Showing posts with label ancients. Show all posts
Showing posts with label ancients. Show all posts

Monday, 24 January 2022

Romans vs Ancient Britons

Ok it is historical collection but perhaps not quite fleshed out. After receiving the last pieces I needed to create my Ancient Britons, I impulsively went to work scraping, gluing and adding ‘green stuff’ bits to the plastics. I needed to add enough of these ‘cultural’ details to the skeletons to make them Celtic. Shields are an important part. Headdress is another essential aspect; but I was lacking helmets and while I tried to model a few, I changed tack and added characteristic long moustaches and long hair to give some of the skulls ‘the look’.
To stretch the numbers out as I did with the Romans, I made use of terrain pieces on each stand, be it a stone, wicker fence or an emerging body from the ground. Each unit, while theoretically some 12 figures, usual sport only 7 to 9 in number but I think still gives enough impression of masses of warriors. Of course this means large multiple bases but extra skulls provide a convenient and complimentary count markers
Excited by the effort, I played a late night game using Dragon Rampant. While these rules are solidly based upon the wonderful Lion Rampant medieval orientated rules by Dan Mercey from Osprey Publishing, this fantasy version is a great tool box for modifying units to suit specific characteristics one feels certain units require - fantastical or historical. In this case, the mad, impulsive headlong rush we envision the Celtic (and Ancient Germanics included) charge toward the enemy to be, can be simply created by making the warriors “Bellicose” having the ‘Wild Charge’ impulse and adding the ‘Hatred’ characteristic (of the invading Romans) which then bumps to an automatic charge activation. The player need not roll for a possible fail to charge but know that within move distance the charge WILL proceed. These warriors are at their best in the attack.
The Roman Legionaries for their part have the added fantastical aspect of “No Feelings” which as skeletons and hardened professional disciplined soldiers, the ability to shrug off any small losses (except for the poorest of die rolls!) without becoming ‘battered’ and losing combat ability. The penalty for this is the rolling up not down of any extra hits thus creating a few more losses. While potentially crippling, the Roman high hits=losses for their high armour and defensive “Wall of Spears” (the DR equivalent of the Medieval LR ‘Shiltron’) makes this viable and, well, so classic Legionary!
In this initial game, the Ancient Britons lined up and charged the Roman line but failed to make much of an impression. The Roman ballista rolled above average a bit and skewered one of the Warrior units in two turns. The Chariots made much use of their counter-attack capability but had a tough time piercing the attacking Legio units.
Just as the historical Britons led by Boudicca found, The Romans in battle line are very tough. It is pleasing to have the expected results from such a simple set of rules. This is not to say, it will be always a one-sided affair. Just as examples can be found in the historical record, given other circumstances, the Britons could defeat the Romans, but that in a straight up fight, both forces act as we imagine them to have had, gives us a good guideline for their abilities.

Wednesday, 19 January 2022

Empire is Good! (Celtic buildings)

Built another - not so complete - Celtic house for the Ancient Briton/Roman skeleton collections. Digging in my terrain supplies bin I discovered a half-destroyed tape roll and thought, yeah, why not. These will be scenario objectives or simply scatter terrain.
Before the coming of Roman Civilization (left), after the coming of Roman Civilization (right)

Wednesday, 11 November 2020

a Roman Fantasy


Purist historical players specially followers of Napoleonics, ACW, War of 1812, English Civil War, …well, all except perhaps those for the love of anything Roman, please look away now as I introduce my second only fantasy army…converted skeletons.

Frankly, the only fantasy army I can really tolerate are skeletons; probably because they are still human, albeit without flesh.  (Yes, yes, so some may consider zombies, but have they not essentially become a different species?? And they are more apocalyptic than classic fantasy anyway) 

Sitting in a box for years has been a Warlord plastic Early Imperial Roman collection together with accompanying Foundry metals (nice match those), but having already seven other Roman armies which I don’t play with, so it sat.


The idea started thumbing through an old war-game magazine had an article on “Broken Legions” showing skeleton/zombie Romans which looked interesting.  I had just a couple of old skeletons of unknown providence which were made as a ballista crew for fun. (see  previous post)


Anyway, one thought leads to another and so sorted through the box of plastics and metals to divide between those who should go to perhaps (??) a new “Infamy, Infamy” Roman army and those plastic types I could “sacrifice” for conversion into skeletons and for their equipment.

Careful counts were made to insure I had enough shields and heads (!) for the I,I Romans should I do those later.  

New Wargames Atlantic Skeletons were selected for the fantasy Romans (*)

I suppose with Jason and the Argonauts old movie skeleton scene in my head (see: short YouTube  ) with the remaining pile I went to work carving, gouging, removing, adding…


Used old wood dowels I had around for years to create a ruined temple.  Originally made for just one of the units but liked it so much I spread the wealth so having each unit have a bit of temple for its bases.  I found I could stretch the numbers a bit for a fourth unit.  Running out of dowel pieces for columns, I made "more temple" with a spare metal Foundry Roman officer becoming a statue atop a cork stopper with its head toppled to the ground.  ( …return of the Legions after the fall of Empire?…)  

The emerging legionaries is again inspired by the movie scene.  The four units are supported by a battery of ballista.  Surprisingly had two more ballista in metal in the box thus the other army has enough and so could use all the plastics for this contingent. 

As is becoming usual with my recent endeavours,  no idea when I might employ this new army, but, and while my wife hates this expression, it is not the destination but the journey is the true purpose of life’s travels. I had much fun (and time!) doing up this collection. However the more I look at it the less skellie and more Roman it becomes.


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(*) Timing is everything.  I mentioned my interest in this to my buddy WillB, who offered a bunch of half-done Warlord plastic types (nee-Wargames Factory) but then immediately thereafter the LFGS contacted me that the long awaited product ‘I ordered’ finally came in.  The two brands I consider not compatible so WillB’s have become medieval versions some with new 12th Century helmets/heads attached to be done later. A more traditional skeletal force to be sure. 

( Although two of the emerging legionaries are indeed originally his creations as he was inspired by the movie and lead me in that direction.)

Sunday, 13 September 2015

Summertime Romans

I like the summer heat as we don't often get all that warm, with a few days exception, and certainly do not want to waste the opportunity to get outside while still doing some hobby stuff.  Usually that entails working on terrain items or prepping of the miniatures for the winter.  Think squirrel.
However, this year, once again the premier task was the dual Roman DBA armies. (see:previous post)

 With the outside in mind, I do not do my usual painting method but white primer and splash on the colours without too much concern with total neatness knowing the wash will (hopefully) cover any indiscretions.  Crouched over a folding table and chair, speed of application was the goal.  With the  time needed to complete their basing terrain included, it took me about 9 minutes per figure from "raw lead to ready-to-game"

The miniatures are mostly Old Glory Caesarian Romans with some other unknown types used for the auxiliary troops that were gained from trades.  The DBA rules armies are wonderfully small and so only a few Old Glory packs are needed -  these being found in the bargain bin at the local hobby store!

Roman Civil War!  I painted both armies at the same time.


The "General" stand for one of the armies

close up of the Old Glory models


All DBA armies consist of 12 elements. I varied the composition for these Roman armies by having one with its General mounted as cavalry. 
The one Roman army with the General as a cavalry element.  The bodies are of unknown origin with their Celtic heads chopped off to be replaced with OG Roman ones attached by 'green stuff' painted red to represent neckcloths.  I left the vexillum and indeed all the shields unmarked should some of the superb transfers available want to be employed


I say two armies and painted at the same time but how do I distinguish them?  From the photo, can you tell?
This picture shows a clearer contrast in the color of the edge of the bases.  One army in brown the other in black. Obvious if told and so useful in a head-to-head game but not so contrasting if wanting to double size the force. 

I have yet to game with this army nor indeed the previous "summertime armies" I have done.  Truth be told they may suffer the fate of several of my collections to be ever in a box -grin- 
For many fun in the sun is on a beach.  My version is painting armies and enjoying my hobby.



Wednesday, 10 October 2012

Spartacus and the Romans

This week seems to be the time when all these summer projects have all been finished seemingly all at once. One of these has been my 28mm DBA based Spartacus Servile War armies.

A little background first.  I have played DBA for sometime now but only once a year at the Enfilade convention held in Washington State.  No one up here plays it but I fell in love with the concept of the game. This being having all but 12 elements in a army, a maximum of 48 figures, but much often less, to paint yet with all the research and history to study which I enjoy.  The game rules themselves?  Well, it is quite arguably quite "dicey" and well, the dice often fail me.  I roll ones a lot.  Club champion at one time.  And while I did place 3rd in the Open Tourney one year - still befuddles me how THAT happened - I don't fare all that well in the tournaments.   Probably because I only play it once a year and never look at the rules?  Maybe.

Anyway, I have some armies in the preferred 15mm, with some more to paint, but my eyes are needing reading glasses to paint with, and all that detail I do paint on the 15's are lost when they are all far down on the tabletop.  So I have been concentrating on 28mm.  One of the boxes of lead sitting patiently in storage has been my 'Spartacus' armies.  These are the Romans and the slaves in revolt led by Spartacus.  I have always had an interest in the Romans and had fitfully collected some in a rather haphazard way through inexpensive purchases at bring and buys (ooh, a big bag for only....!) or by trades.  [as an aside, I consider traded figures to be free.  If that I have, I am willing to part with, then it has no value to me even if I had paid well for it years before when I thought it WAS important! ]  I usually asked of the trader, "So what do you have to trade."  If the answer was, "I got some Republican Romans" I said to add them to the mix.  The local store had one lone bag of Gauls on a good deal, so they were added. As were some old Gladiators.   So basically this force of almost 100 figures was gathered with no particular purpose in mind.  But the Gladiators were the spark as was flipping through an old wargame magazine on an article about the revolt. 

So I went into the box to sort out what I had.  Hmm, lots of Romans but some could be slaves with captured armor, yes?  But only these number of this type of scutum (shield) so those have to be for these guys.  OK, lets make the few gladiators as Spartacus's command.  Impetus rules are good.  Yes Doug, but you only have these numbers.  Well, if I add these Gauls to the warbands, I could get 12 elements a side. OK then DBA it is.  Good. Now organized.
...Then I put the box away for a long time.

With the thought of all that plain clothes and flesh on the ancients which frankly do not really fit my painting style, I did not have the interest to complete these. However the interest in the Dip method of painting and the use of Minwax and other inks and stains in painting of miniatures had me thinking this was the way to go.  A big departure in my usual method.  Dean's painting displays (see his blog at: WAB Corner ) was great encouragement. 

So I decided on several things for this collection.  I will get it prepped (knifing flash, gluing spears, primering) in the summer all of this outside in the sun. I think I may have a bit of Seasonal Affective Disorder and so just love the sun and high temperatures (and I live not in the climatic zone for it!) The primering in white to facilitate the type of painting; in contrast to my usual black primer.  I will conduct all the painting outside in the summer sun and so not on my nice high painting table with all the good light in the dark basement but on folding tables and chairs in the bright glaring sunshine.  This will mean inaccuracy in the painting, which I hope will be corrected in the staining stage but for which I was not overly concerned.  All this and I will want to be quick.  Really quick. Really really fast.  Heck I have a lot of other stuff to do!

Jumping ahead somewhat I tallied the number of hours I spent divided by the number of total figures and came to slightly over 5 minutes per. Wow, that's fast, even for me. At first that did seem to be a very short time, but big brushes, very few colors to be honest and ignoring all blotches did allow for speed.  I like the stain technique for this reason. It does seem to cover many faults!  Although I am of two minds about the overall effect.  The 5 minutes does not account for the terraining which frankly seems to take longer than the painting!!

Initially I tried Minwax but immediately did not like the effect or color even if it was the well used 'Tutor Stain'  Therefore I used the "magic wash" style using Future Floor wax and some inks thrown in.  I do not have the formula as I just kept adding amounts from a very old bottle of Winsor and Newton brown ink I had together another old bottle of GW to create the kinda red-brown mix.  Being a rookie at this technique I was not subtle about the application (remember, speed was the motivation) nor of the amounts and so lots of pooling can be found on many of the figures especially in folds and bottom of the shields.  I hit them with a spray of Dullcote but the shininess is still strong; a sort of semi-gloss but not a bad look; and I decided to leave it as is.

This whole exercise has been  interesting for me.  Is the cost of the armies important?  No, not really but it is fun to think of them as really cheap. Is the painting and its accuracy important?  Yes, I still found myself going "oh man THAT splotch is really bad...." but oh well, carry on.  Do I like the painting?  Well, yeah I think so.  But, let's revisit that one after I get it back out of the box in a year or so!

So with that long introduction here are some of the pictures of the armies
Starting with the Romans. 
Yes, yes there are no shield patterns. My rational is two fold. 1) all of the designs during this period are pure speculation.   2) Historically the Romans had to muster recruit armies quickly. Would they waste time on such details. 3) Do I want to? PS: I don't do decals.
Roman command.  As with this collection I really don't know or remember the manufacturers of the miniatures.  28mm however.
Some of the shields had imperfections, I just exaggerated them to give a 'battle damage' effect
 The wash technique seems to cover-up many of the wanderings of my paint brush. Not all, but many on first glance. So don't stare too closely.
My philosophy for painting horses? If it's brown, it's a horse!
This shot is interesting for the effect the wash on the boots.  My painting was a very quick splash of light brown to the foot area.  The wash then allows all the details to pop-out.  Let's see: number of colors used? Dark Red tunic[1], flesh[2],dark brown back of shield[3], brown pila& boots[4], gunmental shield rim and pila point [5], light brown hilt[6] bronze helmet, belt and scabbard [7].  Seven total colors and not worrying about edging or even coverage. Yup, 5 minutes is not unreasonable I guess.





And the Slave army. Do note that this version must be mid to late revolt as many of the ex-slaves have full Roman armor taken from the many dead legionaries by their previous victories over other Roman armies. Even the shields. Thus red for both sides.  To make a quick distinction, Romans in red tunics, slaves in pale.

in DBA 5 elements are warband, 5 blade (4 in captured Roman armor and for me Spartacus' blade General in, probably, unhistorical Gladiator armor.
the small group of gladiator miniatures which seem to start this whole collection!
showing the wide variety of miniatures I used to create the slave warbands
This is a good picture of the wash effect.  The middle warrior is a rather simple (but well sculpted) figure which I gave minimal colors.  The wash, albeit way too heavy, nicely enhances the sculpting. The shield to the left shows the wash pooling on the bottom. I must pay attention to that next time I use this technique. The shield in the middle shows a rather nice mud-spattered effect. Didn't do that on purpose; probably when painting the bases.  Oh well.