Focus on the World: The players are tourists

In this article, the Angry GM answers questions from folks. This question stuck out to me and it's something I've been thinking about for my own games: I like published settings with rich, detailed histories. Like Eberron. But my players won’t read the sourcebooks. Consequently, they don’t really understand the setting. How do I handle my … Continue reading Focus on the World: The players are tourists

Into the Odd is more than Left 4 Dead

This post I read talked about Into the Odd's system of Critical Damage being very similar to that of Left 4 Dead. It's a good post. And it totally makes sense. But that got me thinking. Of a better game. That looks like this. When you take Critical Damage. Taking Critical Damage. It's near and … Continue reading Into the Odd is more than Left 4 Dead