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iLRN 2019: London, UK
- Dennis Beck, Anasol Peña-Ríos, J. Todd Ogle, Daphne Economou

, Markos Mentzelopoulos
, Leonel Morgado
, Christian Eckhardt, Johanna Pirker, Roxane Koitz-Hristov
, Jonathon Richter, Christian Gütl, Michael Gardner:
Immersive Learning Research Network - 5th International Conference, iLRN 2019, London, UK, June 23-27, 2019, Proceedings. Communications in Computer and Information Science 1044, Springer 2019, ISBN 978-3-030-23088-3
Science, Technology, Engineering, and Mathematics (STEM)
- Alexander Klippel, Danielle Oprean

, Jiayan Zhao, Jan Oliver Wallgrün, Peter C. LaFemina, Kathy L. Jackson, Elise Gowen:
Immersive Learning in the Wild: A Progress Report. 3-15 - Gregory Chu

, Irene Humer
, Christian Eckhardt
:
Special Relativity in Immersive Learning. 16-29 - Trevor Brown

, Jason Lomsdalen
, Irene Humer
, Christian Eckhardt
:
Immersive Learning for Scale and Order of Magnitude in Newtonian Mechanics. 30-42 - Amani Alsaqqaf

, Frederick W. B. Li
:
Conceptual Framework for Virtual Field Trip Games. 43-55 - Mary Webb

, Megan Tracey, William S. Harwin, Ozan Tokatli
, Faustina Hwang, Ros Johnson, Natasha Barrett
, Chris Jones
:
Design Considerations for Haptic-Enabled Virtual Reality Simulation for Interactive Learning of Nanoscale Science in Schools. 56-67
Disciplinary Applications: Special Education
- Matthew Schmidt, Dennis Beck

, Noah Glaser, Carla Schmidt, Fahad Abdeen:
Formative Design and Evaluation of an Immersive Learning Intervention for Adults with Autism: Design and Research Implications. 71-85 - Myrsini Samaroudi

, Karina Rodriguez-Echavarria
:
Learning Through Experiences: Accessible Fabricated Dioramas for the Visually Impaired. 86-100
Disciplinary Applications: History
- Catherine Anne Cassidy

, Adeola Fabola, Iain Oliver
, Alan Miller:
Time Travel as a Visitor Experience: A Virtual Reality Exhibit Template for Historical Exploration. 103-116 - Elizabeth Rhodes, Alan Miller, Christopher Davies, Iain Oliver

, Sarah Kennedy:
Viewing the Past: Virtual Time Binoculars and the Edinburgh 1544 Reconstruction. 117-128
Pedagogical Strategies
- Edward Longford, Michael Gardner, Victor Callaghan:

Social Organisation and Cooperative Learning: Identification and Categorisation of Groups and Sub-Groups in Non-Cooperative Games. 131-143 - Alex Hadwen-Bennett

, Daphne Economou
:
Adaptive Hypermedia Driven Serious Game Design and Cognitive Style in School Settings: An Exploratory Study. 144-157 - Enas Jambi, Michael Gardner, Victor Callaghan:

A Generalized Pedagogical Framework for Creating Mixed-Mode Role-Play in Multi-User Virtual Environments. 158-171 - Anna Carolina Muller Queiroz

, Alexandre Moreira Nascimento, Romero Tori, Maria Isabel da Silva Leme:
Immersive Virtual Environments and Learning Assessments. 172-181
Immersion and Presence
- Andreas Dengel, Jutta Mägdefrau:

Presence Is the Key to Understanding Immersive Learning. 185-198 - Hunter Osking, John A. Doucette

:
Enhancing Emotional Effectiveness of Virtual-Reality Experiences with Voice Control Interfaces. 199-209 - Fadi Chehimi:

Hyper/Actual Immersiveness Scale to Evaluate Experiences in Mixed Reality Using Design Thinking. 210-221 - Yiannis Georgiou

, Andri Ioannou
, Marianna Ioannou:
Investigating Children's Immersion in a High-Embodied Versus Low-Embodied Digital Learning Game in an Authentic Educational Setting. 222-233 - Ioannis Doumanis, Daphne Economou

:
Using Cognitive Walkthrough and Hybrid Prototyping to Gather User Requirements in Early Design Virtual Reality Prototypes. 234-246

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