Generated Wednesday, 1 April 01:19 AM EST from the TTRPG Blogroll. Also available in rss.
Explorers Design – Wed, 01 April, 04:05 AM
Three Design ideas for RPGs.#1 Content can be helped or hindered by its format. The format, size, and dimensions of your publication creates inherent allowances and limitations that compliment or hinder different writing, art, and more. For this reason, format is never automatically transferrable o... read more.
GROGNARDIA – Wed, 01 April, 04:00 AM
I know that, for some readers, White Wolf's World of Darkness games represent a definitive break with the early days of the hobby and, therefore, aren't a fit topic for discussion on this blog. I won't argue the larger point, even though I think White Wolf's RPGs represent less a revolution than an ... read more.
Sea of Stars RPG Design Journal – Wed, 01 April, 03:26 AM
As long-time readers know, April is named after the Roman month Aprilis. However, it is hazy where the Roman name came from. One theory is that it refers to the opening (aperire) of buds and flowers as Spring arrives or, possibly, in some unclear way to the goddess Venus, for whom April is a sacre... read more.
Sea of Stars RPG Design Journal – Wed, 01 April, 03:17 AM
Gollaon and Voddick watched the entertainment, enjoying the illusions and sleight of hand. “I am always impressed that skillful use of manipulation can look like magic,” said Voddick. “I agree, it is quite wonderful.” “The judge does not seem to be enjoying it though,” Voddick nodded to the person ... read more.
To Be Resolved – Wed, 01 April, 03:13 AM
My friends David and Sandro AD were kind enough to join me on a maiden voyage of my Honeybee RPG tonight and we had a rip-roaring good time. This past weekend I decided to buckle down and turn my huge volume of notes and references about bee-havior into a short playtest document so that I could fina... read more.
Traverse Fantasy – Tue, 31 March, 09:41 PM
The phallus is masculine in the same way a penis is masculine. I wrote a primer on Lacan’s concept of phallic desire a month ago, and I realize—although my blog is mine and my target audience is one at least superficially familiar with concepts from Marxism and Freudian psychoanalysis, so I don’t fe... read more.
TRAIPSE – Tue, 31 March, 08:03 PM
My marble visage wrinkles with an Ozymandian sneer when I read the countless posts advocating the disposal of this rule or that procedure because they are, and I'm trying my best to be charitable, "not fun." Perhaps even "tedious." People who toss out exactness in favor of abstraction without a seco... read more.
Dice Goblin – Tue, 31 March, 07:55 PM
Helldivers 2 was a major inspiration for DANGER CLOSE, my solo tactical military sci-fi skirmish TTRPG – so since very early development, I started to wonder: what if… what if we threw together a server of players of DANGER CLOSE, with me acting as the GM, writing cool missions for players which the... read more.
D&D Beyond – Tue, 31 March, 04:56 PM
Explore 10 items from The Griffon’s Saddlebag: Book One, which also includes the Feathren species, 12 subclasses, and four campaign-agnostic settings.... read more.
Azukail Games – Tue, 31 March, 03:08 PM
In this video, I dismantle a broken electric can opener, in my thirteenth dismantling of items looking for greebles and other parts that might be usable in scratchbuilding. The post Greeble Hunt: Electric Can Opener first appeared on Azukail Games.... read more.
Dyson's Dodecahedron – Tue, 31 March, 02:06 PM
I’ve released “old school blue” editions of the three maps from the Return to An-Nayyir’s pyramid as an exclusive patron release for March. All patrons at the Explorer level and above receive these alternate blue maps and a set of alternate colour maps every month. PATREON: Return to An-Nayyir’... read more.
Shadomain – All About Games – Tue, 31 March, 02:00 PM
Every once in a while, you meet a creator whose work feels less like a project and more like a calling. That’s what it was like sitting down with Anangookwe L. Hermes‑Roach (she/they), the creator behind Reclaim! Azhe‑giiwewining. Within minutes, it was clear this game wasn’t built around a concept,... read more.
The Alexandrian – Tue, 31 March, 01:35 PM
Rappan Athuk promises “the grand-daddy of all dungeon crawls”! It delivers. Third Edition Rules, First Edition Feel. That’s Necromancer Game’s tagline. In their introduction to Rappan Athuk they expand on what this means: “Why is the dungeon there? No one knows. Why do the monsters usually fight ra... read more.
mindstorm – Tue, 31 March, 01:30 PM
What if I told you that you could map every single element in your adventure to one of two states? You heard it here first friends and enemies: I’m back in the writing mines, testing the brain-feel of a new tool for adventure design. This, of course, supplements pocket-sized powder kegs and question... read more.
David B.'s Newsletter – Tue, 31 March, 10:20 AM
Image from ECO MOFOS!!, Art by Daniel Locke“Human skill either completes what nature is incapable of completing or imitates nature” Aristotle, Physics “Life imitates art far more than art imitates life”, Oscar Wilde, The Decay of LyingOne thing I like to consider when creating scenarios or situation... read more.
Afraid of Encounters – Tue, 31 March, 09:41 AM
Afraid of Communities is a series where I talk about the Indonesian Tabletop RPG scene. Future topics related to the local scene will be under this title. This blogpost is a rantI have mentioned in my previous blogpost on the Indonesian Tabletop RPG scene that one of most popular Indonesian actual p... read more.
Skeleton Code Machine – Tue, 31 March, 09:31 AM
This article includes some geometry stuff.I first heard the term degenerate game state on the So Very Wrong About Games podcast. It made sense in context even if I didn’t exactly know a definition of it. It seemed to imply the mechanisms of the game were poorly designed, but in a very specific way.L... read more.
Patchwork Paladin – Tue, 31 March, 08:22 AM
Dungeon, Inc. is a new game from the Merry Mushmen, where you play monsters who work in a corporation that profits from looting adventurers, and I’m playing a short series of three sessions with my game experiement group to see if we like it! The PDFs have been released to Kickstarter backers, and t... read more.
love me without limit – Tue, 31 March, 07:11 AM
We started preparing for our GURPS mini campaign about two months ago. Myself and several other intrepid explorers from the Paper Cult forums have been running a variety of our unplayed games in an effort to “Meet The RPG”. GURPS was chosen to be the latest subject of our ttrpg book club. I had ... read more.
GROGNARDIA – Tue, 31 March, 04:00 AM
Though I haven't devoted many posts to the subject, Dragon magazine published quite a few adventures in its pages over the years. Most of these were, of course, for Dungeons & Dragons or its "big brother," AD&D, though there were also a handful for other RPGs, like Gamma World, Traveller, and Top Se... read more.
Elfmaids & Octopi – Tue, 31 March, 01:43 AM
All in $AUD oz dollaroosObviously, I'd love free copies or gifts, and I will write reviewsor why not lease some of my tables...I seeing less stuff id like.I really wanted gangbusters but post fee is terribleOSE and shadow dark have terrible post rates but OSE finally got in shops here and even with ... read more.
Roleplaying Tips – Tue, 31 March, 12:37 AM
Here’s a super Daggerheart point crawl map created by @muted and shared with the Roleplaying Tips community that I thought you might enjoy. From @muted: I am running a loop countdown (started on a location just outside of the dungeon – the Dig) and the dungeon is a collection of a few custom Daggerh... read more.
Faxfire's Eyrie – Tue, 31 March, 12:00 AM
Mild spoilers for the book...This novel wasn't the most impactful, artful, or memorable book I've ever encountered. But it was charming enough that I burned through it in about two days and didn't want to put it down. This novel explored several common sci-fi themes through the narrative vehicle of ... read more.