Deakin University
Architecture and Engineering
The use of computer technology to simulate architectural designs is well established in the profession and education. However most software interfaces in this field are intricate and require substantial time input, while the hardware... more
This paper reviews current approaches to design visualization in the built environment and establishes a gap in theory and practice. While it has been acknowledged for some time that the temporal component is an important aspect of... more
Augmented Reality (AR) technology has the potential to improve visualisation at the early stages of architectural design. The advantages of screen based AR systems over existing head mounted display AR, animation and virtual reality is... more
We discuss the use of multiple design representations to enhance decision making at the early stages of design. Our interest is how the context in which design decisions are made can be extended by two interrelated approaches: (1) the... more
The aesthetics of form in motion has been a central preoccupation for the visual arts of the twentieth century, culminating in the establishment of kinetic art as a distinct area of activity in the 1950's. Architecture has traditionally... more
Kinetic facades offer new compositional opportunities based on the design of patterns of movement. There is the capacity for novel form, but minimal knowledge in the design of kinetics. As a way forward, this research addresses two... more
Introductory Chapter Perspectives on Architectural Design Research is a collection of short essays, projects and edited transcripts that offers current perspectives on design research in architecture and aligned disciplines. Contributors... more
The author and associated researchers have in previous projects adapted videogame technology for design in the context of architectural design education. This paper reflects on this body of research: the original motivations and... more
Note: I had thought this paper was lost - thanks to ANZASCA to retrieving from the archives! An innovative architectural design studio at the University of Auckland in which virtual reality software developed for commercial computer... more
My first published paper which I thought lost, but resurrected on the ANZASCA site (thanks!). I had recently returned from London , where I was very much influenced by Robin Evans. He tragically passed away and his seminal book THE... more
Our research revolves around developing applications of augmented reality technologies to support changing temporal contexts in architectural design. In order to ground this research in contemporary professional culture, we first... more
The use of digital technologies in design continues the trajectory of 20th century modernism where architecture is conceived as an object devoid of context - physical and cultural. Moreover, there are minimal examples where context is... more