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Procedural Instanced Forest - High Performance "Real" Trees
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1
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64
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December 12, 2025
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High-Performance Ground Fog for Games (Three.js)
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5
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174
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December 10, 2025
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Renderer.isOccluded() returns null - is my setup correct?
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5
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81
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December 3, 2025
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WebGL2RenderingContext.getProgramParameter freezes app
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7
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50
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December 3, 2025
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[Showcase] HekTek City v4: An Autonomous Cyberpunk Portfolio (R3F + AntD + Cloudflare R2)
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0
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62
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November 29, 2025
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CPU performance drop on view
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3
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55
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November 20, 2025
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High-Performance Instanced Volumetric Fire for Games
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0
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116
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November 13, 2025
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Interactive Grass with Multi-Player Physics and Wind, FPS-friendly and Suitable for Games
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0
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96
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November 7, 2025
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WebGPU performance issue
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3
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143
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November 6, 2025
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R3F + three-pathfinding CPU bottleneck: how to truly optimize navmesh/pathfinding for many enemies
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4
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195
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October 31, 2025
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Newbie question about best practices and performance monitoring using svg gltf loaders and rapier
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3
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102
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October 30, 2025
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How to handle 2K/4K panorama texture (Tils) uploads without frame spikes
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7
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127
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October 30, 2025
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Three-mesh-bvh: A plugin for fast geometry raycasting and spatial queries!
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68
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25017
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October 26, 2025
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PAID: Seeking help with performance optimizing our three.js game
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5
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389
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October 16, 2025
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Many objects causing low fps, optimization possible without losing individual objects?
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23
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5942
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October 8, 2025
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3d-Tiles-Renderer: A 3D Tiles implementation for three.js from NASA JPL
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28
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8814
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September 26, 2025
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How to query all the overlapped meshes in massive animating meshes?
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2
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74
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September 9, 2025
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Reduce "first render" lag? renderer.compileAsync() is not doing anything
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9
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173
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August 14, 2025
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What is the BEST way to render thousands of foliage meshes? See screenshot
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1
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139
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August 10, 2025
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Postprocessing performance
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4
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1927
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August 10, 2025
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Practical way to animate scene.environment?
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8
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145
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July 10, 2025
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Please help. Poor performance in simple scene - React Fiber / Drei
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1
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125
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July 3, 2025
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Desktop application vs WebGL/WebGPU in the browser - is it worth it?
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13
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629
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June 29, 2025
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Call async function in useFrame?
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0
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79
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April 22, 2025
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Additive LOD rendering?
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1
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64
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April 16, 2025
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To have a good performance
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13
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2625
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March 25, 2025
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Performance of scene traversal
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9
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1741
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March 19, 2025
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Why WebGPURenderer performance significantly lower than WebGLRenderer?
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9
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1014
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February 19, 2025
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How to achieve Three.js 55-60 fps on mobile with great smooth experience
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2
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507
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February 16, 2025
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Three.js + GSAP ScrollTrigger + Video Performance Issue on Low-End Devices
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1
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212
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February 13, 2025
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