Showing tag results for Unity

Dec 12, 2016
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Updating Visual Studio 2017 Release Candidate

Visual Studio Team

We announced the availability of Visual Studio 2017 Release Candidate a few weeks ago at Connect(); 2016. For those of you who tried it, let me start by saying, “Thank you!” Already you’ve submitted several hundred issues and requests and we’re using your feedback and the telemetry on the product to improve greatly. To get the latest version of ou...

.NETJavaJavaScript
Dec 5, 2016
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Azure Notebooks now support F#

Visual Studio Team

Last week I blogged about the availability of the new Data Storage and Data Science workloads in Visual Studio 2017 RC. The Data Science workload specifically provides support for the following: These three languages and their corresponding stacks cover just about every data processing, technical computing, analytics and machine learni...

.NETAzureUnity
Nov 17, 2016
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Visual Studio Tools for Unity 3 Preview

Jb Evain

Today at Connect() we announced the release of the Visual Studio Tools for Unity 3 Preview. VSTU is Microsoft’s free Visual Studio add-on that enables a rich programming and debugging experience for working with the Unity gaming tools and platform. VSTU 3 Preview is part of the «Game Development with Unity» workload that you can install from the...

Unity
Nov 16, 2016
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Visual Studio 2017 Release Candidate

Visual Studio Team

Today during the Connect(); 2016 event we announced the availability of the release candidate of the next version of Visual Studio, Visual Studio 2017 Release Candidate. Thank you to those who tried out the pre-builds and previews and provided feedback. Your feedback always plays an important role in the successful release of Visual Studio. This r...

.NETDebugging and DiagnosticsJava
Nov 10, 2016
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Extensibility in Visual Studio “15”: Increasing Reliability and Performance

Visual Studio Team

If you’ve been following this blog, you know that in Visual Studio “15” we’ve been focused on making our developer tools easier to install, increasing performance, and enhancing developer productivity. We’ve been doing the same for extensions, and it’s time to talk a bit more about the implications of these changes both on extension authors and on ...

.NETASP.NETUnity
Oct 5, 2016
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Announcing Visual Studio “15” Preview 5

John Montgomery

Today we released Visual Studio “15” Preview 5. With this Preview, I want to focus mostly on performance improvements, and in the coming days we’ll have some follow-up posts about the performance gains we’ve seen. I’m also going to point out some of the productivity enhancements we’ve made. So kick off the installer here and read the rest of the...

.NETDebugging and DiagnosticsJava
Oct 5, 2016
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Join us this November for Connect(); 2016

Visual Studio Team

Today, I am excited to announce that our popular developer event Connect(); is back for a third year on November 16th and 17th and will be live-streamed globally from New York City. I encourage you to save the date for what promises to be our best Connect(); yet. At Connect(); 2016, Executive Vice President Scott Guthrie and Principal Program Mana...

.NETAzureUnity
Aug 22, 2016
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Visual Studio “15” Preview 4

John Montgomery

Today we released Visual Studio “15” Preview 4, introducing many new improvements and bug fixes that bring us one stage closer to the product’s completion. The highlight of this release is that nearly all of VS is running on the new setup engine, resulting in a smaller, faster and less impactful installation. The smallest install is less than 50...

.NETHTMLAzure
Aug 15, 2016
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Fewer Visual Studio Sign-in Prompts

Visual Studio Team

You've told us that Visual Studio makes you sign in WAY too often. Over the last year, we've released several improvements to help address your feedback. The keychain we released with Visual Studio 2015 made it possible to manage multiple identities in VS and gave you single sign-on across the IDE. In the last few updates, we’ve made changes to cor...

.NETVisual StudioJava
Aug 2, 2016
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Building Universal Windows apps targeting the Windows 10 Anniversary SDK

Visual Studio Team

Today we are releasing an update to the Universal Windows App development tools in Visual Studio 2015 Update 3 to enable you to build apps that target the Windows 10 Anniversary SDK (build 14393). In addition, the Windows Store is now open for submissions of apps that target the Windows 10 Anniversary Update SDK. The Windows 10 Anniversary Update ...

.NETDebugging and DiagnosticsAzure