{"@attributes":{"version":"2.0"},"channel":{"title":"Documentation \u2013 Modellazione 3D","link":"https:\/\/docs.aspose.com\/3d\/it\/python-net\/3d-modeling\/","description":"Recent content in Modellazione 3D on Documentation","generator":"Hugo -- gohugo.io","language":"it","item":{"title":"Python-Net: Crea una scena con forme primitive 3D","link":"https:\/\/docs.aspose.com\/3d\/it\/python-net\/create-scene-with-primitive-3d-shapes\/","pubDate":"Mon, 01 Jan 0001 00:00:00 +0000","guid":"https:\/\/docs.aspose.com\/3d\/it\/python-net\/create-scene-with-primitive-3d-shapes\/","description":"\n        \n        \n        \n\n<div class=\"alert alert-primary\" role=\"alert\">\n\nUtilizzando <a href=\"https:\/\/products.aspose.com\/3d\/python-net\/\">Aspose.3D for Python via .NET<\/a>, gli sviluppatori possono definire una scena con forme primitive di 3D. Tutte le primitive parametrizzate verranno convertite automaticamente in mesh durante il salvataggio in qualsiasi formato di file di output supportato.\n<\/div>\n\n<h2 id=\"costruisci-una-scena-dalle-forme-primitive-3d\"><strong>Costruisci una scena dalle forme primitive 3D<\/strong><\/h2>\n<p>La modellazione \u00e8 il processo di pura creazione e Aspose.3D API supporta la creazione di una scena con forme primitive di 3D.<\/p>\n<h3 id=\"campione-di-programmazione\"><strong>Campione di programmazione<\/strong><\/h3>\n<p>Questo esempio di codice crea una scena con forme primitive di 3D e salva nel file FBX.<\/p>\n<div class=\"highlight\"><pre class=\"chroma\"><code class=\"language-python\" data-lang=\"python\"><span class=\"kn\">from<\/span> <span class=\"nn\">aspose.threed<\/span> <span class=\"kn\">import<\/span> <span class=\"n\">FileFormat<\/span><span class=\"p\">,<\/span> <span class=\"n\">Scene<\/span>\n<span class=\"kn\">from<\/span> <span class=\"nn\">aspose.threed.entities<\/span> <span class=\"kn\">import<\/span> <span class=\"n\">Box<\/span><span class=\"p\">,<\/span> <span class=\"n\">Cylinder<\/span>\n\n<span class=\"c1\">#  For complete examples and data files, please go to https:# github.com\/aspose-3d\/Aspose.3D-for-.NET<\/span>\n<span class=\"c1\">#  The path to the documents directory.<\/span>\n<span class=\"c1\">#  Initialize a Scene object<\/span>\n<span class=\"n\">scene<\/span> <span class=\"o\">=<\/span> <span class=\"n\">Scene<\/span><span class=\"p\">()<\/span>\n<span class=\"c1\">#  Create a Box model<\/span>\n<span class=\"n\">scene<\/span><span class=\"o\">.<\/span><span class=\"n\">root_node<\/span><span class=\"o\">.<\/span><span class=\"n\">create_child_node<\/span><span class=\"p\">(<\/span><span class=\"s2\">&#34;box&#34;<\/span><span class=\"p\">,<\/span> <span class=\"n\">Box<\/span><span class=\"p\">())<\/span>\n<span class=\"c1\">#  Create a Cylinder model<\/span>\n<span class=\"n\">scene<\/span><span class=\"o\">.<\/span><span class=\"n\">root_node<\/span><span class=\"o\">.<\/span><span class=\"n\">create_child_node<\/span><span class=\"p\">(<\/span><span class=\"s2\">&#34;cylinder&#34;<\/span><span class=\"p\">,<\/span> <span class=\"n\">Cylinder<\/span><span class=\"p\">())<\/span>\n<span class=\"c1\">#  Save drawing in the FBX format<\/span>\n<span class=\"n\">output<\/span> <span class=\"o\">=<\/span> <span class=\"s2\">&#34;out&#34;<\/span>  <span class=\"o\">+<\/span> <span class=\"s2\">&#34;test.fbx&#34;<\/span>\n<span class=\"n\">scene<\/span><span class=\"o\">.<\/span><span class=\"n\">save<\/span><span class=\"p\">(<\/span><span class=\"n\">output<\/span><span class=\"p\">,<\/span> <span class=\"n\">FileFormat<\/span><span class=\"o\">.<\/span><span class=\"n\">FBX7500ASCII<\/span><span class=\"p\">)<\/span><\/code><\/pre><\/div>\n\n      "}}}