I’ve not been able to post here or engage with other people’s posts for the last month due to (a) work (b) fiction-writing (c) being felled by the flu-like illness that seems to be making the rounds (d) not actually reading many books I wanted to or felt obliged to review… But now I am back! I’m really looking forward to catching up with everybody else’s reviews as well. Some recent reads:
Keza MacDonald, Super Nintendo. This popular history follows Nintendo from its beginnings as a company making hanafuda playing cards in the late 1880s to its time as a producer of toys to its dominance of the video game market, investing in both hardware and software. Although I’m only a very occasional and limited gamer, I deeply appreciate writing about video games that delves into their storytelling potential and the nuts and bolts of the ways they are made. I enjoyed Andrew Ervin’s Bit by Bit, for example, and Jason Schreier’s Blood, Sweat and Pixels, which looks behind the scenes at the making of games such as Stardew Valley, designed entirely by one man, to behemoths like Blizzard’s error-ridden Diablo III. On the other end of the spectrum, I’ve read beautifully resonant literary essays on gaming: the Critical Hits collection edited by Carmen Maria Machado and J. Robert Lennon had some real standouts, especially Elissa Washuta’s essay on The Last of Us, Larissa Pham’s on Genshin Impact, and Tony Tulathimutte’s on the status of gaming in society. Washuta’s own essay collection, White Magic, also has great writing on Red Dead Redemption 2 and Oregon Trail.
All this is to say that although I was never a big Nintendo gamer as a kid in the late 90s – I only ever had a couple of games for my Game Boy and had to sneak time on my friend’s N64 – I don’t think it was my lack of knowledge that stood in the way of me appreciating Super Nintendo. Overall, I found it a bit of a pedestrian potted history of Nintendo as a company, and wanted more about the games themselves and the experience of playing them. Because it’s structured around specific games, as well, there’s also a fair amount of repetition. While there are glimpses of what it could have been, such as the brief bit in the chapter on Animal Crossing that considers people’s experiences of playing the game during the Covid-19 pandemic, there was not enough of this for my liking and too many dates, lists and bare-bones accounts of events. However, big Nintendo fans may get more out of it. Source: NetGalley.
Senaa Ahmad, The Age of Calamities. I’ve been fighting with this book for some time because Ahmad is an outstanding writer, with a real willingness to joyfully experiment with what short stories can do, and yet I couldn’t force myself to connect with more than a couple of these. The easy standout is the first story in this collection, ‘Let’s Play Dead’, which in many ways also serves as a manifesto for what Ahmad wants to do in The Age of Calamities. A woman we might call Anne Boleyn has been murdered by her husband Henry, but she keeps on coming back, no matter how many gruesome and destructive deaths he devises for her. Here, Ahmad’s deliberately crazy, metaphor-heavy prose still shines (‘In Anne’s case, if it’s a game, the game is Monopoly, her game piece is a pewter chicken with its head décapité… the properties disintegrate every time she lands on them, and the dice are made of fire’), but the guardrails of the central conceit keep the story in line. I loved how Ahmad logically develops the idea of Anne’s immunity to death, and how she and Henry battle over it (‘He invents the portable long-barrelled firearm… acute ballistic trauma… But… she’s been busy, too, inventing: cardiopulmonary resuscitation… The 9-1-1 call… Organ transplants.’)
‘Let’s Play Dead’ is a great, exuberant, chilling story about centuries of history and patriarchy, and a real achievement on its own. Unfortunately, none of the other stories here worked for me. Partly, I think, because I do need something grounding in this kind of speculative fiction, and Ahmad’s other offerings lack the central thread that ‘Let’s Play Dead’ uses so effectively. I’d hoped to love this like I love the work of George Saunders and Karen Russell, but the balance felt off, making most of the stories so detached from even their own internal reality that they became unreadable. However, I’m very willing to accept that this is a failing in me as a reader rather than a failing of Ahmad’s as a writer; she’s clearly insanely talented. Source: NetGalley.
Shida Bazyar trans. Ruth Martin, Sisters in Arms. Kasih, Hani and Saya are three young women of colour from immigrant backgrounds who have grown up in Germany. When Saya is accused of a horrific crime, Kasih tells the story of their lives, dotting between place and time to try and give the reader – imagined as a stubborn white liberal who prides themselves on ‘not seeing race’ – a sense of what it is like to live in their bodies. While the non-chronological structure makes Sisters in Arms a slow read, I felt it was absolutely necessary in order for Kasih to trace particular threads that illuminate what she is telling us. For example, the girls originate the insult ‘almighty arsehole’ one rainy day when they’re teenagers and the bus that goes to their estate is abruptly cancelled, leading them to trudge for fifty minutes in the wet; Kasih juxtaposes this anecdote with the return of the insult in the present-day, when Saya confronts a far-right internet troll. The cutting off of their declining estate from the world in the pelting rain (‘I was completely soaked… But… now we’d been walking for long enough, all of this had stopped bothering me. I’d become indifferent to the cold, the slimy skin, the water in my shoes; I was one with the wet world. The only thing that still annoyed me was the fucking rain’) also serves as metaphor for the central subject of this novel: how to live in a country that constantly dehumanises you.
A lot of recent novels, such as Candice Carty-Williams’ Queenie, spell out harmful micro-aggressions to the (white) reader, but Sisters in Arms doesn’t waste time. Bazyar is much less interested in proving that these things happen, and much more interested in asking how her protagonists deal with it. Does it make sense to be like Saya, obsessed with the National Socialist Underground (NSU) trials that are ongoing during the book’s timeline? Like Kasih, aware but grimly resigned (‘the fucking rain’). Or like Hani, who often doesn’t pick up on the ways in which she’s mistreated until Saya tells her she ought to be angry? This intelligent and painful novel has no answers. I was unsure about the total bait-and-switch of the ending, the heavy use of direct address, and the decision to leave the girls’ backgrounds undefined, but this is still a notable achievement. Source: paperback purchase from Blackwells online.
In other news, I was recently on BBC Radio 4’s Start the Week alongside David Szalay and Penny Woolcock being interviewed by Naomi Alderman about ‘Growing Up’, linked to my forthcoming history book We Have Come To Be Destroyed: Growing Up In Cold War Britain. You can listen to the episode on BBC Sounds here.
If I have any north-east based readers, I’m doing a couple other ‘in conversation’ type events related to the book soon:
Lit & Phil, Newcastle, 30th April, 6pm
Collected Books, Durham, 7th May, 7.30pm
I’ll also be at the Chalke History Festival near Salisbury on 23rd and 24th June, speaking in both the schools programme and the main festival.
And maybe a London event too – watch this space!
You can buy the book either direct from the publisher (Yale London) or on any bookselling website e.g. Blackwells.
Recently spotted in the wild at Collected.



























