Showing posts with label 16. Show all posts
Showing posts with label 16. Show all posts

Tuesday, March 29, 2016

Hex 16

16. St. Albaran’s Hunting Lodge
A large, round thatch-roofed structure stands here, with an open air roofed area on one side. Three Cloistered Brothers and nine Lay Brothers from the Monastery of St. Albaran (see Hex 28A) use this building as a base from which they stage hunting parties into the mountains to the north for mountain goats or into the forest to the west for deer and small game to stock the larder for the monastery.

16.1.     Animal Cleaning Area: This area smells of blood and offal, even though the monks are careful to clean it daily. Nightly, coyotes scavenge the area (4-16).
16.2.     Offal Burial: A pit has been dug here and the unusable portions of the animals are tossed into the pit daily. It also functions as the monks’ toilet. This area stinks horribly. Coyotes scavenge here nightly (4-16).
16.3.     Meat Smoker: This stone structure is where the monks smoke the meat to cure it for transport and storage.
16.4.     Wood Storage: Wood is piled 10’ high here, running the length of the wall.
16.5.     Corral: Eight mules are tethered here. The small structure here contains grain and hay for the animals.
16.6.     Firepit: Outdoor cooking area.
16.7.     Dining Area
16.8.     Sleeping Area

16.9.     Chapel: A small altar table is set here with two brass candle holders (worth 2 sp each) and a small statue of St. Albaran (carved limestone, worth 3 gp). Before the table are 16 prayer rugs, slightly blood-stained.

TO FINISH: Map, populate with monks