Inspiration

So how high are these expectations? IDC predicts that the virtual and augmented reality market will dramatically expand from just over $9 billion last year to $215 billion by 2021. That incredible 118% compound annual growth rate would make VR one of the fastest-growing industries on the planet. Also in times like these, when we are forced to stay at home due to COVID-19 we made this to act as one of the modes of entertainment, stay engaged, and connected with people.

What it does

Tic-Tac-Toe is a multiplayer virtual reality game that allows users to play against the computer or their families or both! you can use it on iOS, Android.

How I built it

It is built on Unity3D, on top of Photon PUN and GoogleVR SDK. It is also integrated with Google Firebase.

Challenges I ran into

Integrating echoar and unity, the development of virtual reality games, and networking. As I had to run the game on my phone to record the gameplay the output video on youtube is a bit blurry.

Accomplishments that I'm proud of

This is a cloud-based game, which reduced the size of the application enormously. from Scratch. I developed a few of the UI elements and game assets. I feel the User-Interface of the app and the effects are pretty cool.

What I learned

VR development is real FUN!! and there are a lot of API and SDK that unity supports, development of cloud-based applications.

What's next for Tic-Tac-Toe

I want this game to be a cross-platform game and hence our next step would be to make the web version of it, plan on releasing it to production so that users can have an immersive experience of modern gaming techniques, also have fun during lockdowns.

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