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Yong Cao 0003
Person information
- affiliation: Boeing Company, North Charleston, SC, USA
- affiliation: Virginia Polytechnic Institute, Blacksburg, VA, USA
- affiliation (PhD): University of California, Los Angeles (UCLA), Department of Computer Science, Los Angeles, CA, USA
Other persons with the same name
- Yong Cao — disambiguation page
- Yong Cao 0001
— Eberhard Karl University of Tübingen, Germany (and 2 more) - Yong Cao 0002
— Harbin Institute of Technology Shenzhen (HITSZ), School of Mechanical Engineering and Automation, Shenzhen, China
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2010 – 2019
- 2017
[j10]Junpeng Wang, Fei Yang, Yong Cao:
A cache-friendly sampling strategy for texture-based volume rendering on GPU. Vis. Informatics 1(2): 92-105 (2017)- 2016
[j9]Peng Mi, Maoyuan Sun
, Moeti Masiane, Yong Cao, Chris North:
AVIST: A GPU-Centric Design for Visual Exploration of Large Multidimensional Datasets. Informatics 3(4): 18 (2016)
[j8]Peng Mi, Maoyuan Sun
, Moeti Masiane, Yong Cao, Chris North:
Interactive Graph Layout of a Million Nodes. Informatics 3(4): 23 (2016)- 2015
[j7]Chao Peng
, Bing Fang, Francis K. H. Quek, Yong Cao, Seung In Park, Liguang Xie:
Upper Body Tracking and 3D Gesture Reconstruction Using Agent-Based Architecture. Int. J. Image Graph. 15(4): 1550016:1-1550016:24 (2015)
[j6]Seung In Park, Yong Cao, Layne T. Watson, Francis K. H. Quek:
Performance analysis of a novel GPU computation-to-core mapping scheme for robust facet image modeling. J. Real Time Image Process. 10(3): 485-500 (2015)
[c25]Junpeng Wang, Fei Yang, Yong Cao:
Computation-to-core mapping strategies for iso-surface volume rendering on GPUs. PacificVis 2015: 153-157
[c24]Junpeng Wang, Mai Elshehaly
, Yong Cao:
Cylindrical acceleration structures for large hexahedral volume visualization. LDAV 2015: 25-31- 2014
[c23]Junpeng Wang, Fei Yang, Yong Cao:
Cache-aware sampling strategies for texture-based ray casting on GPU. LDAV 2014: 19-26- 2013
[j5]Seung In Park, Francis K. H. Quek, Yong Cao:
Simulating and animating social dynamics: embedding small pedestrian groups in crowds. Comput. Animat. Virtual Worlds 24(3-4): 155-164 (2013)
[c22]Chao Peng
, Yong Cao:
Integrating occlusion culling with parallel LOD for rendering complex 3D environments on GPU. I3D 2013: 187- 2012
[j4]Chao Peng
, Yong Cao:
A GPU-based Approach for Massive Model Rendering with Frame-to-Frame Coherence. Comput. Graph. Forum 31(2pt2): 393-402 (2012)
[j3]Yong Cao, Debprakash Patnaik, Sean P. Ponce, Jeremy S. Archuleta, Patrick Butler, Wu-chun Feng, Naren Ramakrishnan
:
Parallel Mining of Neuronal Spike Streams on Graphics Processing Units. Int. J. Parallel Program. 40(6): 605-632 (2012)
[j2]Fei Yang, Qingde Li, Dehui Xiang, Yong Cao, Jie Tian:
A Versatile Optical Model for Hybrid Rendering of Volume Data. IEEE Trans. Vis. Comput. Graph. 18(6): 925-937 (2012)
[c21]Seung In Park, Francis K. H. Quek, Yong Cao:
Modeling Agent Social Joint Actions via Micro and Macro Coordination Strategies. IAT 2012: 180-187
[c20]Yong Cao, Reese Moore, Peng Mi, Alex Endert, Chris North, Randy C. Marchany:
Dynamic analysis of large datasets with animated and correlated views: VAST 2012 Mini Challenge # award: Honorable mention for good use of coordinated displays. IEEE VAST 2012: 283-284
[c19]Seung In Park, Chao Peng, Francis K. H. Quek, Yong Cao:
A Crowd Modeling Framework for Socially Plausible Animation Behaviors. MIG 2012: 146-157
[c18]Chao Peng, Peng Mi, Yong Cao:
Load Balanced Parallel GPU Out-of-Core for Continuous LOD Model Visualization. SC Companion 2012: 215-223
[c17]Seung In Park, Yong Cao, Francis K. H. Quek:
Modeling small group behaviors in large crowd simulation. I3D 2012: 213
[c16]Bryan Cunningham, Yong Cao:
Levels of Realism for Cooperative Multi-Agent Reinforcement Learning. ICSI (1) 2012: 573-582
[c15]Eric D. Ragan, Curtis Wilkes, Yong Cao, Doug A. Bowman
:
The effects of virtual character animation on spatial judgments. VR 2012: 141-142
[c14]Seung In Park, Francis K. H. Quek, Yong Cao:
Modeling social groups in crowds using common ground theory. WSC 2012: 113:1-113:12
[i3]Fei Yang, Yong Cao, Jie Tian:
Efficient and Effective Volume Visualization with Enhanced Isosurface Rendering. CoRR abs/1202.5360 (2012)- 2011
[c13]Kresimir Matkovic, Denis Gracanin, Mario Jelovic, Yong Cao:
Adaptive Interactive Multi-Resolution Computational Steering for Complex Engineering Systems. EuroVA@EuroVis 2011
[c12]Chao Peng, Seung In Park, Yong Cao, Jie Tian:
A Real-Time System for Crowd Rendering: Parallel LOD and Texture-Preserving Approach on GPU. MIG 2011: 27-38
[c11]Yong Cao:
Many-Core Architecture Oriented Parallel Algorithm Design for Computer Animation. MIG 2011: 180-191- 2010
[c10]Yong Cao, Debprakash Patnaik, Sean P. Ponce, Jeremy S. Archuleta, Patrick Butler, Wu-chun Feng, Naren Ramakrishnan
:
Towards chip-on-chip neuroscience: fast mining of neuronal spike streams using graphics hardware. Conf. Computing Frontiers 2010: 1-10
[c9]Colin Braley, Robert Hagan, Yong Cao, Denis Gracanin:
GPU Assisted Real-Time Isosurface Volume Rendering using Depth Based Coherence and Variance Bricking. CGVR 2010: 3-9
[c8]Seung In Park, Yong Cao, Layne T. Watson:
A Novel Computation-to-core Mapping Scheme for Robust Facet Image Modeling on GPUs. PDPTA 2010: 189-195
2000 – 2009
- 2009
[c7]Jeremy S. Archuleta, Yong Cao, Thomas Scogland
, Wu-chun Feng:
Multi-dimensional characterization of temporal data mining on graphics processors. IPDPS 2009: 1-12
[c6]Debprakash Patnaik, Sean P. Ponce, Yong Cao, Naren Ramakrishnan
:
Accelerator-Oriented Algorithm Transformation for Temporal Data Mining. NPC 2009: 93-100
[c5]Colin Braley, Robert Hagan, Yong Cao, Denis Gracanin
:
GPU accelerated isosurface volume rendering using depth-based coherence. SIGGRAPH ASIA Posters 2009: 42:1
[c4]Ashley Robinson, Chao Peng, Francis K. H. Quek, Yong Cao:
Interacting with stories. WOCCI 2009: 83-88
[i2]Yong Cao, Debprakash Patnaik, Sean P. Ponce, Jeremy S. Archuleta, Patrick Butler, Wu-chun Feng, Naren Ramakrishnan:
Towards Chip-on-Chip Neuroscience: Fast Mining of Frequent Episodes Using Graphics Processors. CoRR abs/0905.2200 (2009)
[i1]Debprakash Patnaik, Sean P. Ponce, Yong Cao, Naren Ramakrishnan:
Accelerator-Oriented Algorithm Transformation for Temporal Data Mining. CoRR abs/0905.2203 (2009)- 2008
[c3]Bing Fang, Liguang Xie, Pak-Kiu Chung, Yong Cao, Francis K. H. Quek:
Full body tracking using an agent-based architecture. AIPR 2008: 1-7
[c2]Seung In Park, Sean P. Ponce, Jing Huang, Yong Cao, Francis K. H. Quek:
Low-cost, high-speed computer vision using NVIDIA's CUDA architecture. AIPR 2008: 1-7
[c1]Liguang Xie, Bing Fang, Yong Cao, Francis K. H. Quek:
A nonlinear manifold learning framework for real-time motion estimation using low-cost sensors. AIPR 2008: 1-8- 2007
[j1]Joseph Wang, Yong Cao, Raed Kafafy
, Viktor K. Decyk:
Electric propulsion plume simulations using parallel computer. Sci. Program. 15(2): 83-94 (2007)
Coauthor Index

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