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27th Eurographics 2006: Vienna, Austria - Short Presentations
- Dieter W. Fellner, Charles D. Hansen:

27th Annual Conference of the European Association for Computer Graphics, Eurographics 2006 - Short Presentations, Vienna, Austria, September 4-8, 2006. Eurographics Association 2006 - Sven Forstmann, Jun Ohya:

Fast Skeletal Animation by skinned Arc-Spline based Deformation. 1-4 - Dietmar Hildenbrand, Daniel Fontijne, Yusheng Wang, Marc Alexa, Leo Dorst:

Competitive Runtime Performance for Inverse Kinematics Algorithms using Conformal Geometric Algebra. 5-8 - Toshihiko Yamasaki, Kiyoharu Aizawa:

Similar Motion Retrieval for Dynamic 3D Mesh Based on Modified Shape Distributions. 9-12 - Brice Michoud, Erwan Guillou, Saïda Bouakaz:

Shape From Silhouette: Towards a Solution for Partial Visibility Problem. 13-16 - Tobias Ritschel, Mario Botsch, Stefan Müller:

Multiresolution GPU Mesh Painting. 17-20 - Yi Wu, Britta Allgöwer, Daniel Nüesch:

Fast and Realistic Display of Clouds Using a Recording Matrix. 21-24 - Pol Jeremias-Vila, O. Chavarria, Oscar García Pañella, X. Carrillo, A. Cuñado:

Solving Local Reflections: a Direct Methodology. 25-28 - Shengying Li, Zhe Fan, Xiaotian Yin, Klaus Mueller, Arie E. Kaufman, Xianfeng Gu

:
Real-time Reflection using Ray Tracing with Geometry Field. 29-32 - Jerzy Stachera, Przemyslaw Rokita:

GPU-Based Hierarchical Texture Decompression. 33-36 - G. Ryder, Andrew M. Day:

High Quality Shadows for Real-Time Crowds. 37-41 - Yi Gong, Yubo Zhang, Wei Chen, Qunsheng Peng:

Dynamic Anisotropic Occlusion. 43-47 - Irene Cheng, Walter F. Bischof:

A Perceptual Approach to Texture Scaling based on Human Computer Interaction. 49-52 - Barnabás Aszódi, László Szirmay-Kalos:

Real-time Soft Shadows with Shadow Accumulation. 53-56 - Yann Morvan, Carol O'Sullivan:

Harnessing the Human Visual System for Image Based Modeling: an Interaction System. 57-60 - Ruigang Yang, Xinyu Huang, Sifang Li, Christopher O. Jaynes:

Toward the Light Field Display: Autostereoscopic Rendering via a Cluster of Projectors. 61-64 - Anton van den Hengel, Anthony R. Dick, Thorsten Thormählen, Ben Ward, Philip H. S. Torr:

Rapid Interactive Modelling from Video with Graph Cuts. 65-68 - Cedric Vanaken, Mark Gerrits, Philippe Bekaert:

Articulated Video Sprites. 69-71 - Tal Hassner, Ronen Basri:

Automatic Depth-Map Colorization. 73-76 - Joachim Diepstraten, Rita Borgo:

Evaluation of Different Diffuse Surface Reflection Models for Global Illumination. 77-80 - Martin Janda, Ivo Hanák, Václav Skala:

Digital HPO Hologram Rendering Pipeline. 81-84 - George Vogiatzis, Carlos Hernández, Roberto Cipolla:

Lighting-Up Geometry: Accurate 3D Modelling of Museum Artifacts with a Torch and a Camera. 85-88 - Chee-Kien Gabriyel Wong, Jianliang Wang:

Modeling Real-time Rendering. 89-93 - Dieter Finkenzeller, Alfred Schmitt:

Rapid Modeling of Complex Building Façades. 95-98 - Jia Xu, Zhiyong Huang:

HOPI: A Novel High Order Parametric Interpolation in 2D. 99-102 - Simon Dobbyn, Rachel McDonnell, Ladislav Kavan, Steven Collins, Carol O'Sullivan:

Clothing the Masses: Real-Time Clothed Crowds With Variation. 103-106 - Brett Desbenoit, Eric Galin, Samir Akkouche, Jérôme Grosjean:

Modeling Autumn Sceneries. 107-110 - Daniel Michelis, Hendrik Send, Florian Resatsch, Thomas Schildhauer:

Magical Mirrors. 111-114 - Marc Schirski, Christian H. Bischof, Torsten W. Kuhlen:

Exploring Flow Fields with GPU-Based Stream Tracers in Virtual Environments. 115-118 - Çagatay Demiralp, Song Zhang, David F. Tate, Stephen Correia, David H. Laidlaw:

Connectivity-Aware Sectional Visualization of 3D DTI Volumes using Perceptual Flat-Torus Coloring and Edge Rendering. 119-122 - Tobias Germer, Timo Götzelmann, Martin Spindler, Thomas Strothotte:

SpringLens Distributed Nonlinear Magnifications. 123-126 - Giuseppe Turini, Fabio Ganovelli, Claudio Montani:

Simulating Drilling on Tetrahedral Meshes. 127-131 - Seonhyung Shin, Gun A. Lee

, Ungyeon Yang, Wookho Son:
Virtual See-through Displays: Interactive Visualization Method in Ubiquitous Computing Environments. 133-136 - Antti Nurminen:

m-LOMA - a Mobile 3D Portal to Location-based Information. 137-140 - Martin Spindler, Niklas Röber, Robert Döhring, Maic Masuch:

Enhanced Cartoon and Comic Rendering. 141-144 - Dongwann Kang, Young Sup Park, Sanghyun Seo, Kyunghyun Yoon:

Two Layer Image Tile Mosaics. 145-148 - Lyndsey Clarke, Min Chen, Peter Townsend, Benjamin Mora

:
Elastic Facial Caricature Warping. 149-152

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