Updating plane vertices in animation loop

If you are new, the examples from the collection ( Collection of examples from discourse.threejs.org ) may help you.

Based on the example from 2019 ColorStripeChanging I have animated a wave.

See ColorWave

Some things have changed since 2019. Instead of .addAttribute now .setAttribute .

Also the notation for dynamic has changed.
Now .setUsage( THREE.DynamicDrawUsage )

Hope I could help. :slightly_smiling_face: