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What is the fastest and most efficient way to read a Uint8Array into a THREE.Texture?
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3
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68
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October 5, 2025
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Three.js Image Text blur after Version 151
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2
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73
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July 7, 2025
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R110 to r175 color space
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13
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143
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May 6, 2025
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Documentation: What exactly is texture.channel for?
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4
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136
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April 14, 2025
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Rendering svg to texture returns low quality image
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1
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66
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April 8, 2025
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Using a WebGLTexture as texture for Three.JS
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10
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3186
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February 28, 2025
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Texture Realism for imported model
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2
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254
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February 7, 2025
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THREE.DataTexture - data manipulation and texture resizing
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7
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195
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January 23, 2025
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Achieve realistic lighting and Materials in 3D Scene
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0
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108
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January 10, 2025
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Blurry texture with svg
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2
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104
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November 19, 2024
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Texture from Base64 data render white on object
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4
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101
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October 13, 2024
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Distorted (grainy) material due to a normal map?
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8
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184
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October 9, 2024
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Three js object to render in matterport scene with code
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1
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213
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September 6, 2024
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Gltf color and texture map applying both at same time
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11
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1742
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September 4, 2024
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How does UV Mapping happen after setting map to a texture?
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1
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75
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July 13, 2024
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Texture UV Mapping
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0
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123
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June 7, 2024
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Different textures from InstancedMesh
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10
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303
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June 6, 2024
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Offset spotLight texture map
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0
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130
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May 24, 2024
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Pixelart texture becomes "fatter"
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6
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234
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May 23, 2024
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Bake spotlight texture?
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9
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244
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May 8, 2024
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Use Canvas texture for 3d configurator materials
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6
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1460
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May 8, 2024
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Simple fbx model load stays untextured
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5
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224
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April 1, 2024
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Die Cidretasse / The cup of cider
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6
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385
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March 28, 2024
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How to render coloured volume with Data3DTexture and RGBAFormat?
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2
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694
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February 29, 2024
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Wrong UV unwrap -decal -textures load flip(Photos are loaded upside down)
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6
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361
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February 20, 2024
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Scaling only some part of texture
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2
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191
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January 7, 2024
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iOS 17 exr texture not displaying, working on iOS 16
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2
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341
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October 30, 2023
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Cider Rocks! [MeshSurfaceSampler + Texture, gradient, modified pass]
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4
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554
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October 8, 2023
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Playing Animation's from GLB file to VRM file
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2
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1942
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September 20, 2023
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UV map difference between Plane and Shape geometry
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2
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619
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September 18, 2023
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