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Symposium on Computer Animation 2017: Los Angeles, CA, USA
- Joseph Teran, Changxi Zheng, Stephen N. Spencer, Bernhard Thomaszewski, KangKang Yin:

Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation, Los Angeles, CA, USA, July 28-30, 2017. Eurographics Association / ACM 2017, ISBN 978-1-4503-5091-4
SPH fluids
- Dan Koschier, Jan Bender

:
Density maps for improved SPH boundary handling. 1:1-1:10 - Stefan Reinhardt, Markus Huber, Bernhard Eberhardt

, Daniel Weiskopf
:
Fully asynchronous SPH simulation. 2:1-2:10 - Hendrik Hochstetter, Andreas Kolb

:
Evaporation and condensation of SPH-based fluids. 3:1-3:9 - Jan Bender

, Dan Koschier, Tassilo Kugelstadt, Marcel Weiler:
A micropolar material model for turbulent SPH fluids. 4:1-4:8
Fluids
- Richard Jones, Richard Southern:

Physically-based droplet interaction. 5:1-5:10 - Sebastian Eberhardt, Steffen Weißmann, Ulrich Pinkall, Nils Thuerey

:
Hierarchical vorticity skeletons. 6:1-6:11 - Omar Zarifi, Christopher Batty:

A positive-definite cut-cell method for strong two-way coupling between fluids and deformable bodies. 7:1-7:11
Kinematic characters
- Loïc Ciccone, Martin Guay, Maurizio Nitti, Robert W. Sumner:

Authoring motion cycles. 8:1-8:9 - Andreas Aristidou

, Qiong Zeng
, Efstathios Stavrakis
, KangKang Yin, Daniel Cohen-Or, Yiorgos Chrysanthou, Baoquan Chen:
Emotion control of unstructured dance movements. 9:1-9:10 - Samuli Laine, Tero Karras, Timo Aila, Antti Herva, Shunsuke Saito, Ronald Yu, Hao Li

, Jaakko Lehtinen:
Production-level facial performance capture using deep convolutional neural networks. 10:1-10:10
Physics-based characters
- Joose Rajamäki, Perttu Hämäläinen

:
Augmenting sampling based controllers with machine learning. 11:1-11:9 - Xue Bin Peng, Michiel van de Panne:

Learning locomotion skills using DeepRL: does the choice of action space matter? 12:1-12:13
Rigid bodies, chains & trees
- Kenny Erleben

:
Rigid body contact problems using proximal operators. 13:1-13:12 - Matthias Müller, Nuttapong Chentanez, Miles Macklin, Stefan Jeschke:

Long range constraints for rigid body simulations. 14:1-14:10 - Vittorio Megaro, Espen Knoop, Andrew Spielberg, David I. W. Levin, Wojciech Matusik, Markus H. Gross

, Bernhard Thomaszewski
, Moritz Bächer:
Designing cable-driven actuation networks for kinematic chains and trees. 15:1-15:10
Cloth
- Ning Jin, Wenlong Lu, Zhenglin Geng, Ronald Fedkiw:

Inequality cloth. 16:1-16:10 - David Clyde, Joseph Teran, Rasmus Tamstorf

:
Modeling and data-driven parameter estimation for woven fabrics. 17:1-17:11
Poster abstracts
- Nicholas Toothman, Michael Neff:

Attachment-based character deformation. 18:1-18:2 - Hubert Mohr-Daurat:

Automated regression tests for character animation systems. 19:1-19:2 - Eric Ahlström, Lucas Holmqvist, Prashant Goswami:

Comparing traditional key frame and hybrid animation. 20:1-20:2 - Alain Juarez-Perez, Marcelo Kallmann:

Coordinating full-body interactions with the environment. 21:1-21:2 - Quentin Corker-Marin, Valery Adzhiev, Alexander A. Pasko:

Cubification and animation of artistic shapes. 22:1-22:2 - Benjamin Verdier, Sheldon Andrews, Paul G. Kry

:
Human grasping interaction capture and analysis. 23:1-23:2 - Yongsung Kim, Myung Geol Choi, Jehee Lee:

Marionette show using quadrotors. 24:1-24:2 - Taeil Jin, Meekyoung Kim, Sung-Hee Lee

:
Motion retargeting to preserve spatial relationship between skinned characters. 25:1-25:2 - Timothy Jeruzalski, Eugene Fiume, Alec Jacobson, David I. W. Levin:

Online compression of rigid body simulations using physics-inspired interpolation. 26:1-26:2 - Tomer Weiss, Alan Litteneker, Chenfanfu Jiang, Demetri Terzopoulos:

Position-based multi-agent dynamics for real-time crowd simulation. 27:1-27:2 - Deok-Kyeong Jang, Sung-Hee Lee

:
Regression-based locating landmark on dynamic humans. 28:1-28:2 - Shogo Seki, Takeo Igarashi:

Sketch-based 3D hair posing by contour drawings. 29:1-29:2 - Zaid H. Ibrahim:

The stretch-engine: a method for adjusting the exaggeration of bipedal characters through squash and stretch. 30:1-30:2 - Muhammad Usman

, M. Brandon Haworth, Glen Berseth, Mubbasir Kapadia, Petros Faloutsos:
Understanding spatial perception and visual modes in the review of architectural designs. 31:1-31:2 - Seunghwan Lee

, Nathan Mitchell, Mridul Aanjaneya, Eftychios Sifakis, Jehee Lee:
Volumetric muscle controller. 32:1-32:2

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