Mythic Vagabonds: A Campaign Framework for 4+ Players

There was a poll a few months back on the Mythic Bastionland asking how many player characters is optimal for a long-running game. And of the 27 responses, the results were pretty stark: As stated by one user: "That's a strong consensus." There's a few reasons for this: Spotlight. Many of the Arthurian legends and … Continue reading Mythic Vagabonds: A Campaign Framework for 4+ Players

Eliminating Session Zero with Nine Words and Swearing

Structural PC group cohesion problems BEGONE! I really like the Oath from Mythic Bastionland: SEEK THE MYTHS HONOUR THE SEERS PROTECT THE REALM These are the statements the PC knights live and die by. It's how they move through the world. The group has instant pursuits. Do any one of these things next and something … Continue reading Eliminating Session Zero with Nine Words and Swearing

Mythic Bastionland: Overloading the Wilderness Roll

Shipwright If you should apply anything from this article, you must, like me, apologize for adding cruft to Chris's elegant design. Shame, shame! Apologies also if you read this and find that the best idea or resource was buried somewhere in the body of the blogpost. I kept it long so as to not deliver … Continue reading Mythic Bastionland: Overloading the Wilderness Roll

Design Thoughts for Mythic Denizens for Mythic Bastionland

https://www.youtube.com/watch?v=fGYh9WzMELo&t=1s https://open.spotify.com/episode/3EOIkRQjG1mlynRysF6aR6?si=c23c1f8595fa410b (Somehow I missed posting this here, whoops.) Talking about the execution and intent of my new Mythic Bastionland supplement, designed to thicken the delightful and captivating tapestry of the Realm! Each of the dozen Denizens offer a unique plot-thread to be woven into the greater story of the Knights’ quest! Come with me … Continue reading Design Thoughts for Mythic Denizens for Mythic Bastionland

Mythic Bastionland: Character Omens (ft. Dark Souls)

Prepare to Cry Edition. A. Shipwright This idea has been fleshed-out into a full-blown supplement. Read more here! In Mythic Bastionland, you travel the world and the myths reveal themselves with each roll of a 1, 2, or 3 on the Wilderness roll. Plot lines unfurl as the final picture is revealed. The order of … Continue reading Mythic Bastionland: Character Omens (ft. Dark Souls)

Ask the Dragonslayer #6: Resource Management in the Open Table Style

Dear Mr Dragonslayer 🙂 How do you handle resource management in an open table campaign? Your wrote a great article on "returning to base" each session in an open table campaign. We are planning to run Barrowmaze as an open table. The system is 5e (because that is what everyone played before), with rules from … Continue reading Ask the Dragonslayer #6: Resource Management in the Open Table Style