronzemurder and Oilfurnace series of illustrations. The Boatmurdered chronicle is also well worth reading. These tales provide valuable insight into the fragile dwarven psyche.

Also worthwhile is a visit to the Dwarf Fortress Wiki, which contains useful gameplay tips (as well as gruesome combat mechanics and ubiquitous alcohol dependency).

For those who arrived here via Google, click here to learn about Dwarven Glory.

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Elves (SBVD version)

There’s an excellent D&D/Warhammer hack available online from Chris Hogan at the Vaults of Nagoh, called Small But Vicious Dog.

The following excerpt has been making the rounds lately in the old-school blogosphere, but I’d like to repeat it here to provide an idea of how elves are perceived in Dwarven Glory:

All elves are metrosexual minstrels and archers who fly into fey rages when provoked. The elven ability to lose it in spectacularly violent fashion has been clocked at “Nought to Feanor in 4.2 seconds”. Most PC elves are filthy tree-hugging pseudo-Celtic Wood Elves, although the Sea Elves who hang out in coastal cities seem to be a kind of Elven gap year backpacker. No one’s quite sure what the mohawked, spandex-wearing paramilitary Riverdance troupe known as Wardancers are supposed to be, apart from FABULOUS!

Rumour has it that the Elven homelands are contested in an endless war between two mighty and ancient factions: the louche-and-arty vs. the darker-and-edgier. The origin of their interminable strife is unknown, although it probably began as a spat over the relative aesthetic merits of art nouveau and gothic revival styles. Elves of these factions are far too in love with themselves to do anything so déclassé as adventuring for gain.

Check out the Character Races post for rules on playing an elf.

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I just downloaded the OSRIC Player’s Guide, with art (and editing) by Steve Robertson. On Page 7 is an homage to the two dwarves vs. snake image from p. 13 of the AD&D Player’s Handbook. It looks like in OSRIC, the snake won the dispute…

OSRIC is essentially a retro-clone of AD&D, and the Player’s Guide is a collection of all the rules required for the creation of PCs. It’s available from RPGNow as a free pdf download.

(BTW, the header art for the Dwarven Glory gameblog is taken from p. 89 of the HackMaster Player’s Handbook. Unfortunately, there’s no signature on the drawing, so I’m not sure of the artist.)

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