Showing posts with label master chief. Show all posts
Showing posts with label master chief. Show all posts

Wednesday, 8 August 2012

His name is John...

So, I finished up some miniatures:


Master Chief(s) FTW!




I've painted enough different armaments to be able to use him as a third colour in redvsblue games (when I get round to sorting out a ruleset and playing some that is);


As well as some that will be more useful for playing Master Chief vs Covenant games;


As well as some that I think are cool - although I accept that the Cortana miniature isn't really much use for gaming, but worst comes to worst it'll make a nice objective marker for capture the flag type games! And yes, I did paint over a Super Rare Active Camo Master Chief clix fig.

So, with these finished, it brings the tally to:

68 vs 90 = -22

which is a leap back in the right direction, and brings the 28mm Halo project one step further along (although I realise that I might not have previously explained the steps in the wargaming Halo plan):


  1.  redvsblue (aka PVP) - only needing 6 spartans per player (for the different weapons I'd chosen to use), once twelve miniatures are finished this step is ready to game, although more miniatures can always be added later!
  2. Halo - Assuming I'd already painted some Master Chiefs for redvsblue, all it would take would be a couple more Master Chiefs and a handful of Covenant to be able to play some 'dungeon crawl' type games, similar thematically to the main Halo trilogy (and later expandable to include the Flood etc)
  3. Halo Wars - Paint more of everything and they can be used for larger scale (ie squad-based rather than skirmishing individuals) games, up to and including vehicles! The general plan being, that anything from one step can be used in the higher steps - so, I need Master Chief with a plasma Rifle, great, I've already painted him for redvsblue! I need three Spartans with a variety of weapons for Halo Wars, great, I can use a red one, a blue one and a Master Chief for that! (and so on and so forth).

Friday, 20 January 2012

There can never be enough Energy Swords...

Wow, half-century post, bam!

Well, my afternoon/evening has been spent prepping some Halo minis ready for WOMP, starting with various iterations of the faceless hero, the Master Chief:


The plan is to have various miniatures with different weapon loadouts, to allow some sort of weapon-swap feature when it comes to actually wargaming Halo. Due to a lack of minis / not wanting to prepare so many versions of the same character that it puts me off painting them, I ended up with seven differently armed chiefs (although I have another three or four weapons on generic spartans that are ripe for conversion, as well as having to decide whether to sell or paint the 'active camouflage' (read: see-through) Master Chief with Energy Sword that I have...)


Once that was done, I cracked on with converting and rebasing some bog-standard Spartans:


The plan for these is to be able to run some PVP redvsblue games, again with weapon swapping - entirely arbitrarily, I think six different sets of weapons is good, as it allows for some D6 rolling fun. As well as painting them red and blue, I wanted each pose to be different too - thence ensued some weapon swaps and the joy that is reposing plastic miniatures using the Turkish Bath method:


On the left is the original (and, in all honesty, a little silly looking) Snifer Rifle armed Spartan. A simple weapon-swap with a Battle Rifle armed Spartan and voila! We have a new pose!


The same goes for this chap - an SMG armed Master Chief had his sidearm removed, the gap filled over with liquid Greenstuff, and then had a new pair of arms grafted. Voila! We have a new pose!


And then... well, you get the idea. At this point, I've got the first four weapon options finished, from left-right, front-back: Dual Magnums, Shotgun, Sniper Rifle and Battle Rifle.

Once all these are done, it's ready for the tabletop! and then I can go back to bigger ideas - either Master Chief versus hordes of bad types, or some sort of Halo Wars-esque battle type games (along the lines of what Halo Tabletop Waraming is planning).

Due to the limited number of sculpts and poses available, I'm going to have to do a lot of converting to try and make this project look more interesting (handily, I've plenty of ideas bubbling away, like converting a Brute Chieftan with a Gravity Hammer, since my secong Master Chief with Fist of Rukt came broken...). And anyway, research for this project is a lot of fun...