Inspiration
We took inspiration from Portals and Portals 2 regarding the level design and the idea of portals.
What it does
Be an interactive educational media to learn more about climate change on planet Earth and pioneering ideas for space exploration and human colonies.
How we built it
We built in Unreal Engine 5 using Visual Studio C++.
Challenges we ran into
Planning initial mockup, development, and publishment.
Accomplishments that we're proud of
To create an environment where the user/player can learn more about space news, climate change efforts on Earth, and humanity's efforts for space exploration.
What we learned
We are creating a game whose sole purpose isn't for playing but for educational and learning experiences about space and the future of humanity in space.
What's next for Mirage?
We are thinking of continuing support to creating more room for topics in space and updating the media on constant news and updates on each room.
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