#[allow(clippy::module_inception)]
mod camera;
mod camera_driver_node;
mod projection;
pub use camera::*;
pub use camera_driver_node::*;
pub use projection::*;
use crate::{render_graph::RenderGraph, RenderApp, RenderStage};
use bevy_app::{App, Plugin};
#[derive(Default)]
pub struct CameraPlugin;
impl Plugin for CameraPlugin {
fn build(&self, app: &mut App) {
app.register_type::<Camera>()
.register_type::<Viewport>()
.register_type::<Option<Viewport>>()
.register_type::<WindowOrigin>()
.register_type::<ScalingMode>()
.register_type::<CameraRenderGraph>()
.register_type::<RenderTarget>()
.add_plugin(CameraProjectionPlugin::<Projection>::default())
.add_plugin(CameraProjectionPlugin::<OrthographicProjection>::default())
.add_plugin(CameraProjectionPlugin::<PerspectiveProjection>::default());
if let Ok(render_app) = app.get_sub_app_mut(RenderApp) {
render_app.add_system_to_stage(RenderStage::Extract, extract_cameras);
let camera_driver_node = CameraDriverNode::new(&mut render_app.world);
let mut render_graph = render_app.world.resource_mut::<RenderGraph>();
render_graph.add_node(crate::main_graph::node::CAMERA_DRIVER, camera_driver_node);
}
}
}