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"Real Time Interactive Deformer Rig Evaluations in Maya using GPUs."
Funshing Sin, Parag Havaldar, Vinod Melapudi (2021)
- Funshing Sin

, Parag Havaldar, Vinod Melapudi:
Real Time Interactive Deformer Rig Evaluations in Maya using GPUs. SIGGRAPH Talks 2021: 16:1-16:2

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