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3rd SIVE@VR 2017: Los Angeles, CA, USA
- Stefania Serafin, Rolf Nordahl, Amalia de Götzen, Cumhur Erkut, Niels Christian Nilsson, Francesco Grani, Federico Avanzini, Michele Geronazzo:

3rd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2017, Los Angeles, CA, USA, March 19, 2017. IEEE 2017, ISBN 978-1-5386-0459-5 - Daniel J. Finnegan

, Eamonn O'Neill
, Michael J. Proulx
:
An approach to reducing distance compression in audiovisual virtual environments. 1-6 - Miao Dong, Haiqi Wang, Rongkai Guo:

Towards understanding the differences of using 3D auditory feedback in virtual environments between people with and without visual impairments. 1-5 - Alejandro Sauri Suarez, Jason-Yves Tissieres, Luis S. Vieira, Reuben Hunter-McHardy, Sam K. Sernavski, Stefania Serafin

:
A comparison between measured and modelled head-related transfer functions for an enhancement of real-time 3D audio processing for virtual reality environments. 1-9 - Emil Rosenlund Høeg

, Lynda Joy Gerry, Lui Thomsen
, Niels C. Nilsson
, Stefania Serafin
:
Binaural sound reduces reaction time in a virtual reality search task. 1-4 - Cumhur Erkut

:
Rhythmic interaction in VR: interplay between sound design and editing. 1-4

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