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MeshRefractionMaterial for Three.js
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3
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1181
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December 13, 2025
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WebGL2 & GLSL primer: A zero-to-hero, spaced-repetition guide
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0
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22
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December 13, 2025
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Custom Transmission Material + extra render targets breaks depth / refraction (WebGPU)
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0
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13
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December 11, 2025
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🏙️🌧️Infinity Town — Evening Weather Set (Three.js Infinite Town Showcase)
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2
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77
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December 11, 2025
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High-Performance Ground Fog for Games (Three.js)
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5
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174
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December 10, 2025
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Flywave.gl - A 3D Map Engine Built with Three.js
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0
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57
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December 10, 2025
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MSDF Text rendering : Text looks weird when zooming out
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6
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151
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December 7, 2025
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Burley vs Lambert
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2
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2686
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December 7, 2025
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I need a way to highlight a cell in a table
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4
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71
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December 6, 2025
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✨ Take a look at my 3-year journey in 3D Web Development
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3
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209
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December 4, 2025
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WebGL2RenderingContext.getProgramParameter freezes app
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7
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49
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December 3, 2025
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My .glb file is showing light on each individual mesh
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1
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28
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December 2, 2025
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Create a mesh surface
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2
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45
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December 2, 2025
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Advanced 3D Effects: Particle Morphing
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0
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77
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November 30, 2025
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Volumetric lighting in WebGPU
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12
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554
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November 28, 2025
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How To Make a Fast Screen-Space Snow
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2
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55
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November 27, 2025
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Demo: Realtime SDF Effects with the Jump Flood Algorithm
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5
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269
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November 24, 2025
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Custom toon shader in three.js
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2
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105
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November 23, 2025
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Applying texture continuously on the side of an object with shader
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6
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99
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November 22, 2025
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N8ao causing circular artefacts in the sky
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1
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47
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November 20, 2025
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Explore the compiled three.js default shaders
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2
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153
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November 19, 2025
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Fractal Worlds Update: Exploration, Audio & Progression Ideas
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20
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728
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November 14, 2025
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OI, you got a license for that T?
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19
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900
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November 13, 2025
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Demo: Order Independent Transparency with Depth Peeling
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6
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231
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November 13, 2025
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[ Three.js / WebGL ] — Smooth visible outline
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10
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458
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December 1, 2025
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WebGPU/TSL equivalent of `gl_DrawID`
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5
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104
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November 7, 2025
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Persistent Texture Mapping
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0
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34
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November 7, 2025
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Interactive Grass with Multi-Player Physics and Wind, FPS-friendly and Suitable for Games
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0
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96
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November 7, 2025
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Camera going through a wormhole
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1
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43
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November 6, 2025
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XZFog: Horizontal Distance Fog for Three.js (Top-Down/Isometric Games)
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1
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127
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November 6, 2025
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